diff --git a/Makefile.mgw b/Makefile.mgw index 32e8a1aee..5ec4febfd 100644 --- a/Makefile.mgw +++ b/Makefile.mgw @@ -31,9 +31,9 @@ cleanexe: clean: @$(MAKE) -C tools/lemon -f Makefile.mgw clean @$(MAKE) -C tools/re2c -f Makefile.mgw clean - @$(MAKE) -C tools/dehsupp -f Makefile.mgw clean - @$(MAKE) -C tools/makewad -f Makefile.mgw clean - @$(MAKE) -C tools/xlatcc -f Makefile.mgw clean + @$(MAKE) -C tools/dehsupp -f Makefile clean + @$(MAKE) -C tools/makewad -f Makefile clean + @$(MAKE) -C tools/xlatcc -f Makefile clean @$(MAKE) -C wadsrc -f Makefile.mgw clean @$(MAKE) -C . -f Makefile.mingw clean @$(MAKE) -C zlib -f Makefile.mgw clean diff --git a/Makefile.mingw b/Makefile.mingw index ecdce9da3..d49b5b379 100644 --- a/Makefile.mingw +++ b/Makefile.mingw @@ -90,6 +90,7 @@ OBJECTS += \ $(OBJDIR)/decallib.o \ $(OBJDIR)/decorations.o \ $(OBJDIR)/dobject.o \ + $(OBJDIR)/dobjtype.o \ $(OBJDIR)/doomdef.o \ $(OBJDIR)/doomstat.o \ $(OBJDIR)/dsectoreffect.o \ @@ -190,7 +191,6 @@ OBJECTS += \ $(OBJDIR)/vectors.o \ $(OBJDIR)/name.o \ $(OBJDIR)/zstring.o \ - $(OBJDIR)/zstringpool.o \ $(OBJDIR)/zstrformat.o \ $(OBJDIR)/w_wad.o \ $(OBJDIR)/wi_stuff.o \ @@ -201,12 +201,8 @@ OBJECTS += \ $(OBJDIR)/a_cacodemon.o \ $(OBJDIR)/a_cyberdemon.o \ $(OBJDIR)/a_demon.o \ - $(OBJDIR)/a_doomarmor.o \ - $(OBJDIR)/a_doomartifacts.o \ - $(OBJDIR)/a_doomdecorations.o \ $(OBJDIR)/a_doomhealth.o \ $(OBJDIR)/a_doomimp.o \ - $(OBJDIR)/a_doomkeys.o \ $(OBJDIR)/a_doommisc.o \ $(OBJDIR)/a_doomplayer.o \ $(OBJDIR)/a_doomweaps.o \ @@ -223,9 +219,7 @@ OBJECTS += \ $(OBJDIR)/a_chicken.o \ $(OBJDIR)/a_clink.o \ $(OBJDIR)/a_dsparil.o \ - $(OBJDIR)/a_hereticarmor.o \ $(OBJDIR)/a_hereticartifacts.o \ - $(OBJDIR)/a_hereticdecorations.o \ $(OBJDIR)/a_hereticimp.o \ $(OBJDIR)/a_heretickeys.o \ $(OBJDIR)/a_hereticmisc.o \ @@ -257,14 +251,10 @@ OBJECTS += \ $(OBJDIR)/a_fighterplayer.o \ $(OBJDIR)/a_fighterquietus.o \ $(OBJDIR)/a_firedemon.o \ - $(OBJDIR)/a_flame.o \ $(OBJDIR)/a_flechette.o \ $(OBJDIR)/a_fog.o \ $(OBJDIR)/a_healingradius.o \ $(OBJDIR)/a_heresiarch.o \ - $(OBJDIR)/a_hexenarmor.o \ - $(OBJDIR)/a_hexendecorations.o \ - $(OBJDIR)/a_hexenkeys.o \ $(OBJDIR)/a_hexenspecialdecs.o \ $(OBJDIR)/a_iceguy.o \ $(OBJDIR)/a_korax.o \ @@ -277,9 +267,7 @@ OBJECTS += \ $(OBJDIR)/a_mana.o \ $(OBJDIR)/a_pig.o \ $(OBJDIR)/a_puzzleitems.o \ - $(OBJDIR)/a_scriptprojectiles.o \ $(OBJDIR)/a_serpent.o \ - $(OBJDIR)/a_speedboots.o \ $(OBJDIR)/a_spike.o \ $(OBJDIR)/a_summon.o \ $(OBJDIR)/a_teleportother.o \ @@ -291,39 +279,29 @@ OBJECTS += \ $(OBJDIR)/a_artitele.o \ $(OBJDIR)/a_minotaur.o \ $(OBJDIR)/a_ravenambient.o \ - $(OBJDIR)/a_ravenartifacts.o \ - $(OBJDIR)/a_ravenhealth.o \ $(OBJDIR)/a_acolyte.o \ $(OBJDIR)/a_alienspectres.o \ - $(OBJDIR)/a_beggars.o \ $(OBJDIR)/a_coin.o \ $(OBJDIR)/a_crusader.o \ $(OBJDIR)/a_entityboss.o \ $(OBJDIR)/a_inquisitor.o \ $(OBJDIR)/a_loremaster.o \ $(OBJDIR)/a_macil.o \ - $(OBJDIR)/a_merchants.o \ $(OBJDIR)/a_oracle.o \ - $(OBJDIR)/a_peasant.o \ $(OBJDIR)/a_programmer.o \ - $(OBJDIR)/a_questitems.o \ - $(OBJDIR)/a_ratbuddy.o \ $(OBJDIR)/a_reaver.o \ $(OBJDIR)/a_rebels.o \ $(OBJDIR)/a_sentinel.o \ $(OBJDIR)/a_spectral.o \ $(OBJDIR)/a_stalker.o \ $(OBJDIR)/a_strifeammo.o \ - $(OBJDIR)/a_strifearmor.o \ $(OBJDIR)/a_strifebishop.o \ $(OBJDIR)/a_strifeitems.o \ - $(OBJDIR)/a_strifekeys.o \ $(OBJDIR)/a_strifeplayer.o \ $(OBJDIR)/a_strifestuff.o \ $(OBJDIR)/a_strifeweapons.o \ $(OBJDIR)/a_templar.o \ $(OBJDIR)/a_thingstoblowup.o \ - $(OBJDIR)/a_zombie.o \ $(OBJDIR)/strife_sbar.o \ $(OBJDIR)/a_action.o \ $(OBJDIR)/a_artifacts.o \ @@ -346,7 +324,6 @@ OBJECTS += \ $(OBJDIR)/a_soundenvironment.o \ $(OBJDIR)/a_soundsequence.o \ $(OBJDIR)/a_spark.o \ - $(OBJDIR)/a_splashes.o \ $(OBJDIR)/a_waterzone.o \ $(OBJDIR)/a_weapons.o \ $(OBJDIR)/hudmessages.o \ diff --git a/docs/rh-log.txt b/docs/rh-log.txt index 219c58bdb..1d82617f4 100644 --- a/docs/rh-log.txt +++ b/docs/rh-log.txt @@ -1,4 +1,7 @@ May 15, 2006 +- Fixed: CopyPlayer() in p_saveg.cpp should use normal assignment, not + memcpy to copy the player structures. +- Fixed compilation with MinGW again and removed most of the new warnings. - Changed the memory management for FString. Instead of using a garbage collected heap, it now uses normal heap calls and reference counting to implement lazy copying. You may now use bitwise operators to move diff --git a/src/am_map.cpp b/src/am_map.cpp index 646e82095..058aee353 100644 --- a/src/am_map.cpp +++ b/src/am_map.cpp @@ -752,10 +752,11 @@ static void AM_initColors (BOOL overlayed) int red = (int)(backRed * back + foreRed * fore); int green = (int)(backGreen * back + foreGreen * fore); int blue = (int)(backGreen * back + foreBlue * fore); - if (palette) +// [RH] What was I thinking here? +// if (palette) antialias[alias][i] = ColorMatcher.Pick (red, green, blue); - else - antialias[alias][i] = MAKERGB(red, green, blue); +// else +// antialias[alias][i] = MAKERGB(red, green, blue); } *(aliasedLines[alias].color) = aliasedLines[alias].falseColor; } diff --git a/src/c_console.cpp b/src/c_console.cpp index 5a13c79a7..f3f52d561 100644 --- a/src/c_console.cpp +++ b/src/c_console.cpp @@ -1971,7 +1971,7 @@ static void C_TabComplete (bool goForward) } else { // Find the last matching tab, then go one past it. - while (++TabPos < TabCommands.Size()) + while (++TabPos < (int)TabCommands.Size()) { if (FindDiffPoint (TabCommands[TabPos].TabName, (char *)(CmdLine + TabStart)) < TabSize) { @@ -1986,7 +1986,7 @@ static void C_TabComplete (bool goForward) } } - if ((goForward && ++TabPos == TabCommands.Size()) || + if ((goForward && ++TabPos == (int)TabCommands.Size()) || (!goForward && --TabPos < 0)) { TabbedLast = false; @@ -2022,7 +2022,7 @@ static bool C_TabCompleteList () nummatches = 0; maxwidth = 0; - for (i = TabPos; i < TabCommands.Size(); ++i) + for (i = TabPos; i < (int)TabCommands.Size(); ++i) { if (FindDiffPoint (TabCommands[i].TabName, (char *)(CmdLine + TabStart)) < TabSize) { diff --git a/src/d_dehacked.cpp b/src/d_dehacked.cpp index da341e122..3ef40ec0d 100644 --- a/src/d_dehacked.cpp +++ b/src/d_dehacked.cpp @@ -1336,7 +1336,7 @@ static int PatchAmmo (int ammoNum) // Fix per-ammo/max-ammo amounts for descendants of the base ammo class if (oldclip != *per) { - for (int i = 0; i < PClass::m_Types.Size(); ++i) + for (unsigned int i = 0; i < PClass::m_Types.Size(); ++i) { PClass *type = PClass::m_Types[i]; diff --git a/src/d_main.cpp b/src/d_main.cpp index d6c19ebbf..837d5b892 100644 --- a/src/d_main.cpp +++ b/src/d_main.cpp @@ -1559,7 +1559,7 @@ static EIWADType IdentifyVersion (const char *zdoom_wad) for (i = numwads = 0; i < sizeof(IWADNames)/sizeof(char *); i++) { - if (wads[i].Path != NULL) + if (!wads[i].Path.IsEmpty()) { if (i != numwads) { diff --git a/src/dobject.cpp b/src/dobject.cpp index 75351be01..e460045d7 100644 --- a/src/dobject.cpp +++ b/src/dobject.cpp @@ -295,7 +295,7 @@ CCMD (dumpclasses) } }; - int i; + unsigned int i; int shown, omitted; DumpInfo *tree = NULL; const PClass *root = NULL; @@ -499,7 +499,7 @@ void DObject::PointerSubstitution (DObject *old, DObject *notOld) players[i].FixPointers (old, notOld); } - for (i = 0; i < numsectors; ++i) + for (i = 0; i < (unsigned int)numsectors; ++i) { if (sectors[i].SoundTarget == old) { @@ -582,7 +582,7 @@ void DObject::DestroyScan () } } - for (i = 0; i < numsectors; ++i) + for (i = 0; i < (unsigned int)numsectors; ++i) { j = destroycount; do diff --git a/src/farchive.cpp b/src/farchive.cpp index 0b4fce966..2a1b3230b 100644 --- a/src/farchive.cpp +++ b/src/farchive.cpp @@ -628,7 +628,7 @@ FArchive::FArchive (FFile &file) void FArchive::AttachToFile (FFile &file) { - int i; + unsigned int i; m_HubTravel = false; m_File = &file; @@ -1349,7 +1349,6 @@ const PClass *FArchive::ReadClass () ~String() { if (val) delete[] val; } char *val; } typeName; - int i; if (m_ClassCount >= PClass::m_Types.Size()) { @@ -1360,7 +1359,7 @@ const PClass *FArchive::ReadClass () FName zaname(typeName.val, true); if (zaname != NAME_None) { - for (i = 0; i < PClass::m_Types.Size(); i++) + for (unsigned int i = 0; i < PClass::m_Types.Size(); i++) { if (PClass::m_Types[i]->TypeName == zaname) { diff --git a/src/g_level.cpp b/src/g_level.cpp index 735d87f9f..fcd0cd866 100644 --- a/src/g_level.cpp +++ b/src/g_level.cpp @@ -80,8 +80,9 @@ EXTERN_CVAR (Float, sv_gravity) EXTERN_CVAR (Float, sv_aircontrol) EXTERN_CVAR (Int, disableautosave) -#define lioffset(x) myoffsetof(level_info_t,x) -#define cioffset(x) myoffsetof(cluster_info_t,x) +// Hey, GCC, these macros better be safe! +#define lioffset(x) ((size_t)&((level_info_t*)1)->x - 1) +#define cioffset(x) ((size_t)&((cluster_info_t*)1)->x - 1) #define SNAP_ID MAKE_ID('s','n','A','p') #define VIST_ID MAKE_ID('v','i','S','t') diff --git a/src/g_shared/a_keys.cpp b/src/g_shared/a_keys.cpp index 36287f837..7e565b08d 100644 --- a/src/g_shared/a_keys.cpp +++ b/src/g_shared/a_keys.cpp @@ -293,7 +293,7 @@ static void ParseLock() static void ClearLocks() { - int i; + unsigned int i; for(i=0;iIsDescendantOf(RUNTIME_CLASS(AKey))) diff --git a/src/m_options.cpp b/src/m_options.cpp index 3f8be0c78..2573e3b90 100644 --- a/src/m_options.cpp +++ b/src/m_options.cpp @@ -1171,10 +1171,11 @@ static byte BitTranslate[16]; void M_OptInit (void) { - int currval = 0, dummy1, dummy2, i; + int dummy1, dummy2; + size_t currval = 0; char name[24]; - for (i = 1; i < 32 && currval < countof(Depths); i++) + for (unsigned int i = 1; i < 32 && currval < countof(Depths); i++) { I_StartModeIterator (i); if (I_NextMode (&dummy1, &dummy2, NULL)) @@ -3049,7 +3050,7 @@ CCMD (addmenukey) void M_Deinit () { // Free bitdepth names for the modes menu. - for (int i = 0; i < countof(Depths); ++i) + for (size_t i = 0; i < countof(Depths); ++i) { if (Depths[i].name != NULL) { diff --git a/src/p_effect.cpp b/src/p_effect.cpp index 15e8d493e..3e8dcbaec 100644 --- a/src/p_effect.cpp +++ b/src/p_effect.cpp @@ -442,7 +442,7 @@ void P_DrawRailTrail (AActor * source, vec3_t start, vec3_t end, int color1, int // Allow other sounds than 'weapons/railgf'! if (!source->player) sound = source->AttackSound; else if (source->player->ReadyWeapon) sound = source->player->ReadyWeapon->AttackSound; - else sound = NULL; + else sound = 0; if (!sound) sound=S_FindSound("weapons/railgf"); // The railgun's sound is special. It gets played from the diff --git a/src/p_mobj.cpp b/src/p_mobj.cpp index 3d8048c19..bf6e5184d 100644 --- a/src/p_mobj.cpp +++ b/src/p_mobj.cpp @@ -3296,7 +3296,6 @@ void P_SpawnPlayer (mapthing2_t *mthing) int playernum; player_t *p; APlayerPawn *mobj, *oldactor; - int i; BYTE state; // [RH] Things 4001-? are also multiplayer starts. Just like 1-4. @@ -3433,7 +3432,7 @@ void P_SpawnPlayer (mapthing2_t *mthing) // give all cards in death match mode if (deathmatch) { - for (i = 0; i < PClass::m_Types.Size(); ++i) + for (unsigned int i = 0; i < PClass::m_Types.Size(); ++i) { if (PClass::m_Types[i]->IsDescendantOf (RUNTIME_CLASS(AKey))) { diff --git a/src/p_saveg.cpp b/src/p_saveg.cpp index afbd81909..8dd7d5f15 100644 --- a/src/p_saveg.cpp +++ b/src/p_saveg.cpp @@ -122,7 +122,6 @@ static void ReadOnePlayer (FArchive &arc) { didIt = true; player_t playerTemp; - memset (&playerTemp, 0, sizeof(playerTemp)); playerTemp.Serialize (arc); CopyPlayer (&players[i], &playerTemp, name); } @@ -227,7 +226,7 @@ static void CopyPlayer (player_t *dst, player_t *src, const char *name) // The userinfo needs to be saved for real players, but it // needs to come from the save for bots. userinfo_t uibackup = dst->userinfo; - memcpy (dst, src, sizeof(player_t)); + *dst = *src; if (dst->isbot) { diff --git a/src/p_terrain.cpp b/src/p_terrain.cpp index 77ceba454..0c49d026b 100644 --- a/src/p_terrain.cpp +++ b/src/p_terrain.cpp @@ -198,36 +198,39 @@ static const char *DamageKeywords[] = NULL }; +// Alternate offsetof macro to shut GCC up +#define theoffsetof(type,field) ((size_t)&((type*)1)->field - 1) + static FGenericParse SplashParser[] = { { GEN_End, {0} }, - { GEN_Sound, {myoffsetof(FSplashDef, SmallSplashSound)} }, - { GEN_Fixed, {myoffsetof(FSplashDef, SmallSplashClip)} }, - { GEN_Sound, {myoffsetof(FSplashDef, NormalSplashSound)} }, - { GEN_Class, {myoffsetof(FSplashDef, SmallSplash)} }, - { GEN_Class, {myoffsetof(FSplashDef, SplashBase)} }, - { GEN_Class, {myoffsetof(FSplashDef, SplashChunk)} }, - { GEN_Byte, {myoffsetof(FSplashDef, ChunkXVelShift)} }, - { GEN_Byte, {myoffsetof(FSplashDef, ChunkYVelShift)} }, - { GEN_Byte, {myoffsetof(FSplashDef, ChunkZVelShift)} }, - { GEN_Fixed, {myoffsetof(FSplashDef, ChunkBaseZVel)} }, - { GEN_Bool, {myoffsetof(FSplashDef, NoAlert)} } + { GEN_Sound, {theoffsetof(FSplashDef, SmallSplashSound)} }, + { GEN_Fixed, {theoffsetof(FSplashDef, SmallSplashClip)} }, + { GEN_Sound, {theoffsetof(FSplashDef, NormalSplashSound)} }, + { GEN_Class, {theoffsetof(FSplashDef, SmallSplash)} }, + { GEN_Class, {theoffsetof(FSplashDef, SplashBase)} }, + { GEN_Class, {theoffsetof(FSplashDef, SplashChunk)} }, + { GEN_Byte, {theoffsetof(FSplashDef, ChunkXVelShift)} }, + { GEN_Byte, {theoffsetof(FSplashDef, ChunkYVelShift)} }, + { GEN_Byte, {theoffsetof(FSplashDef, ChunkZVelShift)} }, + { GEN_Fixed, {theoffsetof(FSplashDef, ChunkBaseZVel)} }, + { GEN_Bool, {theoffsetof(FSplashDef, NoAlert)} } }; static FGenericParse TerrainParser[] = { { GEN_End, {0} }, - { GEN_Splash, {myoffsetof(FTerrainDef, Splash)} }, - { GEN_Int, {myoffsetof(FTerrainDef, DamageAmount)} }, + { GEN_Splash, {theoffsetof(FTerrainDef, Splash)} }, + { GEN_Int, {theoffsetof(FTerrainDef, DamageAmount)} }, { GEN_Custom, {(size_t)ParseDamage} }, - { GEN_Int, {myoffsetof(FTerrainDef, DamageTimeMask)} }, - { GEN_Fixed, {myoffsetof(FTerrainDef, FootClip)} }, - { GEN_Float, {myoffsetof(FTerrainDef, StepVolume)} }, - { GEN_Time, {myoffsetof(FTerrainDef, WalkStepTics)} }, - { GEN_Time, {myoffsetof(FTerrainDef, RunStepTics)} }, - { GEN_Sound, {myoffsetof(FTerrainDef, LeftStepSound)} }, - { GEN_Sound, {myoffsetof(FTerrainDef, RightStepSound)} }, - { GEN_Bool, {myoffsetof(FTerrainDef, IsLiquid)} }, + { GEN_Int, {theoffsetof(FTerrainDef, DamageTimeMask)} }, + { GEN_Fixed, {theoffsetof(FTerrainDef, FootClip)} }, + { GEN_Float, {theoffsetof(FTerrainDef, StepVolume)} }, + { GEN_Time, {theoffsetof(FTerrainDef, WalkStepTics)} }, + { GEN_Time, {theoffsetof(FTerrainDef, RunStepTics)} }, + { GEN_Sound, {theoffsetof(FTerrainDef, LeftStepSound)} }, + { GEN_Sound, {theoffsetof(FTerrainDef, RightStepSound)} }, + { GEN_Bool, {theoffsetof(FTerrainDef, IsLiquid)} }, { GEN_Custom, {(size_t)ParseFriction} } }; diff --git a/src/r_data.cpp b/src/r_data.cpp index a287ac7cb..44599a94e 100644 --- a/src/r_data.cpp +++ b/src/r_data.cpp @@ -2793,7 +2793,7 @@ void R_InitBuildTiles () break; } - int len = Q_filelength (f); + size_t len = Q_filelength (f); BYTE *art = new BYTE[len]; if (fread (art, 1, len, f) != len || LittleLong(*(DWORD *)art) != 1) { diff --git a/src/thingdef.cpp b/src/thingdef.cpp index a27df016d..3167f4fa8 100644 --- a/src/thingdef.cpp +++ b/src/thingdef.cpp @@ -1744,6 +1744,11 @@ do_stop: case 'y': v = ParseExpression (true); break; + + default: + assert(false); + v = -1; + break; } StateParameters[paramindex++]=v; params++; diff --git a/src/thingdef_codeptr.cpp b/src/thingdef_codeptr.cpp index 86154559e..4d63057a4 100644 --- a/src/thingdef_codeptr.cpp +++ b/src/thingdef_codeptr.cpp @@ -1084,7 +1084,7 @@ void A_SpawnItem(AActor * self) if (index<0) return; const PClass * missile= PClass::FindClass((ENamedName)StateParameters[index]); - fixed_t distance = EvalExpressionF (StateParameters[index+1], self); + fixed_t distance = fixed_t(EvalExpressionF (StateParameters[index+1], self) * FRACUNIT); fixed_t zheight = fixed_t(EvalExpressionF (StateParameters[index+2], self) * FRACUNIT); bool useammo = EvalExpressionN (StateParameters[index+3], self); @@ -1481,8 +1481,8 @@ void A_SetBlend(AActor * self) int tics = EvalExpressionI (StateParameters[index+2], self); PalEntry color2 = StateParameters[index+3]; - if (color==-1) color=0; - if (color2==-1) color2=0; + if (color == MAKEARGB(255,255,255,255)) color=0; + if (color2 == MAKEARGB(255,255,255,255)) color2=0; if (!color2.a) color2 = color; diff --git a/src/v_palette.h b/src/v_palette.h index 1c80f5b33..f26af408c 100644 --- a/src/v_palette.h +++ b/src/v_palette.h @@ -37,8 +37,8 @@ #include "doomtype.h" #include "r_main.h" -#define MAKERGB(r,g,b) (((r)<<16)|((g)<<8)|(b)) -#define MAKEARGB(a,r,g,b) (((a)<<24)|((r)<<16)|((g)<<8)|(b)) +#define MAKERGB(r,g,b) DWORD(((r)<<16)|((g)<<8)|(b)) +#define MAKEARGB(a,r,g,b) DWORD(((a)<<24)|((r)<<16)|((g)<<8)|(b)) #define APART(c) (((c)>>24)&0xff) #define RPART(c) (((c)>>16)&0xff) diff --git a/tools/makewad/Makefile b/tools/makewad/Makefile index cffdbedda..145831cb8 100644 --- a/tools/makewad/Makefile +++ b/tools/makewad/Makefile @@ -3,11 +3,13 @@ ifeq (Windows_NT,$(OS)) CCDV = @../../ccdv CFLAGS = -Os -Wall -fomit-frame-pointer LDFLAGS = -L../../zlib/ -lz + ZLIB = ../../zlib/libz.a else EXE = makewad CCDV = CFLAGS = -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Os -Wall -fomit-frame-pointer LDFLAGS = -lz + ZLIB = endif CC = gcc @@ -19,8 +21,13 @@ all: $(EXE) .c.o: $(CCDV) $(CC) $(CFLAGS) -c -o $@ $< -$(EXE): $(OBJS) - $(CCDV) $(CC) $(LDFLAGS) -o $(EXE) $(OBJS) +$(EXE): $(OBJS) $(ZLIB) + $(CCDV) $(CC) -o $(EXE) $(OBJS) $(LDFLAGS) + +ifeq (Windows_NT,$(OS)) +$(ZLIB): + make -C ../../zlib -f Makefile.mgw +endif .PHONY: clean diff --git a/tools/makewad/makewad.c b/tools/makewad/makewad.c index fdb01b42a..b4d05827b 100644 --- a/tools/makewad/makewad.c +++ b/tools/makewad/makewad.c @@ -107,7 +107,6 @@ int appendtozip (zipFile zipfile, const char * zipname, const char *filename) char *readbuf; FILE *lumpfile; size_t readlen; - int ret = 0; size_t len; zip_fileinfo zip_inf; @@ -451,10 +450,6 @@ int buildwad (FILE *listfile, char *listfilename, char *makecmd, char *makefile) return ret; } -#if !defined(_MSC_VER) -#define __cdecl -#endif - int __cdecl main (int argc, char **argv) { FILE *listfile = NULL; diff --git a/tools/makewad/zip.c b/tools/makewad/zip.c index 3e0e12689..197c500de 100644 --- a/tools/makewad/zip.c +++ b/tools/makewad/zip.c @@ -189,14 +189,14 @@ local void init_linkedlist(ll) { ll->first_block = ll->last_block = NULL; } - +/* local void free_linkedlist(ll) linkedlist_data* ll; { free_datablock(ll->first_block); ll->first_block = ll->last_block = NULL; } - +*/ local int add_data_in_datablock(ll,buf,len) linkedlist_data* ll; diff --git a/wadsrc/Makefile.mgw b/wadsrc/Makefile.mgw index 00c5cf5e1..fbba69ba8 100644 --- a/wadsrc/Makefile.mgw +++ b/wadsrc/Makefile.mgw @@ -13,10 +13,10 @@ clean: del /q /f wadmake zdoom.pk3 xlat\*.x dehsupp.lmp 2>nul ../tools/makewad/makewad.exe: - $(MAKE) -C ../tools/makewad -f Makefile.mgw + $(MAKE) -C ../tools/makewad -f Makefile ../tools/xlatcc/xlatcc.exe: - $(MAKE) -C ../tools/xlatcc -f Makefile.mgw + $(MAKE) -C ../tools/xlatcc -f Makefile ../tools/dehsupp/dehsupp.exe: - $(MAKE) -C ../tools/dehsupp -f Makefile.mgw + $(MAKE) -C ../tools/dehsupp -f Makefile