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- added a sanity check to GL nodes loader for a potential crash.
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d166211ce0
commit
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1 changed files with 18 additions and 4 deletions
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@ -338,7 +338,14 @@ static bool LoadGLSegs(FileReader * lump)
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ml->side=LittleShort(ml->side);
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segs[i].sidedef = ldef->sidedef[ml->side];
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segs[i].frontsector = ldef->sidedef[ml->side]->sector;
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if (ldef->sidedef[ml->side] != NULL)
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{
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segs[i].frontsector = ldef->sidedef[ml->side]->sector;
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}
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else
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{
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segs[i].frontsector = NULL;
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}
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if (ldef->flags & ML_TWOSIDED && ldef->sidedef[ml->side^1] != NULL)
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{
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segs[i].backsector = ldef->sidedef[ml->side^1]->sector;
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@ -346,7 +353,7 @@ static bool LoadGLSegs(FileReader * lump)
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else
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{
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ldef->flags &= ~ML_TWOSIDED;
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segs[i].backsector = 0;
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segs[i].backsector = NULL;
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}
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}
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@ -385,7 +392,14 @@ static bool LoadGLSegs(FileReader * lump)
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ml->side=LittleShort(ml->side);
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segs[i].sidedef = ldef->sidedef[ml->side];
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segs[i].frontsector = ldef->sidedef[ml->side]->sector;
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if (ldef->sidedef[ml->side] != NULL)
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{
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segs[i].frontsector = ldef->sidedef[ml->side]->sector;
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}
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else
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{
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segs[i].frontsector = NULL;
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}
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if (ldef->flags & ML_TWOSIDED && ldef->sidedef[ml->side^1] != NULL)
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{
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segs[i].backsector = ldef->sidedef[ml->side^1]->sector;
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@ -393,7 +407,7 @@ static bool LoadGLSegs(FileReader * lump)
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else
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{
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ldef->flags &= ~ML_TWOSIDED;
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segs[i].backsector = 0;
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segs[i].backsector = NULL;
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}
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}
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