mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-11 23:32:02 +00:00
- reinstated the far superior assembly HQnX version for Visual C++.
This commit is contained in:
parent
86d37e06f9
commit
6f65bccf1c
8 changed files with 13761 additions and 4 deletions
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@ -581,6 +581,10 @@ endif( NOT DYN_FLUIDSYNTH )
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# Start defining source files for ZDoom
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# Start defining source files for ZDoom
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set( PLAT_WIN32_SOURCES
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set( PLAT_WIN32_SOURCES
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gl/hqnx_asm/hq2x_asm.cpp
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gl/hqnx_asm/hq3x_asm.cpp
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gl/hqnx_asm/hq4x_asm.cpp
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gl/hqnx_asm/hqnx_asm_Image.cpp
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win32/eaxedit.cpp
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win32/eaxedit.cpp
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win32/fb_d3d9.cpp
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win32/fb_d3d9.cpp
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win32/fb_d3d9_wipe.cpp
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win32/fb_d3d9_wipe.cpp
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@ -727,6 +731,7 @@ file( GLOB HEADER_FILES
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gl/data/*.h
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gl/data/*.h
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gl/dynlights/*.h
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gl/dynlights/*.h
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gl/hqnx/*.h
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gl/hqnx/*.h
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gl/hqnx_asm/*.h
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gl/models/*.h
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gl/models/*.h
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gl/renderer/*.h
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gl/renderer/*.h
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gl/scene/*.h
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gl/scene/*.h
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@ -1298,6 +1303,7 @@ source_group("OpenGL Renderer" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/
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source_group("OpenGL Renderer\\Data" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/data/.+")
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source_group("OpenGL Renderer\\Data" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/data/.+")
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source_group("OpenGL Renderer\\Dynamic Lights" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/dynlights/.+")
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source_group("OpenGL Renderer\\Dynamic Lights" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/dynlights/.+")
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source_group("OpenGL Renderer\\HQ Resize" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/hqnx/.+")
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source_group("OpenGL Renderer\\HQ Resize" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/hqnx/.+")
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source_group("OpenGL Renderer\\HQ Resize Assembly version" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/hqnx_asm/.+")
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source_group("OpenGL Renderer\\Models" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/models/.+")
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source_group("OpenGL Renderer\\Models" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/models/.+")
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source_group("OpenGL Renderer\\Renderer" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/renderer/.+")
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source_group("OpenGL Renderer\\Renderer" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/renderer/.+")
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source_group("OpenGL Renderer\\Scene" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/scene/.+")
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source_group("OpenGL Renderer\\Scene" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gl/scene/.+")
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2991
src/gl/hqnx_asm/hq2x_asm.cpp
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2991
src/gl/hqnx_asm/hq2x_asm.cpp
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File diff suppressed because it is too large
Load diff
3874
src/gl/hqnx_asm/hq3x_asm.cpp
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3874
src/gl/hqnx_asm/hq3x_asm.cpp
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File diff suppressed because it is too large
Load diff
5474
src/gl/hqnx_asm/hq4x_asm.cpp
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5474
src/gl/hqnx_asm/hq4x_asm.cpp
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File diff suppressed because it is too large
Load diff
39
src/gl/hqnx_asm/hqnx_asm.h
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39
src/gl/hqnx_asm/hqnx_asm.h
Normal file
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@ -0,0 +1,39 @@
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//hqnx filter library
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//----------------------------------------------------------
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//Copyright (C) 2003 MaxSt ( maxst@hiend3d.com )
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//Copyright (C) 2009 Benjamin Berkels
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//
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//This program is free software; you can redistribute it and/or
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//modify it under the terms of the GNU Lesser General Public
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//License as published by the Free Software Foundation; either
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//version 2.1 of the License, or (at your option) any later version.
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//
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//This program is distributed in the hope that it will be useful,
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//but WITHOUT ANY WARRANTY; without even the implied warranty of
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//MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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//Lesser General Public License for more details.
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//
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//You should have received a copy of the GNU Lesser General Public
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//License along with this program; if not, write to the Free Software
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//Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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#ifndef __HQNX_H__
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#define __HQNX_H__
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#pragma warning(disable:4799)
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#include "hqnx_asm_Image.h"
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namespace HQnX_asm
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{
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void DLL hq2x_32( int * pIn, unsigned char * pOut, int Xres, int Yres, int BpL );
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void DLL hq3x_32( int * pIn, unsigned char * pOut, int Xres, int Yres, int BpL );
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void DLL hq4x_32( int * pIn, unsigned char * pOut, int Xres, int Yres, int BpL );
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int DLL hq4x_32 ( CImage &ImageIn, CImage &ImageOut );
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void DLL InitLUTs();
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}
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#endif //__HQNX_H__
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1179
src/gl/hqnx_asm/hqnx_asm_Image.cpp
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1179
src/gl/hqnx_asm/hqnx_asm_Image.cpp
Normal file
File diff suppressed because it is too large
Load diff
150
src/gl/hqnx_asm/hqnx_asm_Image.h
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150
src/gl/hqnx_asm/hqnx_asm_Image.h
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@ -0,0 +1,150 @@
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//CImage class - loading and saving BMP and TGA files
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//----------------------------------------------------------
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//Copyright (C) 2003 MaxSt ( maxst@hiend3d.com )
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//
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//This program is free software; you can redistribute it and/or
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//modify it under the terms of the GNU Lesser General Public
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//License as published by the Free Software Foundation; either
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//version 2.1 of the License, or (at your option) any later version.
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//
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//This program is distributed in the hope that it will be useful,
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//but WITHOUT ANY WARRANTY; without even the implied warranty of
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//MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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//Lesser General Public License for more details.
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//
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//You should have received a copy of the GNU Lesser General Public
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//License along with this program; if not, write to the Free Software
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//Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//#ifdef WIN32
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//#define DLL __declspec(dllexport)
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//#else
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#define DLL
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//#endif
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#include <stdio.h>
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#pragma once
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#pragma warning(disable: 4103)
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#pragma pack(1)
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namespace HQnX_asm
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{
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typedef struct { unsigned char b, g, r; } _BGR;
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typedef struct { unsigned char b, g, r, a; } _BGRA;
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class CImage
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{
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public:
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DLL CImage();
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DLL ~CImage();
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enum CImageErrors
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{
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eConvUnknownFormat = 10,
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eConvSourceMemory = 11,
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eConvDestMemory = 12,
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eSaveBmpFileOpen = 20,
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eSaveBmpFileWrite = 21,
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eSaveBmpSourceMemory = 22,
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eSaveBmpColorDepth = 23,
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eLoadBmpFileOpen = 30,
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eLoadBmpFileRead = 31,
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eLoadBmpBadFormat = 32,
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eLoadBmpInit = 33,
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eLoadBmpColorDepth = 34,
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eSaveTgaFileOpen = 40,
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eSaveTgaFileWrite = 41,
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eSaveTgaSourceMemory = 42,
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eSaveTgaColorDepth = 43,
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eLoadTgaFileOpen = 50,
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eLoadTgaFileRead = 51,
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eLoadTgaBadFormat = 52,
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eLoadTgaInit = 53,
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eLoadTgaColorDepth = 54,
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eLoadFilename = 60,
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eSaveFilename = 61,
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};
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struct _BMPFILEHEADER
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{
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unsigned short bfType;
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long int bfSize, bfRes1, bfOffBits;
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};
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struct _BMPIMAGEHEADEROLD
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{
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long int biSize;
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unsigned short biWidth, biHeight;
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unsigned short biPlanes, biBitCount;
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};
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struct _BMPIMAGEHEADER
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{
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long int biSize, biWidth, biHeight;
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unsigned short biPlanes, biBitCount;
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long int biCompression, biSizeImage;
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long int biXPelsPerMeter, biYPelsPerMeter;
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long int biClrUsed, biClrImportant;
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};
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struct _TGAHEADER
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{
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unsigned char tiIdentSize;
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unsigned char tiPaletteIncluded;
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unsigned char tiImageType;
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unsigned short tiPaletteStart;
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unsigned short tiPaletteSize;
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unsigned char tiPaletteBpp;
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unsigned short tiX0;
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unsigned short tiY0;
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unsigned short tiXres;
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unsigned short tiYres;
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unsigned char tiBitPerPixel;
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unsigned char tiAttrBits;
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};
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public:
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int DLL Init( int Xres, int Yres, unsigned short BitPerPixel );
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int DLL SetImage(unsigned char *img, int width, int height, int bpp);
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int DLL Destroy();
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int DLL ConvertTo32( void );
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int DLL ConvertTo24( void );
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int DLL ConvertTo16( void );
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int DLL Convert8To17( int transindex );
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int DLL Convert32To17( void );
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int SaveBmp(char *szFilename);
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int LoadBmp(char *szFilename);
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int SaveTga(char *szFilename, bool bCompressed );
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int LoadTga(char *szFilename);
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int DLL Load(char *szFilename);
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int DLL Save(char *szFilename);
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private:
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void Output( char * pcData, int nSize );
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void Output( char c );
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void Output( void );
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unsigned char Input( void );
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public:
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int m_Xres, m_Yres;
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unsigned short m_BitPerPixel;
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unsigned short m_BytePerPixel;
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unsigned char * m_pBitmap;
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_BGR m_Pal[256];
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private:
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int m_NumPixel;
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FILE * f;
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int m_nCount;
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char m_cBuf[32768];
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};
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#pragma pack(8)
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}
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#include "gl/textures/gl_texture.h"
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#include "gl/textures/gl_texture.h"
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#include "c_cvars.h"
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#include "c_cvars.h"
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#include "gl/hqnx/hqx.h"
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#include "gl/hqnx/hqx.h"
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#ifdef _MSC_VER
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#include "gl/hqnx_asm/hqnx_asm.h"
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#endif
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CUSTOM_CVAR(Int, gl_texture_hqresize, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOINITCALL)
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CUSTOM_CVAR(Int, gl_texture_hqresize, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOINITCALL)
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{
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{
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@ -179,6 +182,38 @@ static unsigned char *scaleNxHelper( void (*scaleNxFunction) ( uint32* , uint32*
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return newBuffer;
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return newBuffer;
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}
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}
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// [BB] hqnx scaling is only supported with the MS compiler.
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#ifdef _MSC_VER
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static unsigned char *hqNxAsmHelper( void (*hqNxFunction) ( int*, unsigned char*, int, int, int ),
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const int N,
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unsigned char *inputBuffer,
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const int inWidth,
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const int inHeight,
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int &outWidth,
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int &outHeight )
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{
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outWidth = N * inWidth;
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outHeight = N *inHeight;
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static int initdone = false;
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if (!initdone)
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{
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HQnX_asm::InitLUTs();
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initdone = true;
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}
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HQnX_asm::CImage cImageIn;
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cImageIn.SetImage(inputBuffer, inWidth, inHeight, 32);
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cImageIn.Convert32To17();
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unsigned char * newBuffer = new unsigned char[outWidth*outHeight*4];
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hqNxFunction( reinterpret_cast<int*>(cImageIn.m_pBitmap), newBuffer, cImageIn.m_Xres, cImageIn.m_Yres, outWidth*4 );
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delete[] inputBuffer;
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return newBuffer;
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}
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#endif
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static unsigned char *hqNxHelper( void (*hqNxFunction) ( unsigned*, unsigned*, int, int ),
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static unsigned char *hqNxHelper( void (*hqNxFunction) ( unsigned*, unsigned*, int, int ),
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const int N,
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const int N,
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unsigned char *inputBuffer,
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unsigned char *inputBuffer,
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@ -203,6 +238,7 @@ static unsigned char *hqNxHelper( void (*hqNxFunction) ( unsigned*, unsigned*, i
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return newBuffer;
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return newBuffer;
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}
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}
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//===========================================================================
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//===========================================================================
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//
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//
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// [BB] Upsamples the texture in inputBuffer, frees inputBuffer and returns
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// [BB] Upsamples the texture in inputBuffer, frees inputBuffer and returns
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@ -245,11 +281,11 @@ unsigned char *gl_CreateUpsampledTextureBuffer ( const FTexture *inputTexture, u
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outWidth = inWidth;
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outWidth = inWidth;
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outHeight = inHeight;
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outHeight = inHeight;
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int type = gl_texture_hqresize;
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int type = gl_texture_hqresize;
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#if 0
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#ifdef _MSC_VER
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// hqNx does not preserve the alpha channel so fall back to ScaleNx for such textures
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// ASM-hqNx does not preserve the alpha channel so fall back to C-version for such textures
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if (hasAlpha && type > 3)
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if (!hasAlpha && type > 3 && type <= 6)
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{
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{
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type -= 3;
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type += 3;
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}
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}
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#endif
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#endif
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@ -267,6 +303,14 @@ unsigned char *gl_CreateUpsampledTextureBuffer ( const FTexture *inputTexture, u
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return hqNxHelper( &hq3x_32, 3, inputBuffer, inWidth, inHeight, outWidth, outHeight );
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return hqNxHelper( &hq3x_32, 3, inputBuffer, inWidth, inHeight, outWidth, outHeight );
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case 6:
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case 6:
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return hqNxHelper( &hq4x_32, 4, inputBuffer, inWidth, inHeight, outWidth, outHeight );
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return hqNxHelper( &hq4x_32, 4, inputBuffer, inWidth, inHeight, outWidth, outHeight );
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#ifdef _MSC_VER
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case 7:
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return hqNxAsmHelper( &HQnX_asm::hq2x_32, 2, inputBuffer, inWidth, inHeight, outWidth, outHeight );
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case 8:
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return hqNxAsmHelper( &HQnX_asm::hq3x_32, 3, inputBuffer, inWidth, inHeight, outWidth, outHeight );
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case 9:
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return hqNxAsmHelper( &HQnX_asm::hq4x_32, 4, inputBuffer, inWidth, inHeight, outWidth, outHeight );
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#endif
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}
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}
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}
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}
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return inputBuffer;
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return inputBuffer;
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