- applied texture use type to special font with translation disabled

This commit is contained in:
alexey.lysiuk 2019-08-18 11:44:00 +03:00
parent ce536485e1
commit 6e8ee9a684

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@ -115,7 +115,7 @@ FSpecialFont::FSpecialFont (const char *name, int first, int count, FTexture **l
Chars[i].TranslatedPic->SetUseType(ETextureType::FontChar);
TexMan.AddTexture(Chars[i].TranslatedPic);
}
else Chars[i].TranslatedPic = charlumps[i];
else Chars[i].TranslatedPic = Chars[i].OriginalPic;
Chars[i].XMove = Chars[i].TranslatedPic->GetDisplayWidth();
}
else