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https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-10 14:51:46 +00:00
- Backported GZDoom revisions 1018-1019: Fixed spelling of "pseudo" because it bugged me too much. ;)
SVN r2880 (trunk)
This commit is contained in:
parent
b2b84ad11f
commit
6d78ff3469
5 changed files with 270 additions and 10 deletions
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@ -838,7 +838,7 @@ add_executable( zdoom WIN32
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sound/music_softsynth_mididevice.cpp
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sound/music_timidity_mididevice.cpp
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sound/music_win_mididevice.cpp
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sound/music_psuedo_mididevice.cpp
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sound/music_pseudo_mididevice.cpp
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textures/automaptexture.cpp
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textures/bitmap.cpp
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textures/buildtexture.cpp
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@ -143,13 +143,13 @@ protected:
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};
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#endif
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// Base class for psuedo-MIDI devices ---------------------------------------
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// Base class for pseudo-MIDI devices ---------------------------------------
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class PsuedoMIDIDevice : public MIDIDevice
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class PseudoMIDIDevice : public MIDIDevice
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{
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public:
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PsuedoMIDIDevice();
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~PsuedoMIDIDevice();
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PseudoMIDIDevice();
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~PseudoMIDIDevice();
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void Close();
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bool IsOpen() const;
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@ -169,9 +169,9 @@ protected:
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bool bLooping;
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};
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// FMOD psuedo-MIDI device --------------------------------------------------
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// FMOD pseudo-MIDI device --------------------------------------------------
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class FMODMIDIDevice : public PsuedoMIDIDevice
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class FMODMIDIDevice : public PseudoMIDIDevice
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{
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public:
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int Open(void (*callback)(unsigned int, void *, DWORD, DWORD), void *userdata);
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@ -180,7 +180,7 @@ public:
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// MIDI file played with TiMidity++ and possibly streamed through FMOD ------
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class TimidityPPMIDIDevice : public PsuedoMIDIDevice
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class TimidityPPMIDIDevice : public PseudoMIDIDevice
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{
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public:
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TimidityPPMIDIDevice();
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260
src/sound/music_pseudo_mididevice.cpp
Normal file
260
src/sound/music_pseudo_mididevice.cpp
Normal file
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@ -0,0 +1,260 @@
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/*
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** music_pseudo_mididevice.cpp
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** Common base class for pseudo MIDI devices.
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**
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**---------------------------------------------------------------------------
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** Copyright 2008-2010 Randy Heit
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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// HEADER FILES ------------------------------------------------------------
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#include "i_musicinterns.h"
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#include "templates.h"
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#include "doomdef.h"
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#include "m_swap.h"
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// MACROS ------------------------------------------------------------------
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// TYPES -------------------------------------------------------------------
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// EXTERNAL FUNCTION PROTOTYPES --------------------------------------------
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// PUBLIC FUNCTION PROTOTYPES ----------------------------------------------
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// PRIVATE FUNCTION PROTOTYPES ---------------------------------------------
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// EXTERNAL DATA DECLARATIONS ----------------------------------------------
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// PRIVATE DATA DEFINITIONS ------------------------------------------------
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// PUBLIC DATA DEFINITIONS -------------------------------------------------
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// CODE --------------------------------------------------------------------
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//==========================================================================
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//
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// PseudoMIDIDevice Constructor
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//
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//==========================================================================
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PseudoMIDIDevice::PseudoMIDIDevice()
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{
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Stream = NULL;
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Started = false;
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bLooping = true;
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}
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//==========================================================================
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//
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// PseudoMIDIDevice Destructor
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//
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//==========================================================================
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PseudoMIDIDevice::~PseudoMIDIDevice()
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{
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Close();
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}
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//==========================================================================
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//
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// PseudoMIDIDevice :: Close
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//
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//==========================================================================
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void PseudoMIDIDevice::Close()
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{
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if (Stream != NULL)
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{
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delete Stream;
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Stream = NULL;
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}
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Started = false;
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}
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//==========================================================================
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//
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// PseudoMIDIDevice :: IsOpen
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//
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//==========================================================================
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bool PseudoMIDIDevice::IsOpen() const
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{
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return Stream != NULL;
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}
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//==========================================================================
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//
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// PseudoMIDIDevice :: GetTechnology
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//
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//==========================================================================
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int PseudoMIDIDevice::GetTechnology() const
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{
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return MOD_MIDIPORT;
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}
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//==========================================================================
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//
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// PseudoMIDIDevice :: Resume
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//
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//==========================================================================
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int PseudoMIDIDevice::Resume()
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{
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if (!Started)
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{
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if (Stream->Play(bLooping, 1))
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{
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Started = true;
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return 0;
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}
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return 1;
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}
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return 0;
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}
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//==========================================================================
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//
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// PseudoMIDIDevice :: Stop
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//
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//==========================================================================
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void PseudoMIDIDevice::Stop()
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{
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if (Started)
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{
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Stream->Stop();
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Started = false;
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}
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}
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//==========================================================================
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//
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// PseudoMIDIDevice :: Pause
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//
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//==========================================================================
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bool PseudoMIDIDevice::Pause(bool paused)
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{
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if (Stream != NULL)
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{
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return Stream->SetPaused(paused);
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}
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return true;
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}
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//==========================================================================
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//
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// PseudoMIDIDevice :: StreamOutSync
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//
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//==========================================================================
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int PseudoMIDIDevice::StreamOutSync(MIDIHDR *header)
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{
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assert(0);
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return 0;
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}
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//==========================================================================
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//
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// PseudoMIDIDevice :: StreamOut
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//
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//==========================================================================
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int PseudoMIDIDevice::StreamOut(MIDIHDR *header)
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{
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assert(0);
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return 0;
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}
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//==========================================================================
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//
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// PseudoMIDIDevice :: SetTempo
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//
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//==========================================================================
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int PseudoMIDIDevice::SetTempo(int tempo)
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{
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return 0;
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}
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//==========================================================================
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//
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// PseudoMIDIDevice :: SetTimeDiv
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//
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//==========================================================================
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int PseudoMIDIDevice::SetTimeDiv(int timediv)
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{
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return 0;
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}
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//==========================================================================
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//
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// PseudoMIDIDevice :: GetStats
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//
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//==========================================================================
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FString PseudoMIDIDevice::GetStats()
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{
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if (Stream != NULL)
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{
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return Stream->GetStats();
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}
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return "Pseudo MIDI device not open";
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}
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//==========================================================================
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//
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// FMODMIDIDevice :: Open
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//
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//==========================================================================
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int FMODMIDIDevice::Open(void (*callback)(unsigned int, void *, DWORD, DWORD), void *userdata)
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{
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return 0;
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}
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//==========================================================================
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//
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// FMODMIDIDevice :: Preprocess
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//
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// Create a standard MIDI file and stream it.
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//
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//==========================================================================
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bool FMODMIDIDevice::Preprocess(MIDIStreamer *song, bool looping)
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{
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TArray<BYTE> midi;
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song->CreateSMF(midi);
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Stream = GSnd->OpenStream((char *)&midi[0], looping ? SoundStream::Loop : 0, -1, midi.Size());
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return false;
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}
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@ -162,7 +162,7 @@ struct SFModList
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enum
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{
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SFMod_One = 0, // Psuedo-controller that always has the value 1
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SFMod_One = 0, // Pseudo-controller that always has the value 1
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SFMod_NoteVelocity = 2,
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SFMod_KeyNumber = 3,
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SFMod_PolyPressure = 10,
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@ -5498,7 +5498,7 @@
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>
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</File>
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<File
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RelativePath=".\src\sound\music_psuedo_mididevice.cpp"
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RelativePath=".\src\sound\music_pseudo_mididevice.cpp"
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>
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</File>
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<File
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