- Backported GZDoom revisions 1018-1019: Fixed spelling of "pseudo" because it bugged me too much. ;)

SVN r2880 (trunk)
This commit is contained in:
Christoph Oelckers 2010-10-02 13:49:33 +00:00
parent b2b84ad11f
commit 6d78ff3469
5 changed files with 270 additions and 10 deletions

View file

@ -838,7 +838,7 @@ add_executable( zdoom WIN32
sound/music_softsynth_mididevice.cpp
sound/music_timidity_mididevice.cpp
sound/music_win_mididevice.cpp
sound/music_psuedo_mididevice.cpp
sound/music_pseudo_mididevice.cpp
textures/automaptexture.cpp
textures/bitmap.cpp
textures/buildtexture.cpp

View file

@ -143,13 +143,13 @@ protected:
};
#endif
// Base class for psuedo-MIDI devices ---------------------------------------
// Base class for pseudo-MIDI devices ---------------------------------------
class PsuedoMIDIDevice : public MIDIDevice
class PseudoMIDIDevice : public MIDIDevice
{
public:
PsuedoMIDIDevice();
~PsuedoMIDIDevice();
PseudoMIDIDevice();
~PseudoMIDIDevice();
void Close();
bool IsOpen() const;
@ -169,9 +169,9 @@ protected:
bool bLooping;
};
// FMOD psuedo-MIDI device --------------------------------------------------
// FMOD pseudo-MIDI device --------------------------------------------------
class FMODMIDIDevice : public PsuedoMIDIDevice
class FMODMIDIDevice : public PseudoMIDIDevice
{
public:
int Open(void (*callback)(unsigned int, void *, DWORD, DWORD), void *userdata);
@ -180,7 +180,7 @@ public:
// MIDI file played with TiMidity++ and possibly streamed through FMOD ------
class TimidityPPMIDIDevice : public PsuedoMIDIDevice
class TimidityPPMIDIDevice : public PseudoMIDIDevice
{
public:
TimidityPPMIDIDevice();

View file

@ -0,0 +1,260 @@
/*
** music_pseudo_mididevice.cpp
** Common base class for pseudo MIDI devices.
**
**---------------------------------------------------------------------------
** Copyright 2008-2010 Randy Heit
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
// HEADER FILES ------------------------------------------------------------
#include "i_musicinterns.h"
#include "templates.h"
#include "doomdef.h"
#include "m_swap.h"
// MACROS ------------------------------------------------------------------
// TYPES -------------------------------------------------------------------
// EXTERNAL FUNCTION PROTOTYPES --------------------------------------------
// PUBLIC FUNCTION PROTOTYPES ----------------------------------------------
// PRIVATE FUNCTION PROTOTYPES ---------------------------------------------
// EXTERNAL DATA DECLARATIONS ----------------------------------------------
// PRIVATE DATA DEFINITIONS ------------------------------------------------
// PUBLIC DATA DEFINITIONS -------------------------------------------------
// CODE --------------------------------------------------------------------
//==========================================================================
//
// PseudoMIDIDevice Constructor
//
//==========================================================================
PseudoMIDIDevice::PseudoMIDIDevice()
{
Stream = NULL;
Started = false;
bLooping = true;
}
//==========================================================================
//
// PseudoMIDIDevice Destructor
//
//==========================================================================
PseudoMIDIDevice::~PseudoMIDIDevice()
{
Close();
}
//==========================================================================
//
// PseudoMIDIDevice :: Close
//
//==========================================================================
void PseudoMIDIDevice::Close()
{
if (Stream != NULL)
{
delete Stream;
Stream = NULL;
}
Started = false;
}
//==========================================================================
//
// PseudoMIDIDevice :: IsOpen
//
//==========================================================================
bool PseudoMIDIDevice::IsOpen() const
{
return Stream != NULL;
}
//==========================================================================
//
// PseudoMIDIDevice :: GetTechnology
//
//==========================================================================
int PseudoMIDIDevice::GetTechnology() const
{
return MOD_MIDIPORT;
}
//==========================================================================
//
// PseudoMIDIDevice :: Resume
//
//==========================================================================
int PseudoMIDIDevice::Resume()
{
if (!Started)
{
if (Stream->Play(bLooping, 1))
{
Started = true;
return 0;
}
return 1;
}
return 0;
}
//==========================================================================
//
// PseudoMIDIDevice :: Stop
//
//==========================================================================
void PseudoMIDIDevice::Stop()
{
if (Started)
{
Stream->Stop();
Started = false;
}
}
//==========================================================================
//
// PseudoMIDIDevice :: Pause
//
//==========================================================================
bool PseudoMIDIDevice::Pause(bool paused)
{
if (Stream != NULL)
{
return Stream->SetPaused(paused);
}
return true;
}
//==========================================================================
//
// PseudoMIDIDevice :: StreamOutSync
//
//==========================================================================
int PseudoMIDIDevice::StreamOutSync(MIDIHDR *header)
{
assert(0);
return 0;
}
//==========================================================================
//
// PseudoMIDIDevice :: StreamOut
//
//==========================================================================
int PseudoMIDIDevice::StreamOut(MIDIHDR *header)
{
assert(0);
return 0;
}
//==========================================================================
//
// PseudoMIDIDevice :: SetTempo
//
//==========================================================================
int PseudoMIDIDevice::SetTempo(int tempo)
{
return 0;
}
//==========================================================================
//
// PseudoMIDIDevice :: SetTimeDiv
//
//==========================================================================
int PseudoMIDIDevice::SetTimeDiv(int timediv)
{
return 0;
}
//==========================================================================
//
// PseudoMIDIDevice :: GetStats
//
//==========================================================================
FString PseudoMIDIDevice::GetStats()
{
if (Stream != NULL)
{
return Stream->GetStats();
}
return "Pseudo MIDI device not open";
}
//==========================================================================
//
// FMODMIDIDevice :: Open
//
//==========================================================================
int FMODMIDIDevice::Open(void (*callback)(unsigned int, void *, DWORD, DWORD), void *userdata)
{
return 0;
}
//==========================================================================
//
// FMODMIDIDevice :: Preprocess
//
// Create a standard MIDI file and stream it.
//
//==========================================================================
bool FMODMIDIDevice::Preprocess(MIDIStreamer *song, bool looping)
{
TArray<BYTE> midi;
song->CreateSMF(midi);
Stream = GSnd->OpenStream((char *)&midi[0], looping ? SoundStream::Loop : 0, -1, midi.Size());
return false;
}

View file

@ -162,7 +162,7 @@ struct SFModList
enum
{
SFMod_One = 0, // Psuedo-controller that always has the value 1
SFMod_One = 0, // Pseudo-controller that always has the value 1
SFMod_NoteVelocity = 2,
SFMod_KeyNumber = 3,
SFMod_PolyPressure = 10,

View file

@ -5498,7 +5498,7 @@
>
</File>
<File
RelativePath=".\src\sound\music_psuedo_mididevice.cpp"
RelativePath=".\src\sound\music_pseudo_mididevice.cpp"
>
</File>
<File