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https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-10 23:01:59 +00:00
- Fixed compilation with MinGW and did some cleanup.
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parent
e6aaab3c32
commit
68f338b134
5 changed files with 16 additions and 42 deletions
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@ -70,36 +70,17 @@ if( WIN32 )
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add_definitions( -D_WIN32 )
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if( ( MSVC14 AND NOT CMAKE_GENERATOR_TOOLSET STREQUAL "v140_xp" ) OR # For VS 2015.
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( MSVC15 AND NOT CMAKE_GENERATOR_TOOLSET STREQUAL "v141_xp" ) ) # For VS 2017.
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if( MSVC ) # For VS 2017 and later.
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# for modern Windows SDKs the DirectX headers should be available by default.
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set( DX_dinput8_LIBRARY dinput8 )
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else()
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find_path( XINPUT_INCLUDE_DIR xinput.h
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PATHS ENV DXSDK_DIR
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PATH_SUFFIXES Include )
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if( NOT XINPUT_INCLUDE_DIR )
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# Modern versions of the Windows SDK include xinput.h. Unfortunately,
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# CMake cannot find this file via find_path, so we check for it using
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# CHECK_INCLUDE_FILES. windows.h must be included before xinput.h.
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CHECK_INCLUDE_FILES( "windows.h;xinput.h" XINPUT_H_FOUND )
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if( NOT XINPUT_H_FOUND )
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message( WARNING "Could not find xinput.h. XInput will be disabled." )
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add_definitions( -DNO_XINPUT )
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endif()
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else()
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include_directories( ${XINPUT_INCLUDE_DIR} )
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endif()
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find_library( DX_dinput8_LIBRARY dinput8
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PATHS ENV DXSDK_DIR
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PATH_SUFFIXES Lib Lib/${XBITS} )
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if( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
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find_library( DX_dxguid_LIBRARY dxguid
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PATHS ENV DXSDK_DIR
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PATH_SUFFIXES Lib Lib/${XBITS} )
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endif()
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find_library( DX_dxguid_LIBRARY dxguid
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PATHS ENV DXSDK_DIR
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PATH_SUFFIXES Lib Lib/${XBITS} )
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# Modern versions of the Windows SDK include dinput8.lib. Unfortunately,
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# CMake cannot find these libraries via find_library.
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@ -108,12 +89,10 @@ if( WIN32 )
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set( DX_dinput8_LIBRARY dinput8 )
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endif()
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if( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
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# Modern versions of the Windows SDK do NOT include dxguid.lib. Its contents
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# were moved to dinput8.lib.
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if( NOT DX_dxguid_LIBRARY )
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message( STATUS "Could not find dxguid.lib. Build may fail on old Windows SDKs.")
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endif()
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# Modern versions of the Windows SDK do NOT include dxguid.lib. Its contents
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# were moved to dinput8.lib.
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if( NOT DX_dxguid_LIBRARY )
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message( STATUS "Could not find dxguid.lib. Build may fail on old Windows SDKs.")
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endif()
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endif()
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@ -140,6 +119,7 @@ if( WIN32 )
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if( DX_dxguid_LIBRARY )
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list( APPEND ZDOOM_LIBS "${DX_dxguid_LIBRARY}" )
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endif()
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list( APPEND ZDOOM_LIBS d3d9 )
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endif()
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else()
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if( APPLE )
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@ -78,7 +78,7 @@ void RenderMemory::Clear()
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static void* Aligned_Alloc(size_t alignment, size_t size)
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{
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void* ptr;
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#if defined _MSC_VER
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#if defined (_MSC_VER) || defined (__MINGW32__)
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ptr = _aligned_malloc(size, alignment);
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if (!ptr)
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throw std::bad_alloc();
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@ -2238,6 +2238,7 @@ remove them if not needed.
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#define VMA_NULL nullptr
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#endif
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#ifndef __MINGW32__
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#if defined(__APPLE__) || defined(__ANDROID__) || defined(__OpenBSD__) || (defined(__GLIBCXX__) && !defined(_GLIBCXX_HAVE_ALIGNED_ALLOC))
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#include <cstdlib>
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void *aligned_alloc(size_t alignment, size_t size)
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@ -2254,6 +2255,7 @@ void *aligned_alloc(size_t alignment, size_t size)
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return VMA_NULL;
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}
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#endif
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#endif
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// Normal assert to check for programmer's errors, especially in Debug configuration.
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#ifndef VMA_ASSERT
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@ -31,8 +31,6 @@
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**
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*/
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#ifndef NO_XINPUT
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// HEADER FILES ------------------------------------------------------------
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#define WIN32_LEAN_AND_MEAN
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@ -831,13 +829,3 @@ void I_StartupXInput()
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}
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}
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#else // NO_XINPUT
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#include "i_input.h"
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void I_StartupXInput()
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{
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JoyDevices[INPUT_XInput] = NULL;
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}
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#endif
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@ -13,6 +13,10 @@ extern HWND Window;
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#include <d3d9.h>
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#pragma comment(lib, "d3d9.lib")
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#ifndef D3DPRESENT_FORCEIMMEDIATE
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#define D3DPRESENT_FORCEIMMEDIATE 0x00000100L // MinGW
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#endif
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namespace
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{
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int SrcWidth = 0;
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