- reinstated the far superior assembly HQnX version for Visual C++.

This commit is contained in:
Christoph Oelckers 2014-08-20 12:45:33 +02:00
parent 86d37e06f9
commit 6f65bccf1c
8 changed files with 13761 additions and 4 deletions

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@ -581,6 +581,10 @@ endif( NOT DYN_FLUIDSYNTH )
# Start defining source files for ZDoom
set( PLAT_WIN32_SOURCES
gl/hqnx_asm/hq2x_asm.cpp
gl/hqnx_asm/hq3x_asm.cpp
gl/hqnx_asm/hq4x_asm.cpp
gl/hqnx_asm/hqnx_asm_Image.cpp
win32/eaxedit.cpp
win32/fb_d3d9.cpp
win32/fb_d3d9_wipe.cpp
@ -727,6 +731,7 @@ file( GLOB HEADER_FILES
gl/data/*.h
gl/dynlights/*.h
gl/hqnx/*.h
gl/hqnx_asm/*.h
gl/models/*.h
gl/renderer/*.h
gl/scene/*.h
@ -1298,6 +1303,7 @@ source_group("OpenGL Renderer" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/
source_group("OpenGL Renderer\\Data" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/data/.+")
source_group("OpenGL Renderer\\Dynamic Lights" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/dynlights/.+")
source_group("OpenGL Renderer\\HQ Resize" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/hqnx/.+")
source_group("OpenGL Renderer\\HQ Resize Assembly version" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/hqnx_asm/.+")
source_group("OpenGL Renderer\\Models" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/models/.+")
source_group("OpenGL Renderer\\Renderer" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/renderer/.+")
source_group("OpenGL Renderer\\Scene" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/scene/.+")

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src/gl/hqnx_asm/hq2x_asm.cpp Normal file

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3874
src/gl/hqnx_asm/hq3x_asm.cpp Normal file

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5474
src/gl/hqnx_asm/hq4x_asm.cpp Normal file

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@ -0,0 +1,39 @@
//hqnx filter library
//----------------------------------------------------------
//Copyright (C) 2003 MaxSt ( maxst@hiend3d.com )
//Copyright (C) 2009 Benjamin Berkels
//
//This program is free software; you can redistribute it and/or
//modify it under the terms of the GNU Lesser General Public
//License as published by the Free Software Foundation; either
//version 2.1 of the License, or (at your option) any later version.
//
//This program is distributed in the hope that it will be useful,
//but WITHOUT ANY WARRANTY; without even the implied warranty of
//MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
//Lesser General Public License for more details.
//
//You should have received a copy of the GNU Lesser General Public
//License along with this program; if not, write to the Free Software
//Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#ifndef __HQNX_H__
#define __HQNX_H__
#pragma warning(disable:4799)
#include "hqnx_asm_Image.h"
namespace HQnX_asm
{
void DLL hq2x_32( int * pIn, unsigned char * pOut, int Xres, int Yres, int BpL );
void DLL hq3x_32( int * pIn, unsigned char * pOut, int Xres, int Yres, int BpL );
void DLL hq4x_32( int * pIn, unsigned char * pOut, int Xres, int Yres, int BpL );
int DLL hq4x_32 ( CImage &ImageIn, CImage &ImageOut );
void DLL InitLUTs();
}
#endif //__HQNX_H__

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@ -0,0 +1,150 @@
//CImage class - loading and saving BMP and TGA files
//----------------------------------------------------------
//Copyright (C) 2003 MaxSt ( maxst@hiend3d.com )
//
//This program is free software; you can redistribute it and/or
//modify it under the terms of the GNU Lesser General Public
//License as published by the Free Software Foundation; either
//version 2.1 of the License, or (at your option) any later version.
//
//This program is distributed in the hope that it will be useful,
//but WITHOUT ANY WARRANTY; without even the implied warranty of
//MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
//Lesser General Public License for more details.
//
//You should have received a copy of the GNU Lesser General Public
//License along with this program; if not, write to the Free Software
//Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//#ifdef WIN32
//#define DLL __declspec(dllexport)
//#else
#define DLL
//#endif
#include <stdio.h>
#pragma once
#pragma warning(disable: 4103)
#pragma pack(1)
namespace HQnX_asm
{
typedef struct { unsigned char b, g, r; } _BGR;
typedef struct { unsigned char b, g, r, a; } _BGRA;
class CImage
{
public:
DLL CImage();
DLL ~CImage();
enum CImageErrors
{
eConvUnknownFormat = 10,
eConvSourceMemory = 11,
eConvDestMemory = 12,
eSaveBmpFileOpen = 20,
eSaveBmpFileWrite = 21,
eSaveBmpSourceMemory = 22,
eSaveBmpColorDepth = 23,
eLoadBmpFileOpen = 30,
eLoadBmpFileRead = 31,
eLoadBmpBadFormat = 32,
eLoadBmpInit = 33,
eLoadBmpColorDepth = 34,
eSaveTgaFileOpen = 40,
eSaveTgaFileWrite = 41,
eSaveTgaSourceMemory = 42,
eSaveTgaColorDepth = 43,
eLoadTgaFileOpen = 50,
eLoadTgaFileRead = 51,
eLoadTgaBadFormat = 52,
eLoadTgaInit = 53,
eLoadTgaColorDepth = 54,
eLoadFilename = 60,
eSaveFilename = 61,
};
struct _BMPFILEHEADER
{
unsigned short bfType;
long int bfSize, bfRes1, bfOffBits;
};
struct _BMPIMAGEHEADEROLD
{
long int biSize;
unsigned short biWidth, biHeight;
unsigned short biPlanes, biBitCount;
};
struct _BMPIMAGEHEADER
{
long int biSize, biWidth, biHeight;
unsigned short biPlanes, biBitCount;
long int biCompression, biSizeImage;
long int biXPelsPerMeter, biYPelsPerMeter;
long int biClrUsed, biClrImportant;
};
struct _TGAHEADER
{
unsigned char tiIdentSize;
unsigned char tiPaletteIncluded;
unsigned char tiImageType;
unsigned short tiPaletteStart;
unsigned short tiPaletteSize;
unsigned char tiPaletteBpp;
unsigned short tiX0;
unsigned short tiY0;
unsigned short tiXres;
unsigned short tiYres;
unsigned char tiBitPerPixel;
unsigned char tiAttrBits;
};
public:
int DLL Init( int Xres, int Yres, unsigned short BitPerPixel );
int DLL SetImage(unsigned char *img, int width, int height, int bpp);
int DLL Destroy();
int DLL ConvertTo32( void );
int DLL ConvertTo24( void );
int DLL ConvertTo16( void );
int DLL Convert8To17( int transindex );
int DLL Convert32To17( void );
int SaveBmp(char *szFilename);
int LoadBmp(char *szFilename);
int SaveTga(char *szFilename, bool bCompressed );
int LoadTga(char *szFilename);
int DLL Load(char *szFilename);
int DLL Save(char *szFilename);
private:
void Output( char * pcData, int nSize );
void Output( char c );
void Output( void );
unsigned char Input( void );
public:
int m_Xres, m_Yres;
unsigned short m_BitPerPixel;
unsigned short m_BytePerPixel;
unsigned char * m_pBitmap;
_BGR m_Pal[256];
private:
int m_NumPixel;
FILE * f;
int m_nCount;
char m_cBuf[32768];
};
#pragma pack(8)
}

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@ -40,6 +40,9 @@
#include "gl/textures/gl_texture.h"
#include "c_cvars.h"
#include "gl/hqnx/hqx.h"
#ifdef _MSC_VER
#include "gl/hqnx_asm/hqnx_asm.h"
#endif
CUSTOM_CVAR(Int, gl_texture_hqresize, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOINITCALL)
{
@ -179,6 +182,38 @@ static unsigned char *scaleNxHelper( void (*scaleNxFunction) ( uint32* , uint32*
return newBuffer;
}
// [BB] hqnx scaling is only supported with the MS compiler.
#ifdef _MSC_VER
static unsigned char *hqNxAsmHelper( void (*hqNxFunction) ( int*, unsigned char*, int, int, int ),
const int N,
unsigned char *inputBuffer,
const int inWidth,
const int inHeight,
int &outWidth,
int &outHeight )
{
outWidth = N * inWidth;
outHeight = N *inHeight;
static int initdone = false;
if (!initdone)
{
HQnX_asm::InitLUTs();
initdone = true;
}
HQnX_asm::CImage cImageIn;
cImageIn.SetImage(inputBuffer, inWidth, inHeight, 32);
cImageIn.Convert32To17();
unsigned char * newBuffer = new unsigned char[outWidth*outHeight*4];
hqNxFunction( reinterpret_cast<int*>(cImageIn.m_pBitmap), newBuffer, cImageIn.m_Xres, cImageIn.m_Yres, outWidth*4 );
delete[] inputBuffer;
return newBuffer;
}
#endif
static unsigned char *hqNxHelper( void (*hqNxFunction) ( unsigned*, unsigned*, int, int ),
const int N,
unsigned char *inputBuffer,
@ -203,6 +238,7 @@ static unsigned char *hqNxHelper( void (*hqNxFunction) ( unsigned*, unsigned*, i
return newBuffer;
}
//===========================================================================
//
// [BB] Upsamples the texture in inputBuffer, frees inputBuffer and returns
@ -245,11 +281,11 @@ unsigned char *gl_CreateUpsampledTextureBuffer ( const FTexture *inputTexture, u
outWidth = inWidth;
outHeight = inHeight;
int type = gl_texture_hqresize;
#if 0
// hqNx does not preserve the alpha channel so fall back to ScaleNx for such textures
if (hasAlpha && type > 3)
#ifdef _MSC_VER
// ASM-hqNx does not preserve the alpha channel so fall back to C-version for such textures
if (!hasAlpha && type > 3 && type <= 6)
{
type -= 3;
type += 3;
}
#endif
@ -267,6 +303,14 @@ unsigned char *gl_CreateUpsampledTextureBuffer ( const FTexture *inputTexture, u
return hqNxHelper( &hq3x_32, 3, inputBuffer, inWidth, inHeight, outWidth, outHeight );
case 6:
return hqNxHelper( &hq4x_32, 4, inputBuffer, inWidth, inHeight, outWidth, outHeight );
#ifdef _MSC_VER
case 7:
return hqNxAsmHelper( &HQnX_asm::hq2x_32, 2, inputBuffer, inWidth, inHeight, outWidth, outHeight );
case 8:
return hqNxAsmHelper( &HQnX_asm::hq3x_32, 3, inputBuffer, inWidth, inHeight, outWidth, outHeight );
case 9:
return hqNxAsmHelper( &HQnX_asm::hq4x_32, 4, inputBuffer, inWidth, inHeight, outWidth, outHeight );
#endif
}
}
return inputBuffer;