mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2025-01-17 22:31:12 +00:00
- Merge the shared code for the softsynths into a common base class.
SVN r2560 (trunk)
This commit is contained in:
parent
eafb0ab7cf
commit
6f82db47b8
8 changed files with 630 additions and 1187 deletions
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@ -818,6 +818,7 @@ add_executable( zdoom WIN32
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sound/music_mus_opl.cpp
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sound/music_stream.cpp
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sound/music_fluidsynth_mididevice.cpp
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sound/music_softsynth_mididevice.cpp
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sound/music_timidity_mididevice.cpp
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sound/music_win_mididevice.cpp
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textures/automaptexture.cpp
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@ -74,25 +74,9 @@
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OPLMIDIDevice::OPLMIDIDevice()
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{
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Stream = NULL;
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Tempo = 0;
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Division = 0;
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Events = NULL;
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Started = false;
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FWadLump data = Wads.OpenLumpName("GENMIDI");
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OPLloadBank(data);
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}
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//==========================================================================
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//
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// OPLMIDIDevice Destructor
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//
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//==========================================================================
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OPLMIDIDevice::~OPLMIDIDevice()
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{
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Close();
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SampleRate = (int)OPL_SAMPLE_RATE;
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}
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//==========================================================================
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@ -109,25 +93,14 @@ int OPLMIDIDevice::Open(void (*callback)(unsigned int, void *, DWORD, DWORD), vo
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{
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return 1;
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}
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Stream = GSnd->CreateStream(FillStream, int(OPL_SAMPLE_RATE / 14) * 4,
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SoundStream::Mono | SoundStream::Float, int(OPL_SAMPLE_RATE), this);
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if (Stream == NULL)
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int ret = OpenStream(14, SoundStream::Mono, callback, userdata);
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if (ret == 0)
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{
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return 2;
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OPLstopMusic();
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OPLplayMusic(100);
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DEBUGOUT("========= New song started ==========\n", 0, 0, 0);
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}
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Callback = callback;
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CallbackData = userdata;
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Tempo = 500000;
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Division = 100;
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CalcTickRate();
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OPLstopMusic();
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OPLplayMusic(100);
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DEBUGOUT("========= New song started ==========\n", 0, 0, 0);
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return 0;
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return ret;
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}
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//==========================================================================
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@ -138,24 +111,8 @@ int OPLMIDIDevice::Open(void (*callback)(unsigned int, void *, DWORD, DWORD), vo
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void OPLMIDIDevice::Close()
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{
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if (Stream != NULL)
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{
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delete Stream;
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Stream = NULL;
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}
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SoftSynthMIDIDevice::Close();
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io->OPLdeinit();
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Started = false;
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}
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//==========================================================================
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//
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// OPLMIDIDevice :: IsOpen
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//
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//==========================================================================
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bool OPLMIDIDevice::IsOpen() const
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{
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return Stream != NULL;
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}
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//==========================================================================
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@ -169,34 +126,6 @@ int OPLMIDIDevice::GetTechnology() const
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return MOD_FMSYNTH;
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}
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//==========================================================================
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//
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// OPLMIDIDevice :: SetTempo
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//
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//==========================================================================
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int OPLMIDIDevice::SetTempo(int tempo)
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{
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Tempo = tempo;
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CalcTickRate();
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DEBUGOUT("Tempo changed to %.0f, %.2f samples/tick\n", Tempo, SamplesPerTick, 0);
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return 0;
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}
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//==========================================================================
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//
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// OPLMIDIDevice :: SetTimeDiv
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//
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//==========================================================================
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int OPLMIDIDevice::SetTimeDiv(int timediv)
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{
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Division = timediv;
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CalcTickRate();
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DEBUGOUT("Division changed to %.0f, %.2f samples/tick\n", Division, SamplesPerTick, 0);
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return 0;
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}
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//==========================================================================
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//
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// OPLMIDIDevice :: CalcTickRate
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@ -208,219 +137,22 @@ int OPLMIDIDevice::SetTimeDiv(int timediv)
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void OPLMIDIDevice::CalcTickRate()
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{
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SamplesPerTick = OPL_SAMPLE_RATE / (1000000.0 / Tempo) / Division;
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io->SetClockRate(SamplesPerTick);
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}
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//==========================================================================
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//
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// OPLMIDIDevice :: Resume
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//
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//==========================================================================
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int OPLMIDIDevice::Resume()
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{
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if (!Started)
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{
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if (Stream->Play(true, 1))
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{
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Started = true;
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return 0;
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}
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return 1;
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}
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return 0;
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}
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//==========================================================================
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//
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// OPLMIDIDevice :: Stop
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//
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//==========================================================================
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void OPLMIDIDevice::Stop()
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{
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if (Started)
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{
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Stream->Stop();
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Started = false;
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}
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}
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//==========================================================================
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//
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// OPLMIDIDevice :: StreamOutSync
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//
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// This version is called from the main game thread and needs to
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// synchronize with the player thread.
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//
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//==========================================================================
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int OPLMIDIDevice::StreamOutSync(MIDIHDR *header)
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{
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ChipAccess.Enter();
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StreamOut(header);
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ChipAccess.Leave();
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return 0;
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}
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//==========================================================================
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//
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// OPLMIDIDevice :: StreamOut
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//
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// This version is called from the player thread so does not need to
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// arbitrate for access to the Events pointer.
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//
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//==========================================================================
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int OPLMIDIDevice::StreamOut(MIDIHDR *header)
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{
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header->lpNext = NULL;
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if (Events == NULL)
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{
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Events = header;
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NextTickIn = SamplesPerTick * *(DWORD *)header->lpData;
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Position = 0;
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}
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else
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{
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MIDIHDR **p;
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for (p = &Events; *p != NULL; p = &(*p)->lpNext)
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{ }
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*p = header;
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}
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return 0;
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}
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//==========================================================================
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//
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// OPLMIDIDevice :: PrepareHeader
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//
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//==========================================================================
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int OPLMIDIDevice::PrepareHeader(MIDIHDR *header)
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{
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return 0;
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}
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//==========================================================================
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//
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// OPLMIDIDevice :: UnprepareHeader
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//
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//==========================================================================
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int OPLMIDIDevice::UnprepareHeader(MIDIHDR *header)
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{
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return 0;
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}
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//==========================================================================
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//
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// OPLMIDIDevice :: FakeVolume
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//
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// Since the OPL output is rendered as a normal stream, its volume is
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// controlled through the GSnd interface, not here.
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//
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//==========================================================================
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bool OPLMIDIDevice::FakeVolume()
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{
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return false;
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}
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//==========================================================================
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//
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// OPLMIDIDevice :: NeedThreadedCallabck
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//
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// OPL can service the callback directly rather than using a separate
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// thread.
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//
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//==========================================================================
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bool OPLMIDIDevice::NeedThreadedCallback()
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{
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return false;
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}
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//==========================================================================
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//
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// OPLMIDIDevice :: Pause
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//
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//==========================================================================
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bool OPLMIDIDevice::Pause(bool paused)
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{
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if (Stream != NULL)
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{
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return Stream->SetPaused(paused);
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}
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return true;
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SoftSynthMIDIDevice::CalcTickRate();
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io->SetClockRate(OPLmusicBlock::SamplesPerTick = SoftSynthMIDIDevice::SamplesPerTick);
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}
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//==========================================================================
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//
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// OPLMIDIDevice :: PlayTick
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//
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// event[0] = delta time
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// event[1] = unused
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// event[2] = event
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// We derive from two base classes that both define PlayTick(), so we need
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// to be unambiguous about which one to use.
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//
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//==========================================================================
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int OPLMIDIDevice::PlayTick()
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{
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DWORD delay = 0;
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while (delay == 0 && Events != NULL)
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{
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DWORD *event = (DWORD *)(Events->lpData + Position);
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if (MEVT_EVENTTYPE(event[2]) == MEVT_TEMPO)
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{
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SetTempo(MEVT_EVENTPARM(event[2]));
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}
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else if (MEVT_EVENTTYPE(event[2]) == MEVT_LONGMSG)
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{ // Should I handle master volume changes?
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}
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else if (MEVT_EVENTTYPE(event[2]) == 0)
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{ // Short MIDI event
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int status = event[2] & 0xff;
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int parm1 = (event[2] >> 8) & 0x7f;
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int parm2 = (event[2] >> 16) & 0x7f;
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HandleEvent(status, parm1, parm2);
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}
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// Advance to next event.
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if (event[2] < 0x80000000)
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{ // Short message
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Position += 12;
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}
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else
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{ // Long message
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Position += 12 + ((MEVT_EVENTPARM(event[2]) + 3) & ~3);
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}
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// Did we use up this buffer?
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if (Position >= Events->dwBytesRecorded)
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{
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Events = Events->lpNext;
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Position = 0;
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if (Callback != NULL)
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{
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Callback(MOM_DONE, CallbackData, 0, 0);
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}
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}
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if (Events == NULL)
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{ // No more events. Just return something to keep the song playing
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// while we wait for more to be submitted.
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return int(Division);
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}
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delay = *(DWORD *)(Events->lpData + Position);
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}
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return delay;
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return SoftSynthMIDIDevice::PlayTick();
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}
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//==========================================================================
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//==========================================================================
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//
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// OPLMIDIDevice :: FillStream static
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// OPLMIDIDevice :: HandleLongEvent
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//
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//==========================================================================
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bool OPLMIDIDevice::FillStream(SoundStream *stream, void *buff, int len, void *userdata)
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void OPLMIDIDevice::HandleLongEvent(const BYTE *data, int len)
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{
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OPLMIDIDevice *device = (OPLMIDIDevice *)userdata;
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return device->ServiceStream(buff, len);
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}
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//==========================================================================
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//
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// OPLMIDIDevice :: ComputeOutput
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//
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// We override ServiceStream, so this function is never actually called.
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//
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//==========================================================================
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void OPLMIDIDevice::ComputeOutput(float *buffer, int len)
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{
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}
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//==========================================================================
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//
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// OPLMIDIDevice :: ServiceStream
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//
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//==========================================================================
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bool OPLMIDIDevice::ServiceStream(void *buff, int numbytes)
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{
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return OPLmusicBlock::ServiceStream(buff, numbytes);
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}
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//==========================================================================
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@ -810,7 +810,7 @@ CCMD (writeopl)
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}
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else
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{
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Printf ("Usage: writeopl <filename>");
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Printf ("Usage: writeopl <filename>\n");
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}
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}
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@ -139,14 +139,14 @@ protected:
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};
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#endif
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// OPL implementation of a MIDI output device -------------------------------
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// Base class for software synthesizer MIDI output devices ------------------
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class OPLMIDIDevice : public MIDIDevice, protected OPLmusicBlock
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class SoftSynthMIDIDevice : public MIDIDevice
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{
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public:
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OPLMIDIDevice();
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~OPLMIDIDevice();
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int Open(void (*callback)(unsigned int, void *, DWORD, DWORD), void *userdata);
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SoftSynthMIDIDevice();
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~SoftSynthMIDIDevice();
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void Close();
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bool IsOpen() const;
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int GetTechnology() const;
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@ -161,24 +161,51 @@ public:
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bool FakeVolume();
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bool NeedThreadedCallback();
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bool Pause(bool paused);
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FString GetStats();
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protected:
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static bool FillStream(SoundStream *stream, void *buff, int len, void *userdata);
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FCriticalSection CritSec;
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SoundStream *Stream;
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double Tempo;
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double Division;
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double SamplesPerTick;
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double NextTickIn;
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MIDIHDR *Events;
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bool Started;
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DWORD Position;
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int SampleRate;
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void (*Callback)(unsigned int, void *, DWORD, DWORD);
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void *CallbackData;
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void CalcTickRate();
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void HandleEvent(int status, int parm1, int parm2);
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virtual void CalcTickRate();
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int PlayTick();
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int OpenStream(int chunks, int flags, void (*callback)(unsigned int, void *, DWORD, DWORD), void *userdata);
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static bool FillStream(SoundStream *stream, void *buff, int len, void *userdata);
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virtual bool ServiceStream (void *buff, int numbytes);
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SoundStream *Stream;
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double Tempo;
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double Division;
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MIDIHDR *Events;
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bool Started;
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DWORD Position;
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virtual void HandleEvent(int status, int parm1, int parm2) = 0;
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virtual void HandleLongEvent(const BYTE *data, int len) = 0;
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virtual void ComputeOutput(float *buffer, int len) = 0;
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};
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// OPL implementation of a MIDI output device -------------------------------
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class OPLMIDIDevice : public SoftSynthMIDIDevice, protected OPLmusicBlock
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{
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public:
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OPLMIDIDevice();
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int Open(void (*callback)(unsigned int, void *, DWORD, DWORD), void *userdata);
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void Close();
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int GetTechnology() const;
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FString GetStats();
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protected:
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void CalcTickRate();
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int PlayTick();
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void HandleEvent(int status, int parm1, int parm2);
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void HandleLongEvent(const BYTE *data, int len);
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void ComputeOutput(float *buffer, int len);
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bool ServiceStream(void *buff, int numbytes);
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};
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// OPL dumper implementation of a MIDI output device ------------------------
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@ -196,52 +223,22 @@ public:
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namespace Timidity { struct Renderer; }
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class TimidityMIDIDevice : public MIDIDevice
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class TimidityMIDIDevice : public SoftSynthMIDIDevice
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{
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public:
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TimidityMIDIDevice();
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TimidityMIDIDevice(int rate);
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~TimidityMIDIDevice();
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int Open(void (*callback)(unsigned int, void *, DWORD, DWORD), void *userdata);
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void Close();
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bool IsOpen() const;
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int GetTechnology() const;
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int SetTempo(int tempo);
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int SetTimeDiv(int timediv);
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int StreamOut(MIDIHDR *data);
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int StreamOutSync(MIDIHDR *data);
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int Resume();
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void Stop();
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int PrepareHeader(MIDIHDR *data);
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int UnprepareHeader(MIDIHDR *data);
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bool FakeVolume();
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bool Pause(bool paused);
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bool NeedThreadedCallback();
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void PrecacheInstruments(const WORD *instruments, int count);
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void TimidityVolumeChanged();
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FString GetStats();
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protected:
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static bool FillStream(SoundStream *stream, void *buff, int len, void *userdata);
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bool ServiceStream (void *buff, int numbytes);
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void (*Callback)(unsigned int, void *, DWORD, DWORD);
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void *CallbackData;
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void CalcTickRate();
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int PlayTick();
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FCriticalSection CritSec;
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SoundStream *Stream;
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Timidity::Renderer *Renderer;
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double Tempo;
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double Division;
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double SamplesPerTick;
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double NextTickIn;
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MIDIHDR *Events;
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bool Started;
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DWORD Position;
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void HandleEvent(int status, int parm1, int parm2);
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void HandleLongEvent(const BYTE *data, int len);
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void ComputeOutput(float *buffer, int len);
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};
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// Internal TiMidity disk writing version of a MIDI device ------------------
|
||||
|
@ -268,57 +265,26 @@ struct fluid_settings_t;
|
|||
struct fluid_synth_t;
|
||||
#endif
|
||||
|
||||
class FluidSynthMIDIDevice : public MIDIDevice
|
||||
class FluidSynthMIDIDevice : public SoftSynthMIDIDevice
|
||||
{
|
||||
public:
|
||||
FluidSynthMIDIDevice();
|
||||
~FluidSynthMIDIDevice();
|
||||
|
||||
int Open(void (*callback)(unsigned int, void *, DWORD, DWORD), void *userdata);
|
||||
void Close();
|
||||
bool IsOpen() const;
|
||||
int GetTechnology() const;
|
||||
int SetTempo(int tempo);
|
||||
int SetTimeDiv(int timediv);
|
||||
int StreamOut(MIDIHDR *data);
|
||||
int StreamOutSync(MIDIHDR *data);
|
||||
int Resume();
|
||||
void Stop();
|
||||
int PrepareHeader(MIDIHDR *data);
|
||||
int UnprepareHeader(MIDIHDR *data);
|
||||
bool FakeVolume();
|
||||
bool Pause(bool paused);
|
||||
bool NeedThreadedCallback();
|
||||
void PrecacheInstruments(const WORD *instruments, int count);
|
||||
FString GetStats();
|
||||
void FluidSettingInt(const char *setting, int value);
|
||||
void FluidSettingNum(const char *setting, double value);
|
||||
void FluidSettingStr(const char *setting, const char *value);
|
||||
|
||||
protected:
|
||||
static bool FillStream(SoundStream *stream, void *buff, int len, void *userdata);
|
||||
bool ServiceStream(void *buff, int numbytes);
|
||||
void HandleEvent(int status, int parm1, int parm2);
|
||||
void HandleLongEvent(const BYTE *data, int len);
|
||||
void ComputeOutput(float *buffer, int len);
|
||||
int LoadPatchSets(const char *patches);
|
||||
|
||||
void (*Callback)(unsigned int, void *, DWORD, DWORD);
|
||||
void *CallbackData;
|
||||
|
||||
void CalcTickRate();
|
||||
int PlayTick();
|
||||
|
||||
FCriticalSection CritSec;
|
||||
SoundStream *Stream;
|
||||
fluid_settings_t *FluidSettings;
|
||||
fluid_synth_t *FluidSynth;
|
||||
double Tempo;
|
||||
double Division;
|
||||
double SamplesPerTick;
|
||||
double NextTickIn;
|
||||
MIDIHDR *Events;
|
||||
bool Started;
|
||||
DWORD Position;
|
||||
int SampleRate;
|
||||
|
||||
#ifdef DYN_FLUIDSYNTH
|
||||
enum { FLUID_FAILED = 1, FLUID_OK = 0 };
|
||||
|
@ -347,6 +313,7 @@ protected:
|
|||
int (STACK_ARGS *fluid_synth_sfload)(fluid_synth_t *, const char *, int);
|
||||
void (STACK_ARGS *fluid_synth_set_reverb)(fluid_synth_t *, double, double, double, double);
|
||||
void (STACK_ARGS *fluid_synth_set_chorus)(fluid_synth_t *, int, double, double, double, int);
|
||||
int (STACK_ARGS *fluid_synth_sysex)(fluid_synth_t *, const char *, int, char *, int *, int *, int);
|
||||
|
||||
#ifdef _WIN32
|
||||
HMODULE FluidSynthDLL;
|
||||
|
|
|
@ -59,18 +59,18 @@
|
|||
#define FLUIDSYNTHLIB "libfluidsynth.so.1"
|
||||
#endif
|
||||
|
||||
#define FLUID_REVERB_DEFAULT_ROOMSIZE 0.2f
|
||||
#define FLUID_REVERB_DEFAULT_DAMP 0.0f
|
||||
#define FLUID_REVERB_DEFAULT_WIDTH 0.5f
|
||||
#define FLUID_REVERB_DEFAULT_LEVEL 0.9f
|
||||
#define FLUID_REVERB_DEFAULT_ROOMSIZE 0.2f
|
||||
#define FLUID_REVERB_DEFAULT_DAMP 0.0f
|
||||
#define FLUID_REVERB_DEFAULT_WIDTH 0.5f
|
||||
#define FLUID_REVERB_DEFAULT_LEVEL 0.9f
|
||||
|
||||
#define FLUID_CHORUS_MOD_SINE 0
|
||||
#define FLUID_CHORUS_MOD_TRIANGLE 1
|
||||
|
||||
#define FLUID_CHORUS_DEFAULT_N 3
|
||||
#define FLUID_CHORUS_DEFAULT_LEVEL 2.0f
|
||||
#define FLUID_CHORUS_DEFAULT_SPEED 0.3f
|
||||
#define FLUID_CHORUS_DEFAULT_DEPTH 8.0f
|
||||
#define FLUID_CHORUS_DEFAULT_N 3
|
||||
#define FLUID_CHORUS_DEFAULT_LEVEL 2.0f
|
||||
#define FLUID_CHORUS_DEFAULT_SPEED 0.3f
|
||||
#define FLUID_CHORUS_DEFAULT_DEPTH 8.0f
|
||||
#define FLUID_CHORUS_DEFAULT_TYPE FLUID_CHORUS_MOD_SINE
|
||||
|
||||
#endif
|
||||
|
@ -254,11 +254,6 @@ CUSTOM_CVAR(Int, fluid_chorus_type, FLUID_CHORUS_DEFAULT_TYPE, CVAR_ARCHIVE|CVAR
|
|||
|
||||
FluidSynthMIDIDevice::FluidSynthMIDIDevice()
|
||||
{
|
||||
Stream = NULL;
|
||||
Tempo = 0;
|
||||
Division = 0;
|
||||
Events = NULL;
|
||||
Started = false;
|
||||
FluidSynth = NULL;
|
||||
FluidSettings = NULL;
|
||||
#ifdef DYN_FLUIDSYNTH
|
||||
|
@ -366,266 +361,12 @@ int FluidSynthMIDIDevice::Open(void (*callback)(unsigned int, void *, DWORD, DWO
|
|||
{
|
||||
return 2;
|
||||
}
|
||||
Stream = GSnd->CreateStream(FillStream, (SampleRate / 4) * 4,
|
||||
SoundStream::Float, SampleRate, this);
|
||||
if (Stream == NULL)
|
||||
int ret = OpenStream(4, 0, callback, userdata);
|
||||
if (ret == 0)
|
||||
{
|
||||
return 2;
|
||||
fluid_synth_system_reset(FluidSynth);
|
||||
}
|
||||
|
||||
fluid_synth_system_reset(FluidSynth);
|
||||
Callback = callback;
|
||||
CallbackData = userdata;
|
||||
Tempo = 500000;
|
||||
Division = 100;
|
||||
CalcTickRate();
|
||||
return 0;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// FluidSynthMIDIDevice :: Close
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
void FluidSynthMIDIDevice::Close()
|
||||
{
|
||||
if (Stream != NULL)
|
||||
{
|
||||
delete Stream;
|
||||
Stream = NULL;
|
||||
}
|
||||
Started = false;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// FluidSynthMIDIDevice :: IsOpen
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
bool FluidSynthMIDIDevice::IsOpen() const
|
||||
{
|
||||
return Stream != NULL;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// FluidSynthMIDIDevice :: GetTechnology
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
int FluidSynthMIDIDevice::GetTechnology() const
|
||||
{
|
||||
return MOD_SWSYNTH;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// FluidSynthMIDIDevice :: SetTempo
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
int FluidSynthMIDIDevice::SetTempo(int tempo)
|
||||
{
|
||||
Tempo = tempo;
|
||||
CalcTickRate();
|
||||
return 0;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// FluidSynthMIDIDevice :: SetTimeDiv
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
int FluidSynthMIDIDevice::SetTimeDiv(int timediv)
|
||||
{
|
||||
Division = timediv;
|
||||
CalcTickRate();
|
||||
return 0;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// FluidSynthMIDIDevice :: CalcTickRate
|
||||
//
|
||||
// Tempo is the number of microseconds per quarter note.
|
||||
// Division is the number of ticks per quarter note.
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
void FluidSynthMIDIDevice::CalcTickRate()
|
||||
{
|
||||
SamplesPerTick = SampleRate / (1000000.0 / Tempo) / Division;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// FluidSynthMIDIDevice :: Resume
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
int FluidSynthMIDIDevice::Resume()
|
||||
{
|
||||
if (!Started)
|
||||
{
|
||||
if (Stream->Play(true, 1))
|
||||
{
|
||||
Started = true;
|
||||
return 0;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// FluidSynthMIDIDevice :: Stop
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
void FluidSynthMIDIDevice::Stop()
|
||||
{
|
||||
if (Started)
|
||||
{
|
||||
Stream->Stop();
|
||||
Started = false;
|
||||
}
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// FluidSynthMIDIDevice :: StreamOutSync
|
||||
//
|
||||
// This version is called from the main game thread and needs to
|
||||
// synchronize with the player thread.
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
int FluidSynthMIDIDevice::StreamOutSync(MIDIHDR *header)
|
||||
{
|
||||
CritSec.Enter();
|
||||
StreamOut(header);
|
||||
CritSec.Leave();
|
||||
return 0;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// FluidSynthMIDIDevice :: StreamOut
|
||||
//
|
||||
// This version is called from the player thread so does not need to
|
||||
// arbitrate for access to the Events pointer.
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
int FluidSynthMIDIDevice::StreamOut(MIDIHDR *header)
|
||||
{
|
||||
header->lpNext = NULL;
|
||||
if (Events == NULL)
|
||||
{
|
||||
Events = header;
|
||||
NextTickIn = SamplesPerTick * *(DWORD *)header->lpData;
|
||||
Position = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
MIDIHDR **p;
|
||||
|
||||
for (p = &Events; *p != NULL; p = &(*p)->lpNext)
|
||||
{ }
|
||||
*p = header;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// FluidSynthMIDIDevice :: PrepareHeader
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
int FluidSynthMIDIDevice::PrepareHeader(MIDIHDR *header)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// FluidSynthMIDIDevice :: UnprepareHeader
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
int FluidSynthMIDIDevice::UnprepareHeader(MIDIHDR *header)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// FluidSynthMIDIDevice :: FakeVolume
|
||||
//
|
||||
// Since the FluidSynth output is rendered as a normal stream, its volume is
|
||||
// controlled through the GSnd interface, not here.
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
bool FluidSynthMIDIDevice::FakeVolume()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// FluidSynthMIDIDevice :: NeedThreadedCallabck
|
||||
//
|
||||
// FluidSynth can service the callback directly rather than using a separate
|
||||
// thread.
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
bool FluidSynthMIDIDevice::NeedThreadedCallback()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// FluidSynthMIDIDevice :: Pause
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
bool FluidSynthMIDIDevice::Pause(bool paused)
|
||||
{
|
||||
if (Stream != NULL)
|
||||
{
|
||||
return Stream->SetPaused(paused);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// FluidSynthMIDIDevice :: PrecacheInstruments
|
||||
//
|
||||
// Each entry is packed as follows:
|
||||
// Bits 0- 6: Instrument number
|
||||
// Bits 7-13: Bank number
|
||||
// Bit 14: Select drum set if 1, tone bank if 0
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
void FluidSynthMIDIDevice::PrecacheInstruments(const WORD *instruments, int count)
|
||||
{
|
||||
#if 0
|
||||
for (int i = 0; i < count; ++i)
|
||||
{
|
||||
Renderer->MarkInstrument((instruments[i] >> 7) & 127, instruments[i] >> 14, instruments[i] & 127);
|
||||
}
|
||||
Renderer->load_missing_instruments();
|
||||
#endif
|
||||
return ret;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
|
@ -674,136 +415,31 @@ void FluidSynthMIDIDevice::HandleEvent(int status, int parm1, int parm2)
|
|||
|
||||
//==========================================================================
|
||||
//
|
||||
// FluidSynthMIDIDevice :: PlayTick
|
||||
// FluidSynthMIDIDevice :: HandleLongEvent
|
||||
//
|
||||
// event[0] = delta time
|
||||
// event[1] = unused
|
||||
// event[2] = event
|
||||
// Handle SysEx messages.
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
int FluidSynthMIDIDevice::PlayTick()
|
||||
void FluidSynthMIDIDevice::HandleLongEvent(const BYTE *data, int len)
|
||||
{
|
||||
DWORD delay = 0;
|
||||
|
||||
while (delay == 0 && Events != NULL)
|
||||
if (len > 1 && (data[0] == 0xF0 || data[0] == 0xF7))
|
||||
{
|
||||
DWORD *event = (DWORD *)(Events->lpData + Position);
|
||||
if (MEVT_EVENTTYPE(event[2]) == MEVT_TEMPO)
|
||||
{
|
||||
SetTempo(MEVT_EVENTPARM(event[2]));
|
||||
}
|
||||
else if (MEVT_EVENTTYPE(event[2]) == MEVT_LONGMSG)
|
||||
{
|
||||
#if 0
|
||||
Renderer->HandleLongMessage((BYTE *)&event[3], MEVT_EVENTPARM(event[2]));
|
||||
#endif
|
||||
}
|
||||
else if (MEVT_EVENTTYPE(event[2]) == 0)
|
||||
{ // Short MIDI event
|
||||
int status = event[2] & 0xff;
|
||||
int parm1 = (event[2] >> 8) & 0x7f;
|
||||
int parm2 = (event[2] >> 16) & 0x7f;
|
||||
HandleEvent(status, parm1, parm2);
|
||||
}
|
||||
|
||||
// Advance to next event.
|
||||
if (event[2] < 0x80000000)
|
||||
{ // Short message
|
||||
Position += 12;
|
||||
}
|
||||
else
|
||||
{ // Long message
|
||||
Position += 12 + ((MEVT_EVENTPARM(event[2]) + 3) & ~3);
|
||||
}
|
||||
|
||||
// Did we use up this buffer?
|
||||
if (Position >= Events->dwBytesRecorded)
|
||||
{
|
||||
Events = Events->lpNext;
|
||||
Position = 0;
|
||||
|
||||
if (Callback != NULL)
|
||||
{
|
||||
Callback(MOM_DONE, CallbackData, 0, 0);
|
||||
}
|
||||
}
|
||||
|
||||
if (Events == NULL)
|
||||
{ // No more events. Just return something to keep the song playing
|
||||
// while we wait for more to be submitted.
|
||||
return int(Division);
|
||||
}
|
||||
|
||||
delay = *(DWORD *)(Events->lpData + Position);
|
||||
fluid_synth_sysex(FluidSynth, (const char *)data + 1, len - 1, NULL, NULL, NULL, 0);
|
||||
}
|
||||
return delay;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// FluidSynthtMIDIDevice :: ServiceStream
|
||||
// FluidSynthMIDIDevice :: ComputeOutput
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
bool FluidSynthMIDIDevice::ServiceStream (void *buff, int numbytes)
|
||||
void FluidSynthMIDIDevice::ComputeOutput(float *buffer, int len)
|
||||
{
|
||||
float *samples = (float *)buff;
|
||||
float *samples1;
|
||||
int numsamples = numbytes / sizeof(float) / 2;
|
||||
bool prev_ended = false;
|
||||
bool res = true;
|
||||
|
||||
samples1 = samples;
|
||||
memset(buff, 0, numbytes);
|
||||
|
||||
CritSec.Enter();
|
||||
while (Events != NULL && numsamples > 0)
|
||||
{
|
||||
double ticky = NextTickIn;
|
||||
int tick_in = int(NextTickIn);
|
||||
int samplesleft = MIN(numsamples, tick_in);
|
||||
|
||||
if (samplesleft > 0)
|
||||
{
|
||||
fluid_synth_write_float(FluidSynth, samplesleft,
|
||||
samples1, 0, 2,
|
||||
samples1, 1, 2);
|
||||
assert(NextTickIn == ticky);
|
||||
NextTickIn -= samplesleft;
|
||||
assert(NextTickIn >= 0);
|
||||
numsamples -= samplesleft;
|
||||
samples1 += samplesleft * 2;
|
||||
}
|
||||
|
||||
if (NextTickIn < 1)
|
||||
{
|
||||
int next = PlayTick();
|
||||
assert(next >= 0);
|
||||
if (next == 0)
|
||||
{ // end of song
|
||||
if (numsamples > 0)
|
||||
{
|
||||
fluid_synth_write_float(FluidSynth, numsamples,
|
||||
samples1, 0, 2,
|
||||
samples1, 1, 2);
|
||||
}
|
||||
res = false;
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
NextTickIn += SamplesPerTick * next;
|
||||
assert(NextTickIn >= 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (Events == NULL)
|
||||
{
|
||||
res = false;
|
||||
}
|
||||
CritSec.Leave();
|
||||
return res;
|
||||
fluid_synth_write_float(FluidSynth, len,
|
||||
buffer, 0, 2,
|
||||
buffer, 1, 2);
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
|
@ -933,18 +569,6 @@ void FluidSynthMIDIDevice::FluidSettingStr(const char *setting, const char *valu
|
|||
}
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// FluidSynthMIDIDevice :: FillStream static
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
bool FluidSynthMIDIDevice::FillStream(SoundStream *stream, void *buff, int len, void *userdata)
|
||||
{
|
||||
FluidSynthMIDIDevice *device = (FluidSynthMIDIDevice *)userdata;
|
||||
return device->ServiceStream(buff, len);
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// FluidSynthMIDIDevice :: GetStats
|
||||
|
@ -1023,6 +647,7 @@ bool FluidSynthMIDIDevice::LoadFluidSynth()
|
|||
{ (void **)&fluid_synth_sfload, "fluid_synth_sfload" },
|
||||
{ (void **)&fluid_synth_set_reverb, "fluid_synth_set_reverb" },
|
||||
{ (void **)&fluid_synth_set_chorus, "fluid_synth_set_chorus" },
|
||||
{ (void **)&fluid_synth_sysex, "fluid_synth_sysex" },
|
||||
};
|
||||
int fail = 0;
|
||||
|
||||
|
|
498
src/sound/music_softsynth_mididevice.cpp
Normal file
498
src/sound/music_softsynth_mididevice.cpp
Normal file
|
@ -0,0 +1,498 @@
|
|||
/*
|
||||
** music_softsynth_mididevice.cpp
|
||||
** Common base clase for software synthesis MIDI devices.
|
||||
**
|
||||
**---------------------------------------------------------------------------
|
||||
** Copyright 2008-2010 Randy Heit
|
||||
** All rights reserved.
|
||||
**
|
||||
** Redistribution and use in source and binary forms, with or without
|
||||
** modification, are permitted provided that the following conditions
|
||||
** are met:
|
||||
**
|
||||
** 1. Redistributions of source code must retain the above copyright
|
||||
** notice, this list of conditions and the following disclaimer.
|
||||
** 2. Redistributions in binary form must reproduce the above copyright
|
||||
** notice, this list of conditions and the following disclaimer in the
|
||||
** documentation and/or other materials provided with the distribution.
|
||||
** 3. The name of the author may not be used to endorse or promote products
|
||||
** derived from this software without specific prior written permission.
|
||||
**
|
||||
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
|
||||
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
||||
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
||||
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
||||
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
||||
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
**---------------------------------------------------------------------------
|
||||
**
|
||||
*/
|
||||
|
||||
// HEADER FILES ------------------------------------------------------------
|
||||
|
||||
#include "i_musicinterns.h"
|
||||
#include "templates.h"
|
||||
#include "doomdef.h"
|
||||
#include "m_swap.h"
|
||||
#include "w_wad.h"
|
||||
#include "v_text.h"
|
||||
|
||||
// MACROS ------------------------------------------------------------------
|
||||
|
||||
// TYPES -------------------------------------------------------------------
|
||||
|
||||
// EXTERNAL FUNCTION PROTOTYPES --------------------------------------------
|
||||
|
||||
// PUBLIC FUNCTION PROTOTYPES ----------------------------------------------
|
||||
|
||||
// PRIVATE FUNCTION PROTOTYPES ---------------------------------------------
|
||||
|
||||
// EXTERNAL DATA DECLARATIONS ----------------------------------------------
|
||||
|
||||
// PRIVATE DATA DEFINITIONS ------------------------------------------------
|
||||
|
||||
// PUBLIC DATA DEFINITIONS -------------------------------------------------
|
||||
|
||||
CVAR(Bool, synth_watch, false, 0)
|
||||
|
||||
// CODE --------------------------------------------------------------------
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// SoftSynthMIDIDevice Constructor
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
SoftSynthMIDIDevice::SoftSynthMIDIDevice()
|
||||
{
|
||||
Stream = NULL;
|
||||
Tempo = 0;
|
||||
Division = 0;
|
||||
Events = NULL;
|
||||
Started = false;
|
||||
SampleRate = GSnd != NULL ? (int)GSnd->GetOutputRate() : 44100;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// SoftSynthMIDIDevice Destructor
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
SoftSynthMIDIDevice::~SoftSynthMIDIDevice()
|
||||
{
|
||||
Close();
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// SoftSynthMIDIDevice :: OpenStream
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
int SoftSynthMIDIDevice::OpenStream(int chunks, int flags, void (*callback)(unsigned int, void *, DWORD, DWORD), void *userdata)
|
||||
{
|
||||
Stream = GSnd->CreateStream(FillStream, (SampleRate / chunks) * 4, SoundStream::Float | flags, SampleRate, this);
|
||||
if (Stream == NULL)
|
||||
{
|
||||
return 2;
|
||||
}
|
||||
|
||||
Callback = callback;
|
||||
CallbackData = userdata;
|
||||
Tempo = 500000;
|
||||
Division = 100;
|
||||
CalcTickRate();
|
||||
return 0;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// SoftSynthMIDIDevice :: Close
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
void SoftSynthMIDIDevice::Close()
|
||||
{
|
||||
if (Stream != NULL)
|
||||
{
|
||||
delete Stream;
|
||||
Stream = NULL;
|
||||
}
|
||||
Started = false;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// SoftSynthMIDIDevice :: IsOpen
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
bool SoftSynthMIDIDevice::IsOpen() const
|
||||
{
|
||||
return Stream != NULL;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// SoftSynthMIDIDevice :: GetTechnology
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
int SoftSynthMIDIDevice::GetTechnology() const
|
||||
{
|
||||
return MOD_SWSYNTH;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// SoftSynthMIDIDevice :: SetTempo
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
int SoftSynthMIDIDevice::SetTempo(int tempo)
|
||||
{
|
||||
Tempo = tempo;
|
||||
CalcTickRate();
|
||||
return 0;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// SoftSynthMIDIDevice :: SetTimeDiv
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
int SoftSynthMIDIDevice::SetTimeDiv(int timediv)
|
||||
{
|
||||
Division = timediv;
|
||||
CalcTickRate();
|
||||
return 0;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// SoftSynthMIDIDevice :: CalcTickRate
|
||||
//
|
||||
// Tempo is the number of microseconds per quarter note.
|
||||
// Division is the number of ticks per quarter note.
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
void SoftSynthMIDIDevice::CalcTickRate()
|
||||
{
|
||||
SamplesPerTick = SampleRate / (1000000.0 / Tempo) / Division;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// SoftSynthMIDIDevice :: Resume
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
int SoftSynthMIDIDevice::Resume()
|
||||
{
|
||||
if (!Started)
|
||||
{
|
||||
if (Stream->Play(true, 1))
|
||||
{
|
||||
Started = true;
|
||||
return 0;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// SoftSynthMIDIDevice :: Stop
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
void SoftSynthMIDIDevice::Stop()
|
||||
{
|
||||
if (Started)
|
||||
{
|
||||
Stream->Stop();
|
||||
Started = false;
|
||||
}
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// SoftSynthMIDIDevice :: StreamOutSync
|
||||
//
|
||||
// This version is called from the main game thread and needs to
|
||||
// synchronize with the player thread.
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
int SoftSynthMIDIDevice::StreamOutSync(MIDIHDR *header)
|
||||
{
|
||||
CritSec.Enter();
|
||||
StreamOut(header);
|
||||
CritSec.Leave();
|
||||
return 0;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// SoftSynthMIDIDevice :: StreamOut
|
||||
//
|
||||
// This version is called from the player thread so does not need to
|
||||
// arbitrate for access to the Events pointer.
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
int SoftSynthMIDIDevice::StreamOut(MIDIHDR *header)
|
||||
{
|
||||
header->lpNext = NULL;
|
||||
if (Events == NULL)
|
||||
{
|
||||
Events = header;
|
||||
NextTickIn = SamplesPerTick * *(DWORD *)header->lpData;
|
||||
Position = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
MIDIHDR **p;
|
||||
|
||||
for (p = &Events; *p != NULL; p = &(*p)->lpNext)
|
||||
{ }
|
||||
*p = header;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// SoftSynthMIDIDevice :: PrepareHeader
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
int SoftSynthMIDIDevice::PrepareHeader(MIDIHDR *header)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// SoftSynthMIDIDevice :: UnprepareHeader
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
int SoftSynthMIDIDevice::UnprepareHeader(MIDIHDR *header)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// SoftSynthMIDIDevice :: FakeVolume
|
||||
//
|
||||
// Since the softsynth output is rendered as a normal stream, its volume is
|
||||
// controlled through the GSnd interface, not here.
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
bool SoftSynthMIDIDevice::FakeVolume()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// SoftSynthMIDIDevice :: NeedThreadedCallabck
|
||||
//
|
||||
// We can service the callback directly rather than using a separate
|
||||
// thread.
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
bool SoftSynthMIDIDevice::NeedThreadedCallback()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// SoftSynthMIDIDevice :: Pause
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
bool SoftSynthMIDIDevice::Pause(bool paused)
|
||||
{
|
||||
if (Stream != NULL)
|
||||
{
|
||||
return Stream->SetPaused(paused);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// SoftSynthMIDIDevice :: PlayTick
|
||||
//
|
||||
// event[0] = delta time
|
||||
// event[1] = unused
|
||||
// event[2] = event
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
int SoftSynthMIDIDevice::PlayTick()
|
||||
{
|
||||
DWORD delay = 0;
|
||||
|
||||
while (delay == 0 && Events != NULL)
|
||||
{
|
||||
DWORD *event = (DWORD *)(Events->lpData + Position);
|
||||
if (MEVT_EVENTTYPE(event[2]) == MEVT_TEMPO)
|
||||
{
|
||||
SetTempo(MEVT_EVENTPARM(event[2]));
|
||||
}
|
||||
else if (MEVT_EVENTTYPE(event[2]) == MEVT_LONGMSG)
|
||||
{
|
||||
HandleLongEvent((BYTE *)&event[3], MEVT_EVENTPARM(event[2]));
|
||||
}
|
||||
else if (MEVT_EVENTTYPE(event[2]) == 0)
|
||||
{ // Short MIDI event
|
||||
int status = event[2] & 0xff;
|
||||
int parm1 = (event[2] >> 8) & 0x7f;
|
||||
int parm2 = (event[2] >> 16) & 0x7f;
|
||||
HandleEvent(status, parm1, parm2);
|
||||
|
||||
if (synth_watch)
|
||||
{
|
||||
static const char *const commands[8] =
|
||||
{
|
||||
"Note off",
|
||||
"Note on",
|
||||
"Poly press",
|
||||
"Ctrl change",
|
||||
"Prgm change",
|
||||
"Chan press",
|
||||
"Pitch bend",
|
||||
"SysEx"
|
||||
};
|
||||
char buffer[128];
|
||||
mysnprintf(buffer, countof(buffer), "C%02d: %11s %3d %3d\n", (status & 15) + 1, commands[(status >> 4) & 7], parm1, parm2);
|
||||
#ifdef _WIN32
|
||||
OutputDebugString(buffer);
|
||||
#else
|
||||
fputs(buffer, stderr);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
// Advance to next event.
|
||||
if (event[2] < 0x80000000)
|
||||
{ // Short message
|
||||
Position += 12;
|
||||
}
|
||||
else
|
||||
{ // Long message
|
||||
Position += 12 + ((MEVT_EVENTPARM(event[2]) + 3) & ~3);
|
||||
}
|
||||
|
||||
// Did we use up this buffer?
|
||||
if (Position >= Events->dwBytesRecorded)
|
||||
{
|
||||
Events = Events->lpNext;
|
||||
Position = 0;
|
||||
|
||||
if (Callback != NULL)
|
||||
{
|
||||
Callback(MOM_DONE, CallbackData, 0, 0);
|
||||
}
|
||||
}
|
||||
|
||||
if (Events == NULL)
|
||||
{ // No more events. Just return something to keep the song playing
|
||||
// while we wait for more to be submitted.
|
||||
return int(Division);
|
||||
}
|
||||
|
||||
delay = *(DWORD *)(Events->lpData + Position);
|
||||
}
|
||||
return delay;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// SoftSynthMIDIDevice :: ServiceStream
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
bool SoftSynthMIDIDevice::ServiceStream (void *buff, int numbytes)
|
||||
{
|
||||
float *samples = (float *)buff;
|
||||
float *samples1;
|
||||
int numsamples = numbytes / sizeof(float) / 2;
|
||||
bool prev_ended = false;
|
||||
bool res = true;
|
||||
|
||||
samples1 = samples;
|
||||
memset(buff, 0, numbytes);
|
||||
|
||||
CritSec.Enter();
|
||||
while (Events != NULL && numsamples > 0)
|
||||
{
|
||||
double ticky = NextTickIn;
|
||||
int tick_in = int(NextTickIn);
|
||||
int samplesleft = MIN(numsamples, tick_in);
|
||||
|
||||
if (samplesleft > 0)
|
||||
{
|
||||
ComputeOutput(samples1, samplesleft);
|
||||
assert(NextTickIn == ticky);
|
||||
NextTickIn -= samplesleft;
|
||||
assert(NextTickIn >= 0);
|
||||
numsamples -= samplesleft;
|
||||
samples1 += samplesleft * 2;
|
||||
}
|
||||
|
||||
if (NextTickIn < 1)
|
||||
{
|
||||
int next = PlayTick();
|
||||
assert(next >= 0);
|
||||
if (next == 0)
|
||||
{ // end of song
|
||||
if (numsamples > 0)
|
||||
{
|
||||
ComputeOutput(samples1, numsamples);
|
||||
}
|
||||
res = false;
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
NextTickIn += SamplesPerTick * next;
|
||||
assert(NextTickIn >= 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (Events == NULL)
|
||||
{
|
||||
res = false;
|
||||
}
|
||||
CritSec.Leave();
|
||||
return res;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// SoftSynthMIDIDevice :: FillStream static
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
bool SoftSynthMIDIDevice::FillStream(SoundStream *stream, void *buff, int len, void *userdata)
|
||||
{
|
||||
SoftSynthMIDIDevice *device = (SoftSynthMIDIDevice *)userdata;
|
||||
return device->ServiceStream(buff, len);
|
||||
}
|
|
@ -78,8 +78,6 @@ struct FmtChunk
|
|||
|
||||
// PUBLIC DATA DEFINITIONS -------------------------------------------------
|
||||
|
||||
CVAR(Bool, timidity_watch, false, 0)
|
||||
|
||||
// CODE --------------------------------------------------------------------
|
||||
|
||||
//==========================================================================
|
||||
|
@ -90,33 +88,8 @@ CVAR(Bool, timidity_watch, false, 0)
|
|||
|
||||
TimidityMIDIDevice::TimidityMIDIDevice()
|
||||
{
|
||||
Stream = NULL;
|
||||
Tempo = 0;
|
||||
Division = 0;
|
||||
Events = NULL;
|
||||
Started = false;
|
||||
Renderer = NULL;
|
||||
Renderer = new Timidity::Renderer(GSnd->GetOutputRate());
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// TimidityMIDIDevice Constructor with rate parameter
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
TimidityMIDIDevice::TimidityMIDIDevice(int rate)
|
||||
{
|
||||
// Need to support multiple instances with different playback rates
|
||||
// before we can use this parameter.
|
||||
rate = (int)GSnd->GetOutputRate();
|
||||
Stream = NULL;
|
||||
Tempo = 0;
|
||||
Division = 0;
|
||||
Events = NULL;
|
||||
Started = false;
|
||||
Renderer = NULL;
|
||||
Renderer = new Timidity::Renderer((float)rate);
|
||||
Renderer = new Timidity::Renderer((float)SampleRate);
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
|
@ -144,261 +117,12 @@ TimidityMIDIDevice::~TimidityMIDIDevice()
|
|||
|
||||
int TimidityMIDIDevice::Open(void (*callback)(unsigned int, void *, DWORD, DWORD), void *userdata)
|
||||
{
|
||||
Stream = GSnd->CreateStream(FillStream, int(Renderer->rate / 2) * 4,
|
||||
SoundStream::Float, int(Renderer->rate), this);
|
||||
if (Stream == NULL)
|
||||
int ret = OpenStream(2, 0, callback, userdata);
|
||||
if (ret == 0)
|
||||
{
|
||||
return 2;
|
||||
Renderer->Reset();
|
||||
}
|
||||
|
||||
Callback = callback;
|
||||
CallbackData = userdata;
|
||||
Tempo = 500000;
|
||||
Division = 100;
|
||||
CalcTickRate();
|
||||
Renderer->Reset();
|
||||
return 0;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// TimidityMIDIDevice :: Close
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
void TimidityMIDIDevice::Close()
|
||||
{
|
||||
if (Stream != NULL)
|
||||
{
|
||||
delete Stream;
|
||||
Stream = NULL;
|
||||
}
|
||||
Started = false;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// TimidityMIDIDevice :: IsOpen
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
bool TimidityMIDIDevice::IsOpen() const
|
||||
{
|
||||
return Stream != NULL;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// TimidityMIDIDevice :: GetTechnology
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
int TimidityMIDIDevice::GetTechnology() const
|
||||
{
|
||||
return MOD_SWSYNTH;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// TimidityMIDIDevice :: SetTempo
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
int TimidityMIDIDevice::SetTempo(int tempo)
|
||||
{
|
||||
Tempo = tempo;
|
||||
CalcTickRate();
|
||||
return 0;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// TimidityMIDIDevice :: SetTimeDiv
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
int TimidityMIDIDevice::SetTimeDiv(int timediv)
|
||||
{
|
||||
Division = timediv;
|
||||
CalcTickRate();
|
||||
return 0;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// TimidityMIDIDevice :: CalcTickRate
|
||||
//
|
||||
// Tempo is the number of microseconds per quarter note.
|
||||
// Division is the number of ticks per quarter note.
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
void TimidityMIDIDevice::CalcTickRate()
|
||||
{
|
||||
SamplesPerTick = Renderer->rate / (1000000.0 / Tempo) / Division;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// TimidityMIDIDevice :: Resume
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
int TimidityMIDIDevice::Resume()
|
||||
{
|
||||
if (!Started)
|
||||
{
|
||||
if (Stream->Play(true, 1/*timidity_mastervolume*/))
|
||||
{
|
||||
Started = true;
|
||||
return 0;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// TimidityMIDIDevice :: Stop
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
void TimidityMIDIDevice::Stop()
|
||||
{
|
||||
if (Started)
|
||||
{
|
||||
Stream->Stop();
|
||||
Started = false;
|
||||
}
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// TimidityMIDIDevice :: StreamOutSync
|
||||
//
|
||||
// This version is called from the main game thread and needs to
|
||||
// synchronize with the player thread.
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
int TimidityMIDIDevice::StreamOutSync(MIDIHDR *header)
|
||||
{
|
||||
CritSec.Enter();
|
||||
StreamOut(header);
|
||||
CritSec.Leave();
|
||||
return 0;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// TimidityMIDIDevice :: StreamOut
|
||||
//
|
||||
// This version is called from the player thread so does not need to
|
||||
// arbitrate for access to the Events pointer.
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
int TimidityMIDIDevice::StreamOut(MIDIHDR *header)
|
||||
{
|
||||
header->lpNext = NULL;
|
||||
if (Events == NULL)
|
||||
{
|
||||
Events = header;
|
||||
NextTickIn = SamplesPerTick * *(DWORD *)header->lpData;
|
||||
Position = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
MIDIHDR **p;
|
||||
|
||||
for (p = &Events; *p != NULL; p = &(*p)->lpNext)
|
||||
{ }
|
||||
*p = header;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// TimidityMIDIDevice :: PrepareHeader
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
int TimidityMIDIDevice::PrepareHeader(MIDIHDR *header)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// TimidityMIDIDevice :: UnprepareHeader
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
int TimidityMIDIDevice::UnprepareHeader(MIDIHDR *header)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// TimidityMIDIDevice :: FakeVolume
|
||||
//
|
||||
// Since the TiMidity output is rendered as a normal stream, its volume is
|
||||
// controlled through the GSnd interface, not here.
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
bool TimidityMIDIDevice::FakeVolume()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// TimidityMIDIDevice :: NeedThreadedCallabck
|
||||
//
|
||||
// OPL can service the callback directly rather than using a separate
|
||||
// thread.
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
bool TimidityMIDIDevice::NeedThreadedCallback()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// TimidityMIDIDevice :: TimidityVolumeChanged
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
void TimidityMIDIDevice::TimidityVolumeChanged()
|
||||
{
|
||||
/*
|
||||
if (Stream != NULL)
|
||||
{
|
||||
Stream->SetVolume(timidity_mastervolume);
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// TimidityMIDIDevice :: Pause
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
bool TimidityMIDIDevice::Pause(bool paused)
|
||||
{
|
||||
if (Stream != NULL)
|
||||
{
|
||||
return Stream->SetPaused(paused);
|
||||
}
|
||||
return true;
|
||||
return ret;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
|
@ -423,164 +147,35 @@ void TimidityMIDIDevice::PrecacheInstruments(const WORD *instruments, int count)
|
|||
|
||||
//==========================================================================
|
||||
//
|
||||
// TimidityMIDIDevice :: PlayTick
|
||||
//
|
||||
// event[0] = delta time
|
||||
// event[1] = unused
|
||||
// event[2] = event
|
||||
// TimidityMIDIDevice :: HandleEvent
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
int TimidityMIDIDevice::PlayTick()
|
||||
void TimidityMIDIDevice::HandleEvent(int status, int parm1, int parm2)
|
||||
{
|
||||
DWORD delay = 0;
|
||||
|
||||
while (delay == 0 && Events != NULL)
|
||||
{
|
||||
DWORD *event = (DWORD *)(Events->lpData + Position);
|
||||
if (MEVT_EVENTTYPE(event[2]) == MEVT_TEMPO)
|
||||
{
|
||||
SetTempo(MEVT_EVENTPARM(event[2]));
|
||||
}
|
||||
else if (MEVT_EVENTTYPE(event[2]) == MEVT_LONGMSG)
|
||||
{
|
||||
Renderer->HandleLongMessage((BYTE *)&event[3], MEVT_EVENTPARM(event[2]));
|
||||
}
|
||||
else if (MEVT_EVENTTYPE(event[2]) == 0)
|
||||
{ // Short MIDI event
|
||||
int status = event[2] & 0xff;
|
||||
int parm1 = (event[2] >> 8) & 0x7f;
|
||||
int parm2 = (event[2] >> 16) & 0x7f;
|
||||
Renderer->HandleEvent(status, parm1, parm2);
|
||||
|
||||
if (timidity_watch)
|
||||
{
|
||||
static const char *const commands[8] =
|
||||
{
|
||||
"Note off",
|
||||
"Note on",
|
||||
"Poly press",
|
||||
"Ctrl change",
|
||||
"Prgm change",
|
||||
"Chan press",
|
||||
"Pitch bend",
|
||||
"SysEx"
|
||||
};
|
||||
#ifdef _WIN32
|
||||
char buffer[128];
|
||||
mysnprintf(buffer, countof(buffer), "C%02d: %11s %3d %3d\n", (status & 15) + 1, commands[(status >> 4) & 7], parm1, parm2);
|
||||
OutputDebugString(buffer);
|
||||
#else
|
||||
//fprintf(stderr, "C%02d: %11s %3d %3d\n", (status & 15) + 1, commands[(status >> 4) & 7], parm1, parm2);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
// Advance to next event.
|
||||
if (event[2] < 0x80000000)
|
||||
{ // Short message
|
||||
Position += 12;
|
||||
}
|
||||
else
|
||||
{ // Long message
|
||||
Position += 12 + ((MEVT_EVENTPARM(event[2]) + 3) & ~3);
|
||||
}
|
||||
|
||||
// Did we use up this buffer?
|
||||
if (Position >= Events->dwBytesRecorded)
|
||||
{
|
||||
Events = Events->lpNext;
|
||||
Position = 0;
|
||||
|
||||
if (Callback != NULL)
|
||||
{
|
||||
Callback(MOM_DONE, CallbackData, 0, 0);
|
||||
}
|
||||
}
|
||||
|
||||
if (Events == NULL)
|
||||
{ // No more events. Just return something to keep the song playing
|
||||
// while we wait for more to be submitted.
|
||||
return int(Division);
|
||||
}
|
||||
|
||||
delay = *(DWORD *)(Events->lpData + Position);
|
||||
}
|
||||
return delay;
|
||||
Renderer->HandleEvent(status, parm1, parm2);
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// TimidityMIDIDevice :: ServiceStream
|
||||
// TimidityMIDIDevice :: HandleLongEvent
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
bool TimidityMIDIDevice::ServiceStream (void *buff, int numbytes)
|
||||
void TimidityMIDIDevice::HandleLongEvent(const BYTE *data, int len)
|
||||
{
|
||||
float *samples = (float *)buff;
|
||||
float *samples1;
|
||||
int numsamples = numbytes / sizeof(float) / 2;
|
||||
bool prev_ended = false;
|
||||
bool res = true;
|
||||
|
||||
samples1 = samples;
|
||||
memset(buff, 0, numbytes);
|
||||
|
||||
CritSec.Enter();
|
||||
while (Events != NULL && numsamples > 0)
|
||||
{
|
||||
double ticky = NextTickIn;
|
||||
int tick_in = int(NextTickIn);
|
||||
int samplesleft = MIN(numsamples, tick_in);
|
||||
|
||||
if (samplesleft > 0)
|
||||
{
|
||||
Renderer->ComputeOutput(samples1, samplesleft);
|
||||
assert(NextTickIn == ticky);
|
||||
NextTickIn -= samplesleft;
|
||||
assert(NextTickIn >= 0);
|
||||
numsamples -= samplesleft;
|
||||
samples1 += samplesleft * 2;
|
||||
}
|
||||
|
||||
if (NextTickIn < 1)
|
||||
{
|
||||
int next = PlayTick();
|
||||
assert(next >= 0);
|
||||
if (next == 0)
|
||||
{ // end of song
|
||||
if (numsamples > 0)
|
||||
{
|
||||
Renderer->ComputeOutput(samples1, numsamples);
|
||||
}
|
||||
res = false;
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
NextTickIn += SamplesPerTick * next;
|
||||
assert(NextTickIn >= 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (Events == NULL)
|
||||
{
|
||||
res = false;
|
||||
}
|
||||
CritSec.Leave();
|
||||
return res;
|
||||
Renderer->HandleLongMessage(data, len);
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// TimidityMIDIDevice :: FillStream static
|
||||
// TimidityMIDIDevice :: ComputeOutput
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
bool TimidityMIDIDevice::FillStream(SoundStream *stream, void *buff, int len, void *userdata)
|
||||
void TimidityMIDIDevice::ComputeOutput(float *buffer, int len)
|
||||
{
|
||||
TimidityMIDIDevice *device = (TimidityMIDIDevice *)userdata;
|
||||
return device->ServiceStream(buff, len);
|
||||
Renderer->ComputeOutput(buffer, len);
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
|
|
|
@ -5485,6 +5485,10 @@
|
|||
RelativePath=".\src\oplsynth\music_opldumper_mididevice.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\sound\music_softsynth_mididevice.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="src\sound\music_stream.cpp"
|
||||
>
|
||||
|
|
Loading…
Reference in a new issue