- added a compatibility option to render all segs of a polyobject in the center's subsector and automatically set it for Hexen MAP36 and HEXDD MAP47.

SVN r2543 (trunk)
This commit is contained in:
Christoph Oelckers 2010-08-15 10:02:10 +00:00
parent a0d16bc99a
commit 66f6115c86
9 changed files with 55 additions and 6 deletions

View File

@ -118,6 +118,7 @@ static FCompatOption Options[] =
{ "spritesort", COMPATF_SPRITESORT, 0 },
{ "hitscan", COMPATF_HITSCAN, 0 },
{ "lightlevel", COMPATF_LIGHT, 0 },
{ "polyobj", COMPATF_POLYOBJ, 0 },
{ NULL, 0, 0 }
};
@ -266,6 +267,19 @@ void CheckCompatibility(MapData *map)
ib_compatflags = 0;
ii_compatparams = -1;
}
else if (Wads.GetLumpFile(map->lumpnum) == 1 && (gameinfo.flags & GI_COMPATPOLY1) && Wads.CheckLumpName(map->lumpnum, "MAP36"))
{
ii_compatflags = COMPATF_POLYOBJ;
ib_compatflags = 0;
ii_compatparams = -1;
}
else if (Wads.GetLumpFile(map->lumpnum) == 2 && (gameinfo.flags & GI_COMPATPOLY2) && Wads.CheckLumpName(map->lumpnum, "MAP47"))
{
ii_compatflags = COMPATF_POLYOBJ;
ib_compatflags = 0;
ii_compatparams = -1;
}
else
{
map->GetChecksum(md5.Bytes);

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@ -60,8 +60,8 @@ const IWADInfo IWADInfos[NUM_IWAD_TYPES] =
// banner text, autoname, fg color, bg color
{ "Final Doom: TNT - Evilution", "TNT", MAKERGB(168,0,0), MAKERGB(168,168,168), GAME_Doom, "mapinfo/tnt.txt", GI_MAPxx | GI_COMPATSHORTTEX | GI_COMPATSTAIRS },
{ "Final Doom: Plutonia Experiment", "Plutonia", MAKERGB(168,0,0), MAKERGB(168,168,168), GAME_Doom, "mapinfo/plutonia.txt", GI_MAPxx | GI_COMPATSHORTTEX },
{ "Hexen: Beyond Heretic", NULL, MAKERGB(240,240,240), MAKERGB(107,44,24), GAME_Hexen, "mapinfo/hexen.txt", GI_MAPxx },
{ "Hexen: Deathkings of the Dark Citadel", "HexenDK", MAKERGB(240,240,240), MAKERGB(139,68,9), GAME_Hexen, "mapinfo/hexen.txt", GI_MAPxx },
{ "Hexen: Beyond Heretic", NULL, MAKERGB(240,240,240), MAKERGB(107,44,24), GAME_Hexen, "mapinfo/hexen.txt", GI_MAPxx | GI_COMPATPOLY1 },
{ "Hexen: Deathkings of the Dark Citadel", "HexenDK", MAKERGB(240,240,240), MAKERGB(139,68,9), GAME_Hexen, "mapinfo/hexen.txt", GI_MAPxx | GI_COMPATPOLY1 | GI_COMPATPOLY2 },
{ "Hexen: Demo Version", "HexenDemo",MAKERGB(240,240,240), MAKERGB(107,44,24), GAME_Hexen, "mapinfo/hexen.txt", GI_MAPxx | GI_SHAREWARE },
{ "DOOM 2: Hell on Earth", "Doom2", MAKERGB(168,0,0), MAKERGB(168,168,168), GAME_Doom, "mapinfo/doom2.txt", GI_MAPxx | GI_COMPATSHORTTEX },
{ "Heretic Shareware", NULL, MAKERGB(252,252,0), MAKERGB(168,0,0), GAME_Heretic, "mapinfo/hereticsw.txt",GI_SHAREWARE },

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@ -104,6 +104,7 @@
#include "compatibility.h"
#include "m_joy.h"
#include "sc_man.h"
#include "po_man.h"
#include "resourcefiles/resourcefile.h"
EXTERN_CVAR(Bool, hud_althud)
@ -480,7 +481,12 @@ static int GetCompatibility(int mask)
CUSTOM_CVAR (Int, compatflags, 0, CVAR_ARCHIVE|CVAR_SERVERINFO)
{
int old = i_compatflags;
i_compatflags = GetCompatibility(self) | ii_compatflags;
if ((old ^i_compatflags) & COMPATF_POLYOBJ)
{
FPolyObj::ClearAllSubsectorLinks();
}
}
CUSTOM_CVAR(Int, compatmode, 0, CVAR_ARCHIVE|CVAR_NOINITCALL)
@ -559,6 +565,7 @@ CVAR (Flag, compat_noblockfriends,compatflags,COMPATF_NOBLOCKFRIENDS);
CVAR (Flag, compat_spritesort, compatflags,COMPATF_SPRITESORT);
CVAR (Flag, compat_hitscan, compatflags,COMPATF_HITSCAN);
CVAR (Flag, compat_light, compatflags,COMPATF_LIGHT);
CVAR (Flag, compat_polyobj, compatflags,COMPATF_POLYOBJ);
//==========================================================================
//

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@ -329,6 +329,7 @@ enum
COMPATF_SPRITESORT = 1 << 27, // Invert sprite sorting order for sprites of equal distance
COMPATF_HITSCAN = 1 << 28, // Hitscans use original blockmap anf hit check code.
COMPATF_LIGHT = 1 << 29, // Find neighboring light level like Doom
COMPATF_POLYOBJ = 1 << 30, // Draw polyobjects the old fashioned way
};
// Emulate old bugs for select maps. These are not exposed by a cvar

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@ -1404,6 +1404,7 @@ MapFlagHandlers[] =
{ "compat_noblockfriends", MITYPE_COMPATFLAG, COMPATF_NOBLOCKFRIENDS},
{ "compat_spritesort", MITYPE_COMPATFLAG, COMPATF_SPRITESORT},
{ "compat_light", MITYPE_COMPATFLAG, COMPATF_LIGHT},
{ "compat_polyobj", MITYPE_COMPATFLAG, COMPATF_POLYOBJ},
{ "cd_start_track", MITYPE_EATNEXT, 0, 0 },
{ "cd_end1_track", MITYPE_EATNEXT, 0, 0 },
{ "cd_end2_track", MITYPE_EATNEXT, 0, 0 },

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@ -43,7 +43,9 @@
#define GI_MENUHACK_EXTENDED 0x00000004 // (Heretic)
#define GI_TEASER2 0x00000008 // Alternate version of the Strife Teaser
#define GI_COMPATSHORTTEX 0x00000010 // always force COMPAT_SHORTTEX for IWAD maps.
#define GI_COMPATSTAIRS 0x00000010 // same for stairbuilding
#define GI_COMPATSTAIRS 0x00000020 // same for stairbuilding
#define GI_COMPATPOLY1 0x00000040 // Hexen's MAP36 needs old polyobject drawing
#define GI_COMPATPOLY2 0x00000080 // so does HEXDD's MAP47
#include "gametype.h"

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@ -1133,6 +1133,7 @@ static menuitem_t CompatibilityItems[] = {
{ bitflag, "Invert sprite sorting", {&compatflags}, {0}, {0}, {0}, {(value_t *)COMPATF_SPRITESORT} },
{ bitflag, "Use Doom code for hitscan checks", {&compatflags}, {0}, {0}, {0}, {(value_t *)COMPATF_HITSCAN} },
{ bitflag, "Cripple sound for silent BFG trick", {&compatflags}, {0}, {0}, {0}, {(value_t *)COMPATF_MAGICSILENCE} },
{ bitflag, "Draw polyobjects like Hexen", {&compatflags}, {0}, {0}, {0}, {(value_t *)COMPATF_POLYOBJ} },
{ discrete, "Interpolate monster movement", {&nomonsterinterpolation}, {2.0}, {0.0}, {0.0}, {NoYes} },
};

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@ -1752,8 +1752,8 @@ static void TranslateToStartSpot (int tag, int originX, int originY)
po->OriginalPts[i].y = po->Vertices[i]->y - po->StartSpot.y;
}
po->CalcCenter();
// subsector assignment no longer done here.
// Polyobjects will be sorted into the subsectors each frame before rendering them.
// For compatibility purposes
po->CenterSubsector = R_PointInSubsector(po->CenterSpot.x, po->CenterSpot.y);
}
//==========================================================================
@ -2193,7 +2193,29 @@ void FPolyObj::CreateSubsectorLinks()
seg->v2 = side->V2();
seg->wall = side;
}
SplitPoly(node, nodes + numnodes - 1, dummybbox);
if (!(i_compatflags & COMPATF_POLYOBJ))
{
SplitPoly(node, nodes + numnodes - 1, dummybbox);
}
else
{
subsector_t *sub = CenterSubsector;
// Link node to subsector
node->pnext = sub->polys;
if (node->pnext != NULL)
{
assert(node->pnext->state == 1337);
node->pnext->pprev = node;
}
node->pprev = NULL;
sub->polys = node;
// link node to polyobject
node->snext = node->poly->subsectorlinks;
node->poly->subsectorlinks = node;
node->subsector = sub;
}
}
//==========================================================================

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@ -53,6 +53,7 @@ struct FPolyObj
FPolyVertex StartSpot;
FPolyVertex CenterSpot;
FBoundingBox Bounds; // Bounds in map coordinates
subsector_t *CenterSubsector;
angle_t angle;
int tag; // reference tag assigned in HereticEd