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https://github.com/ZDoom/gzdoom-gles.git
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- added a compatibility option to render all segs of a polyobject in the center's subsector and automatically set it for Hexen MAP36 and HEXDD MAP47.
SVN r2543 (trunk)
This commit is contained in:
parent
a0d16bc99a
commit
66f6115c86
9 changed files with 55 additions and 6 deletions
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@ -118,6 +118,7 @@ static FCompatOption Options[] =
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{ "spritesort", COMPATF_SPRITESORT, 0 },
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{ "hitscan", COMPATF_HITSCAN, 0 },
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{ "lightlevel", COMPATF_LIGHT, 0 },
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{ "polyobj", COMPATF_POLYOBJ, 0 },
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{ NULL, 0, 0 }
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};
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@ -266,6 +267,19 @@ void CheckCompatibility(MapData *map)
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ib_compatflags = 0;
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ii_compatparams = -1;
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}
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else if (Wads.GetLumpFile(map->lumpnum) == 1 && (gameinfo.flags & GI_COMPATPOLY1) && Wads.CheckLumpName(map->lumpnum, "MAP36"))
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{
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ii_compatflags = COMPATF_POLYOBJ;
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ib_compatflags = 0;
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ii_compatparams = -1;
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}
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else if (Wads.GetLumpFile(map->lumpnum) == 2 && (gameinfo.flags & GI_COMPATPOLY2) && Wads.CheckLumpName(map->lumpnum, "MAP47"))
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{
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ii_compatflags = COMPATF_POLYOBJ;
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ib_compatflags = 0;
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ii_compatparams = -1;
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}
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else
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{
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map->GetChecksum(md5.Bytes);
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@ -60,8 +60,8 @@ const IWADInfo IWADInfos[NUM_IWAD_TYPES] =
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// banner text, autoname, fg color, bg color
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{ "Final Doom: TNT - Evilution", "TNT", MAKERGB(168,0,0), MAKERGB(168,168,168), GAME_Doom, "mapinfo/tnt.txt", GI_MAPxx | GI_COMPATSHORTTEX | GI_COMPATSTAIRS },
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{ "Final Doom: Plutonia Experiment", "Plutonia", MAKERGB(168,0,0), MAKERGB(168,168,168), GAME_Doom, "mapinfo/plutonia.txt", GI_MAPxx | GI_COMPATSHORTTEX },
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{ "Hexen: Beyond Heretic", NULL, MAKERGB(240,240,240), MAKERGB(107,44,24), GAME_Hexen, "mapinfo/hexen.txt", GI_MAPxx },
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{ "Hexen: Deathkings of the Dark Citadel", "HexenDK", MAKERGB(240,240,240), MAKERGB(139,68,9), GAME_Hexen, "mapinfo/hexen.txt", GI_MAPxx },
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{ "Hexen: Beyond Heretic", NULL, MAKERGB(240,240,240), MAKERGB(107,44,24), GAME_Hexen, "mapinfo/hexen.txt", GI_MAPxx | GI_COMPATPOLY1 },
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{ "Hexen: Deathkings of the Dark Citadel", "HexenDK", MAKERGB(240,240,240), MAKERGB(139,68,9), GAME_Hexen, "mapinfo/hexen.txt", GI_MAPxx | GI_COMPATPOLY1 | GI_COMPATPOLY2 },
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{ "Hexen: Demo Version", "HexenDemo",MAKERGB(240,240,240), MAKERGB(107,44,24), GAME_Hexen, "mapinfo/hexen.txt", GI_MAPxx | GI_SHAREWARE },
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{ "DOOM 2: Hell on Earth", "Doom2", MAKERGB(168,0,0), MAKERGB(168,168,168), GAME_Doom, "mapinfo/doom2.txt", GI_MAPxx | GI_COMPATSHORTTEX },
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{ "Heretic Shareware", NULL, MAKERGB(252,252,0), MAKERGB(168,0,0), GAME_Heretic, "mapinfo/hereticsw.txt",GI_SHAREWARE },
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@ -104,6 +104,7 @@
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#include "compatibility.h"
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#include "m_joy.h"
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#include "sc_man.h"
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#include "po_man.h"
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#include "resourcefiles/resourcefile.h"
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EXTERN_CVAR(Bool, hud_althud)
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@ -480,7 +481,12 @@ static int GetCompatibility(int mask)
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CUSTOM_CVAR (Int, compatflags, 0, CVAR_ARCHIVE|CVAR_SERVERINFO)
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{
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int old = i_compatflags;
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i_compatflags = GetCompatibility(self) | ii_compatflags;
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if ((old ^i_compatflags) & COMPATF_POLYOBJ)
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{
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FPolyObj::ClearAllSubsectorLinks();
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}
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}
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CUSTOM_CVAR(Int, compatmode, 0, CVAR_ARCHIVE|CVAR_NOINITCALL)
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@ -559,6 +565,7 @@ CVAR (Flag, compat_noblockfriends,compatflags,COMPATF_NOBLOCKFRIENDS);
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CVAR (Flag, compat_spritesort, compatflags,COMPATF_SPRITESORT);
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CVAR (Flag, compat_hitscan, compatflags,COMPATF_HITSCAN);
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CVAR (Flag, compat_light, compatflags,COMPATF_LIGHT);
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CVAR (Flag, compat_polyobj, compatflags,COMPATF_POLYOBJ);
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//==========================================================================
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//
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@ -329,6 +329,7 @@ enum
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COMPATF_SPRITESORT = 1 << 27, // Invert sprite sorting order for sprites of equal distance
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COMPATF_HITSCAN = 1 << 28, // Hitscans use original blockmap anf hit check code.
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COMPATF_LIGHT = 1 << 29, // Find neighboring light level like Doom
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COMPATF_POLYOBJ = 1 << 30, // Draw polyobjects the old fashioned way
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};
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// Emulate old bugs for select maps. These are not exposed by a cvar
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@ -1404,6 +1404,7 @@ MapFlagHandlers[] =
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{ "compat_noblockfriends", MITYPE_COMPATFLAG, COMPATF_NOBLOCKFRIENDS},
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{ "compat_spritesort", MITYPE_COMPATFLAG, COMPATF_SPRITESORT},
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{ "compat_light", MITYPE_COMPATFLAG, COMPATF_LIGHT},
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{ "compat_polyobj", MITYPE_COMPATFLAG, COMPATF_POLYOBJ},
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{ "cd_start_track", MITYPE_EATNEXT, 0, 0 },
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{ "cd_end1_track", MITYPE_EATNEXT, 0, 0 },
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{ "cd_end2_track", MITYPE_EATNEXT, 0, 0 },
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4
src/gi.h
4
src/gi.h
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@ -43,7 +43,9 @@
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#define GI_MENUHACK_EXTENDED 0x00000004 // (Heretic)
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#define GI_TEASER2 0x00000008 // Alternate version of the Strife Teaser
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#define GI_COMPATSHORTTEX 0x00000010 // always force COMPAT_SHORTTEX for IWAD maps.
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#define GI_COMPATSTAIRS 0x00000010 // same for stairbuilding
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#define GI_COMPATSTAIRS 0x00000020 // same for stairbuilding
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#define GI_COMPATPOLY1 0x00000040 // Hexen's MAP36 needs old polyobject drawing
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#define GI_COMPATPOLY2 0x00000080 // so does HEXDD's MAP47
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#include "gametype.h"
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@ -1133,6 +1133,7 @@ static menuitem_t CompatibilityItems[] = {
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{ bitflag, "Invert sprite sorting", {&compatflags}, {0}, {0}, {0}, {(value_t *)COMPATF_SPRITESORT} },
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{ bitflag, "Use Doom code for hitscan checks", {&compatflags}, {0}, {0}, {0}, {(value_t *)COMPATF_HITSCAN} },
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{ bitflag, "Cripple sound for silent BFG trick", {&compatflags}, {0}, {0}, {0}, {(value_t *)COMPATF_MAGICSILENCE} },
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{ bitflag, "Draw polyobjects like Hexen", {&compatflags}, {0}, {0}, {0}, {(value_t *)COMPATF_POLYOBJ} },
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{ discrete, "Interpolate monster movement", {&nomonsterinterpolation}, {2.0}, {0.0}, {0.0}, {NoYes} },
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};
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@ -1752,8 +1752,8 @@ static void TranslateToStartSpot (int tag, int originX, int originY)
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po->OriginalPts[i].y = po->Vertices[i]->y - po->StartSpot.y;
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}
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po->CalcCenter();
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// subsector assignment no longer done here.
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// Polyobjects will be sorted into the subsectors each frame before rendering them.
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// For compatibility purposes
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po->CenterSubsector = R_PointInSubsector(po->CenterSpot.x, po->CenterSpot.y);
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}
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//==========================================================================
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@ -2193,7 +2193,29 @@ void FPolyObj::CreateSubsectorLinks()
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seg->v2 = side->V2();
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seg->wall = side;
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}
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SplitPoly(node, nodes + numnodes - 1, dummybbox);
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if (!(i_compatflags & COMPATF_POLYOBJ))
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{
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SplitPoly(node, nodes + numnodes - 1, dummybbox);
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}
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else
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{
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subsector_t *sub = CenterSubsector;
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// Link node to subsector
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node->pnext = sub->polys;
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if (node->pnext != NULL)
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{
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assert(node->pnext->state == 1337);
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node->pnext->pprev = node;
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}
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node->pprev = NULL;
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sub->polys = node;
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// link node to polyobject
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node->snext = node->poly->subsectorlinks;
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node->poly->subsectorlinks = node;
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node->subsector = sub;
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}
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}
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//==========================================================================
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@ -53,6 +53,7 @@ struct FPolyObj
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FPolyVertex StartSpot;
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FPolyVertex CenterSpot;
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FBoundingBox Bounds; // Bounds in map coordinates
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subsector_t *CenterSubsector;
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angle_t angle;
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int tag; // reference tag assigned in HereticEd
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