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Merge branch 'master' into localization
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6e9b62a43e
2 changed files with 3 additions and 3 deletions
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@ -15,7 +15,7 @@ struct _ native // These are the global variables, the struct is only here to av
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native readonly ui bool netgame;
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native readonly bool automapactive;
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native play uint gameaction;
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native readonly uint gameaction;
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native readonly int gamestate;
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native readonly TextureID skyflatnum;
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native readonly Font smallfont;
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@ -1169,8 +1169,8 @@ class PlayerPawn : Actor
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// Strife's player can't run when its health is below 10
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if (health <= RunHealth)
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{
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forward = clamp(forward, -gameinfo.normforwardmove[0], gameinfo.normforwardmove[0]);
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side = clamp(side, -gameinfo.normsidemove[0], gameinfo.normsidemove[0]);
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forward = clamp(forward, -gameinfo.normforwardmove[0]*256, gameinfo.normforwardmove[0]*256);
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side = clamp(side, -gameinfo.normsidemove[0]*256, gameinfo.normsidemove[0]*256);
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}
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// [GRB]
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