This commit is contained in:
Christoph Oelckers 2015-02-07 13:03:33 +01:00
commit 6801d0faec
2 changed files with 5 additions and 4 deletions

View file

@ -951,7 +951,7 @@ void NetUpdate (void)
newtics = nowtime - gametime;
gametime = nowtime;
if (newtics <= 0 || pauseext) // nothing new to update or window paused
if (newtics <= 0) // nothing new to update
{
GetPackets ();
return;
@ -1810,6 +1810,7 @@ void TryRunTics (void)
// If paused, do not eat more CPU time than we need, because it
// will all be wasted anyway.
if (pauseext) r_NoInterpolate = true;
bool doWait = cl_capfps || r_NoInterpolate /*|| netgame*/;
// get real tics
@ -1934,7 +1935,7 @@ void TryRunTics (void)
C_Ticker ();
M_Ticker ();
I_GetTime (true);
G_Ticker ();
if (!pauseext) G_Ticker();
gametic++;
NetUpdate (); // check for new console commands

View file

@ -301,14 +301,14 @@ void APathFollower::Tick ()
bJustStepped = false;
if (CurrNode->args[2])
{
HoldTime = gametic + CurrNode->args[2] * TICRATE / 8;
HoldTime = level.time + CurrNode->args[2] * TICRATE / 8;
x = CurrNode->x;
y = CurrNode->y;
z = CurrNode->z;
}
}
if (HoldTime > gametic)
if (HoldTime > level.time)
return;
// Splines must have a previous node.