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- Implement return type covariance for ZScript virtual functions
# Conflicts: # src/dobjtype.h # wadsrc_extra/static/filter/harmony/zscript.txt
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efe5f349e5
commit
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5 changed files with 13 additions and 8 deletions
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@ -59,6 +59,7 @@
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// TYPES -------------------------------------------------------------------
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// EXTERNAL FUNCTION PROTOTYPES --------------------------------------------
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bool AreCompatiblePointerTypes(PType* dest, PType* source, bool forcompare = false);
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// PUBLIC FUNCTION PROTOTYPES ----------------------------------------------
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@ -778,7 +779,7 @@ PClass *PClass::FindClassTentative(FName name)
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//
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//==========================================================================
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int PClass::FindVirtualIndex(FName name, PFunction::Variant *variant, PFunction *parentfunc)
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int PClass::FindVirtualIndex(FName name, PFunction::Variant *variant, PFunction *parentfunc, bool exactReturnType)
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{
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auto proto = variant->Proto;
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for (unsigned i = 0; i < Virtuals.Size(); i++)
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@ -806,7 +807,10 @@ int PClass::FindVirtualIndex(FName name, PFunction::Variant *variant, PFunction
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for (unsigned a = 0; a < proto->ReturnTypes.Size(); a++)
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{
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if (proto->ReturnTypes[a] != vproto->ReturnTypes[a])
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PType* expected = vproto->ReturnTypes[a];
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PType* actual = proto->ReturnTypes[a];
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if (expected != actual && (exactReturnType || !AreCompatiblePointerTypes(expected, actual)))
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{
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fail = true;
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break;
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@ -42,7 +42,7 @@ public:
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void WriteAllFields(FSerializer &ar, const void *addr) const;
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bool ReadAllFields(FSerializer &ar, void *addr) const;
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void InitializeDefaults();
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int FindVirtualIndex(FName name, PFunction::Variant *variant, PFunction *parentfunc);
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int FindVirtualIndex(FName name, PFunction::Variant *variant, PFunction *parentfunc, bool exactReturnType);
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PSymbol *FindSymbol(FName symname, bool searchparents) const;
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PField *AddField(FName name, PType *type, uint32_t flags);
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@ -92,7 +92,7 @@ static const FLOP FxFlops[] =
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{ NAME_Round, FLOP_ROUND, [](double v) { return round(v); } },
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};
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static bool AreCompatiblePointerTypes(PType* dest, PType* source, bool forcompare = false);
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bool AreCompatiblePointerTypes(PType* dest, PType* source, bool forcompare = false);
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//==========================================================================
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//
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@ -288,7 +288,7 @@ static PFunction *FindBuiltinFunction(FName funcname)
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//
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//==========================================================================
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static bool AreCompatiblePointerTypes(PType *dest, PType *source, bool forcompare)
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bool AreCompatiblePointerTypes(PType *dest, PType *source, bool forcompare)
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{
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if (dest->isPointer() && source->isPointer())
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{
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@ -3013,6 +3013,7 @@ void ZCCCompiler::CompileFunction(ZCC_StructWork *c, ZCC_FuncDeclarator *f, bool
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sym->Variants[0].Implementation->VarFlags = sym->Variants[0].Flags;
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}
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bool exactReturnType = mVersion < MakeVersion(4, 4);
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PClass *clstype = forclass? static_cast<PClassType *>(c->Type())->Descriptor : nullptr;
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if (varflags & VARF_Virtual)
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{
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@ -3026,7 +3027,7 @@ void ZCCCompiler::CompileFunction(ZCC_StructWork *c, ZCC_FuncDeclarator *f, bool
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{
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auto parentfunc = clstype->ParentClass? dyn_cast<PFunction>(clstype->ParentClass->VMType->Symbols.FindSymbol(sym->SymbolName, true)) : nullptr;
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int vindex = clstype->FindVirtualIndex(sym->SymbolName, &sym->Variants[0], parentfunc);
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int vindex = clstype->FindVirtualIndex(sym->SymbolName, &sym->Variants[0], parentfunc, exactReturnType);
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// specifying 'override' is necessary to prevent one of the biggest problem spots with virtual inheritance: Mismatching argument types.
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if (varflags & VARF_Override)
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{
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@ -3106,7 +3107,7 @@ void ZCCCompiler::CompileFunction(ZCC_StructWork *c, ZCC_FuncDeclarator *f, bool
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}
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else if (forclass)
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{
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int vindex = clstype->FindVirtualIndex(sym->SymbolName, &sym->Variants[0], nullptr);
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int vindex = clstype->FindVirtualIndex(sym->SymbolName, &sym->Variants[0], nullptr, exactReturnType);
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if (vindex != -1)
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{
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Error(f, "Function %s attempts to override parent function without 'override' qualifier", FName(f->Name).GetChars());
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@ -1,4 +1,4 @@
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version "4.3"
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version "4.4"
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#include "zscript/base.zs"
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#include "zscript/sounddata.zs"
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#include "zscript/mapdata.zs"
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