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https://github.com/ZDoom/gzdoom-gles.git
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Merge remote-tracking branch 'origin/master' into asmjit
This commit is contained in:
commit
6a327ff898
3 changed files with 7 additions and 4 deletions
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@ -24,11 +24,11 @@ environment:
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CONFIGURATION: Release
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TOOLSET: v141
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APPVEYOR_BUILD_WORKER_IMAGE: "Visual Studio 2017"
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- GENERATOR: "Visual Studio 14 2015 Win64"
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- GENERATOR: "Visual Studio 15 2017 Win64"
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CONFIGURATION: Debug
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TOOLSET: v140_xp
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APPVEYOR_BUILD_WORKER_IMAGE: "Visual Studio 2015"
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TOOLSET: v141
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APPVEYOR_BUILD_WORKER_IMAGE: "Visual Studio 2017"
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build_script:
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- md build
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- cd build
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@ -73,6 +73,7 @@ FSerializer &Serialize(FSerializer &arc, const char *key, line_t &line, line_t *
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("alpha", line.alpha, def->alpha)
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.Args("args", line.args, def->args, line.special)
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("portalindex", line.portalindex, def->portalindex)
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("locknumber", line.locknumber, def->locknumber)
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// Unless the map loader is changed the sidedef references will not change between map loads so there's no need to save them.
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//.Array("sides", line.sidedef, 2)
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.EndObject();
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@ -514,6 +514,8 @@ class LevelCompatibility play
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ClearSectorTags(34);
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ClearSectorTags(83);
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ClearSectorTags(85);
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// Visually align floors between crushers
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SetLineSpecial(3, Transfer_Heights, 14, 6);
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break;
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}
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