diff --git a/docs/rh-log.txt b/docs/rh-log.txt index e88a3194c..202b1e60d 100644 --- a/docs/rh-log.txt +++ b/docs/rh-log.txt @@ -1,3 +1,6 @@ +December 28, 2007 +- Fixed position of the Doom HUD selectbox as per SnowKate709's guidance. + December 28, 2007 (Changes by Graf Zahl) - Changed FImageCollection so that it accepts a matching texture of any type. This is necessary to load hires sprite replacements for certain icons. diff --git a/src/g_doom/doom_sbar.cpp b/src/g_doom/doom_sbar.cpp index 1f5139c0a..21c94d500 100644 --- a/src/g_doom/doom_sbar.cpp +++ b/src/g_doom/doom_sbar.cpp @@ -734,7 +734,7 @@ private: } if (item == CPlayer->mo->InvSel) { - screen->DrawTexture (Images[imgSELECTBOX], -91+i*31, -3, + screen->DrawTexture (Images[imgSELECTBOX], -91+i*31, -2, DTA_HUDRules, HUD_HorizCenter, DTA_CenterBottomOffset, true, TAG_DONE);