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https://github.com/ZDoom/gzdoom-gles.git
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- enforce 320x200 minimum in actual scaling code
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commit
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1 changed files with 25 additions and 7 deletions
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@ -28,11 +28,26 @@
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#define NUMSCALEMODES 6
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extern bool setsizeneeded;
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EXTERN_CVAR(Int, vid_aspect)
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CVAR(Int, vid_scale_customwidth, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
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CVAR(Int, vid_scale_customheight, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
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CUSTOM_CVAR(Int, vid_scale_customwidth, 320, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
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{
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if (self < 320)
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self = 320;
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setsizeneeded = true;
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}
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CUSTOM_CVAR(Int, vid_scale_customheight, 200, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
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{
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if (self < 200)
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self = 200;
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setsizeneeded = true;
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}
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CVAR(Bool, vid_scale_customlinear, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
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CVAR(Bool, vid_scale_customstretched, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
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CUSTOM_CVAR(Bool, vid_scale_customstretched, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
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{
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setsizeneeded = true;
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}
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namespace
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{
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@ -57,8 +72,6 @@ namespace
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};
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bool isOutOfBounds(int x)
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{
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if (vScaleTable[x].isCustom)
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return ((vid_scale_customwidth < 80) || (vid_scale_customheight < 50));
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return (x < 0 || x >= NUMSCALEMODES || vScaleTable[x].isValid == false);
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}
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}
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@ -88,13 +101,18 @@ bool ViewportLinearScale()
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return (vid_scalefactor > 1.0) ? true : vScaleTable[vid_scalemode].isLinear;
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}
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inline int max(int a, int b)
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{
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return (a < b) ? a : b;
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}
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int ViewportScaledWidth(int width, int height)
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{
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if (isOutOfBounds(vid_scalemode))
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vid_scalemode = 0;
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if (vid_cropaspect && height > 0)
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width = ((float)width/height > ActiveRatio(width, height)) ? (int)(height * ActiveRatio(width, height)) : width;
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return vScaleTable[vid_scalemode].GetScaledWidth((int)((float)width * vid_scalefactor));
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return max(320, vScaleTable[vid_scalemode].GetScaledWidth((int)((float)width * vid_scalefactor)));
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}
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int ViewportScaledHeight(int width, int height)
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@ -103,7 +121,7 @@ int ViewportScaledHeight(int width, int height)
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vid_scalemode = 0;
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if (vid_cropaspect && height > 0)
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height = ((float)width/height < ActiveRatio(width, height)) ? (int)(width / ActiveRatio(width, height)) : height;
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return vScaleTable[vid_scalemode].GetScaledHeight((int)((float)height * vid_scalefactor));
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return max(200, vScaleTable[vid_scalemode].GetScaledHeight((int)((float)height * vid_scalefactor)));
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}
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bool ViewportIsScaled43()
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