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- fix the header
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@ -103,7 +103,6 @@ struct FDrawInfo : public HWDrawInfo
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void DrawSorted(int listindex);
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// These two may be moved to the API independent part of the renderer later.
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void ProcessLowerMinisegs(TArray<seg_t *> &lowersegs) override;
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void AddSubsectorToPortal(FSectorPortalGroup *portal, subsector_t *sub) override;
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static FDrawInfo *StartDrawInfo(GLSceneDrawer *drawer, FRenderViewpoint &parentvp);
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