mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-10 23:01:59 +00:00
- cleanup and fixes in console code
* consolidated C_MidPrint and C_MidPrintBold. * removed some unused code from the console buffer. * handle console output of centered messages to ensure they get written to the log file and to stdout. * replaced the non-standard bar strings with simple '-'s. These were making things needlessly complicated when redirecting console output and the new font does not have the characters anyway. * removed some old code from a time when during console drawing new network events could come and have more text printed. This can not happen anymore with how 2D elements are being handled now so all this code was redundant.
This commit is contained in:
parent
714c656753
commit
669b13ab8a
11 changed files with 73 additions and 283 deletions
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@ -131,8 +131,6 @@ static GameAtExit *ExitCmdList;
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EXTERN_CVAR (Bool, show_messages)
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static bool ConsoleDrawing;
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// Buffer for AddToConsole()
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static char *work = NULL;
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static int worklen = 0;
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@ -586,49 +584,6 @@ CUSTOM_CVAR (Int, msgmidcolor2, 4, CVAR_ARCHIVE)
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setmsgcolor (PRINTLEVELS+1, self);
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}
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struct TextQueue
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{
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TextQueue (bool notify, int printlevel, const char *text)
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: Next(NULL), bNotify(notify), PrintLevel(printlevel), Text(text)
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{
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}
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TextQueue *Next;
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bool bNotify;
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int PrintLevel;
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FString Text;
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};
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TextQueue *EnqueuedText, **EnqueuedTextTail = &EnqueuedText;
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void EnqueueConsoleText (bool notify, int printlevel, const char *text)
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{
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TextQueue *queued = new TextQueue (notify, printlevel, text);
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*EnqueuedTextTail = queued;
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EnqueuedTextTail = &queued->Next;
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}
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void DequeueConsoleText ()
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{
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TextQueue *queued = EnqueuedText;
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while (queued != NULL)
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{
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TextQueue *next = queued->Next;
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if (queued->bNotify)
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{
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NotifyStrings.AddString(queued->PrintLevel, queued->Text);
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}
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else
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{
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AddToConsole (queued->PrintLevel, queued->Text);
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}
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delete queued;
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queued = next;
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}
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EnqueuedText = NULL;
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EnqueuedTextTail = &EnqueuedText;
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}
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EColorRange C_GetDefaultFontColor()
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{
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// Ideally this should analyze the SmallFont and pick a matching color.
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@ -827,12 +782,6 @@ void FNotifyBuffer::AddString(int printlevel, FString source)
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con_notifylines == 0)
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return;
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if (ConsoleDrawing)
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{
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EnqueueConsoleText (true, printlevel, source);
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return;
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}
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width = DisplayWidth / active_con_scaletext(con_consolefont);
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FFont *font = *con_consolefont ? NewConsoleFont : SmallFont;
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@ -888,11 +837,51 @@ void FNotifyBuffer::AddString(int printlevel, FString source)
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void AddToConsole (int printlevel, const char *text)
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{
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conbuffer->AddText(printlevel, MakeUTF8(text), Logfile);
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conbuffer->AddText(printlevel, MakeUTF8(text));
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}
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int PrintString (int printlevel, const char *outline)
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//==========================================================================
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//
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//
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//
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//==========================================================================
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void WriteLineToLog(FILE *LogFile, const char *outline)
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{
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// Strip out any color escape sequences before writing to the log file
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TArray<char> copy(strlen(outline) + 1);
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const char * srcp = outline;
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char * dstp = copy.Data();
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while (*srcp != 0)
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{
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if (*srcp != TEXTCOLOR_ESCAPE)
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{
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*dstp++ = *srcp++;
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}
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else if (srcp[1] == '[')
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{
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srcp += 2;
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while (*srcp != ']' && *srcp != 0) srcp++;
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if (*srcp == ']') srcp++;
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}
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else
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{
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if (srcp[1] != 0) srcp += 2;
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else break;
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}
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}
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*dstp = 0;
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fputs(copy.Data(), LogFile);
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fflush(LogFile);
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}
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int PrintString (int iprintlevel, const char *outline)
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{
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int printlevel = iprintlevel & PRINT_TYPES;
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if (printlevel < msglevel || *outline == '\0')
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{
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return 0;
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@ -907,16 +896,15 @@ int PrintString (int printlevel, const char *outline)
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{
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I_PrintStr(outline);
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conbuffer->AddText(printlevel, outline, Logfile);
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if (vidactive && screen && SmallFont)
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conbuffer->AddText(printlevel, outline);
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if (vidactive && screen && SmallFont && !(iprintlevel & PRINT_NONOTIFY))
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{
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NotifyStrings.AddString(printlevel, outline);
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}
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}
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else if (Logfile != nullptr)
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if (Logfile != nullptr && !(iprintlevel & PRINT_NOLOG))
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{
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fputs(outline, Logfile);
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fflush(Logfile);
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WriteLineToLog(Logfile, outline);
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}
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return count;
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}
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@ -1220,8 +1208,6 @@ void C_DrawConsole ()
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int bottomline = ConBottom / textScale - CurrentConsoleFont->GetHeight()*2 - 4;
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ConsoleDrawing = true;
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for(FBrokenLines *p = printline; p >= blines && lines > 0; p--, lines--)
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{
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if (textScale == 1)
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@ -1237,8 +1223,6 @@ void C_DrawConsole ()
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}
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}
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ConsoleDrawing = false;
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if (ConBottom >= 20)
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{
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if (gamestate != GS_STARTUP)
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@ -1758,27 +1742,19 @@ CCMD (echo)
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/* Printing in the middle of the screen */
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CVAR (Float, con_midtime, 3.f, CVAR_ARCHIVE)
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CVAR(Float, con_midtime, 3.f, CVAR_ARCHIVE)
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static const char bar1[] = TEXTCOLOR_RED "\n\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36"
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"\36\36\36\36\36\36\36\36\36\36\36\36\37" TEXTCOLOR_TAN "\n";
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static const char bar2[] = TEXTCOLOR_RED "\n\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36"
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"\36\36\36\36\36\36\36\36\36\36\36\36\37" TEXTCOLOR_GREEN "\n";
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static const char bar3[] = TEXTCOLOR_RED "\n\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36"
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"\36\36\36\36\36\36\36\36\36\36\36\36\37" TEXTCOLOR_NORMAL "\n";
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const char *console_bar = "----------------------------------------";
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void C_MidPrint (FFont *font, const char *msg)
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void C_MidPrint (FFont *font, const char *msg, bool bold)
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{
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if (StatusBar == NULL || screen == NULL)
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if (StatusBar == nullptr || screen == nullptr)
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return;
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if (msg != NULL)
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if (msg != nullptr)
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{
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AddToConsole (-1, bar1);
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AddToConsole (-1, msg);
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AddToConsole (-1, bar3);
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auto color = (EColorRange)PrintColors[PRINTLEVELS];
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auto color = (EColorRange)PrintColors[bold? PRINTLEVELS+1 : PRINTLEVELS];
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Printf(PRINT_NONOTIFY, TEXTCOLOR_ESCAPESTR "%c%s\n%s\n%s\n", color, console_bar, msg, console_bar);
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bool altscale = false;
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if (font == nullptr)
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@ -1797,32 +1773,6 @@ void C_MidPrint (FFont *font, const char *msg)
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}
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}
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void C_MidPrintBold (FFont *font, const char *msg)
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{
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if (msg)
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{
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AddToConsole (-1, bar2);
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AddToConsole (-1, msg);
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AddToConsole (-1, bar3);
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auto color = (EColorRange)PrintColors[PRINTLEVELS+1];
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bool altscale = false;
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if (font == nullptr)
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{
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altscale = con_midconsolefont;
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font = altscale ? NewConsoleFont : SmallFont;
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if (altscale && color == CR_UNTRANSLATED) color = C_GetDefaultFontColor();
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}
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StatusBar->AttachMessage (Create<DHUDMessage> (font, msg, 1.5f, 0.375f, 0, 0,
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color, con_midtime, altscale), MAKE_ID('C','N','T','R'));
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}
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else
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{
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StatusBar->DetachMessage (MAKE_ID('C','N','T','R'));
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}
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}
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DEFINE_ACTION_FUNCTION(_Console, MidPrint)
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{
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PARAM_PROLOGUE;
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@ -1831,8 +1781,7 @@ DEFINE_ACTION_FUNCTION(_Console, MidPrint)
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PARAM_BOOL(bold);
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const char *txt = text[0] == '$'? GStrings(&text[1]) : text.GetChars();
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if (!bold) C_MidPrint(fnt, txt);
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else C_MidPrintBold(fnt, txt);
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C_MidPrint(fnt, txt, bold);
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return 0;
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}
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@ -78,8 +78,7 @@ void C_AdjustBottom (void);
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void C_FlushDisplay (void);
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class FFont;
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void C_MidPrint (FFont *font, const char *message);
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void C_MidPrintBold (FFont *font, const char *message);
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void C_MidPrint (FFont *font, const char *message, bool bold = false);
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bool C_Responder (event_t *ev);
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@ -87,4 +86,6 @@ void C_AddTabCommand (const char *name);
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void C_RemoveTabCommand (const char *name);
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void C_ClearTabCommands(); // Removes all tab commands
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extern const char *console_bar;
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#endif
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@ -55,33 +55,6 @@ FConsoleBuffer::FConsoleBuffer()
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mBrokenStart.Push(0);
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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FConsoleBuffer::~FConsoleBuffer()
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{
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FreeBrokenText();
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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void FConsoleBuffer::FreeBrokenText(unsigned start, unsigned end)
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{
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if (end > m_BrokenConsoleText.Size()) end = m_BrokenConsoleText.Size();
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for (unsigned i = start; i < end; i++)
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{
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m_BrokenConsoleText[i].Clear();
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m_BrokenConsoleText[i].ShrinkToFit();
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}
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}
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//==========================================================================
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//
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// Adds a new line of text to the console
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@ -95,7 +68,7 @@ void FConsoleBuffer::FreeBrokenText(unsigned start, unsigned end)
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//
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//==========================================================================
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void FConsoleBuffer::AddText(int printlevel, const char *text, FILE *logfile)
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void FConsoleBuffer::AddText(int printlevel, const char *text)
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{
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FString build = TEXTCOLOR_TAN;
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@ -135,117 +108,9 @@ void FConsoleBuffer::AddText(int printlevel, const char *text, FILE *logfile)
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mAddType = APPENDLINE;
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}
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// don't bother about linefeeds etc. inside the text, we'll let the formatter sort this out later.
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// don't bother with linefeeds etc. inside the text, we'll let the formatter sort this out later.
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build.AppendCStrPart(text, textsize);
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mConsoleText.Push(build);
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if (logfile != NULL) WriteLineToLog(logfile, text);
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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void FConsoleBuffer::WriteLineToLog(FILE *LogFile, const char *outline)
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{
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// Strip out any color escape sequences before writing to the log file
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TArray<char> copy(strlen(outline)+1);
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const char * srcp = outline;
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char * dstp = copy.Data();
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while (*srcp != 0)
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{
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if (*srcp != TEXTCOLOR_ESCAPE)
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{
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switch (*srcp)
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{
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case '\35':
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*dstp++ = '<';
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break;
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case '\36':
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*dstp++ = '-';
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break;
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case '\37':
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*dstp++ = '>';
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break;
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default:
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*dstp++=*srcp;
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break;
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}
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srcp++;
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}
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else if (srcp[1] == '[')
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{
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srcp+=2;
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while (*srcp != ']' && *srcp != 0) srcp++;
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if (*srcp == ']') srcp++;
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}
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else
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{
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if (srcp[1]!=0) srcp+=2;
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else break;
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}
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}
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*dstp=0;
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fputs (copy.Data(), LogFile);
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fflush (LogFile);
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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void FConsoleBuffer::WriteContentToLog(FILE *LogFile)
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{
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if (LogFile != NULL)
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{
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for (unsigned i = 0; i < mConsoleText.Size(); i++)
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{
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WriteLineToLog(LogFile, mConsoleText[i]);
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}
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}
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}
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//==========================================================================
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//
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// ensures that the following text is not appended to the current line.
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//
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//==========================================================================
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void FConsoleBuffer::Linefeed(FILE *Logfile)
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{
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if (mAddType != NEWLINE && Logfile != NULL) fputc('\n', Logfile);
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mAddType = NEWLINE;
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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static const char bar1[] = TEXTCOLOR_RED "\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36"
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"\36\36\36\36\36\36\36\36\36\36\36\36\37" TEXTCOLOR_TAN "\n";
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static const char bar2[] = TEXTCOLOR_RED "\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36"
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"\36\36\36\36\36\36\36\36\36\36\36\36\37" TEXTCOLOR_GREEN "\n";
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static const char bar3[] = TEXTCOLOR_RED "\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36"
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"\36\36\36\36\36\36\36\36\36\36\36\36\37" TEXTCOLOR_NORMAL "\n";
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void FConsoleBuffer::AddMidText(const char *string, bool bold, FILE *Logfile)
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{
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Linefeed(Logfile);
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AddText (-1, bold? bar2 : bar1, Logfile);
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AddText (-1, string, Logfile);
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Linefeed(Logfile);
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AddText(-1, bar3, Logfile);
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}
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//==========================================================================
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@ -258,7 +123,6 @@ void FConsoleBuffer::FormatText(FFont *formatfont, int displaywidth)
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{
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if (formatfont != mLastFont || displaywidth != mLastDisplayWidth || mBufferWasCleared)
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{
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FreeBrokenText();
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m_BrokenConsoleText.Clear();
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mBrokenStart.Clear();
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mBrokenStart.Push(0);
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@ -61,19 +61,12 @@ class FConsoleBuffer
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int mLastDisplayWidth;
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bool mLastLineNeedsUpdate;
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void WriteLineToLog(FILE *LogFile, const char *outline);
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void FreeBrokenText(unsigned int start = 0, unsigned int end = INT_MAX);
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void Linefeed(FILE *Logfile);
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public:
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FConsoleBuffer();
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~FConsoleBuffer();
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void AddText(int printlevel, const char *string, FILE *logfile = NULL);
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void AddMidText(const char *string, bool bold, FILE *logfile);
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void AddText(int printlevel, const char *string);
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void FormatText(FFont *formatfont, int displaywidth);
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void ResizeBuffer(unsigned newsize);
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void WriteContentToLog(FILE *logfile);
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void Clear()
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{
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mBufferWasCleared = true;
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@ -89,7 +89,10 @@ enum
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PRINT_CHAT, // chat messages
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PRINT_TEAMCHAT, // chat messages from a teammate
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PRINT_LOG, // only to logfile
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PRINT_BOLD = 200 // What Printf_Bold used
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PRINT_BOLD = 200, // What Printf_Bold used
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PRINT_TYPES = 1023, // Bitmask.
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PRINT_NONOTIFY = 1024, // Flag - do not add to notify buffer
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PRINT_NOLOG = 2048, // Flag - do not print to log file
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};
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enum
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@ -1062,12 +1062,8 @@ void FLevelLocals::DoLoadLevel(const FString &nextmapname, int position, bool au
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if (isPrimaryLevel())
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{
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FString mapname = nextmapname;
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mapname.ToLower();
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Printf(
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"\n\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36"
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"\36\36\36\36\36\36\36\36\36\36\36\36\37\n\n"
|
||||
TEXTCOLOR_BOLD "%s - %s\n\n",
|
||||
mapname.GetChars(), LevelName.GetChars());
|
||||
mapname.ToUpper();
|
||||
Printf("\n%s\n\n" TEXTCOLOR_BOLD "%s - %s\n\n", console_bar, mapname.GetChars(), LevelName.GetChars());
|
||||
}
|
||||
|
||||
// Set the sky map.
|
||||
|
|
|
@ -44,6 +44,7 @@ struct FBrokenLines
|
|||
};
|
||||
|
||||
#define TEXTCOLOR_ESCAPE '\034'
|
||||
#define TEXTCOLOR_ESCAPESTR "\034"
|
||||
|
||||
#define TEXTCOLOR_BRICK "\034A"
|
||||
#define TEXTCOLOR_TAN "\034B"
|
||||
|
|
|
@ -536,8 +536,6 @@
|
|||
|
||||
|
||||
|
||||
extern FILE *Logfile;
|
||||
|
||||
FRandom pr_acs ("ACS");
|
||||
|
||||
// I imagine this much stack space is probably overkill, but it could
|
||||
|
@ -8614,10 +8612,7 @@ scriptwait:
|
|||
if (pcd == PCD_ENDPRINTBOLD || screen == NULL ||
|
||||
screen->CheckLocalView())
|
||||
{
|
||||
if (pcd == PCD_ENDPRINTBOLD && (gameinfo.correctprintbold || (Level->flags2 & LEVEL2_HEXENHACK)))
|
||||
C_MidPrintBold(activefont, work);
|
||||
else
|
||||
C_MidPrint (activefont, work);
|
||||
C_MidPrint (activefont, work, pcd == PCD_ENDPRINTBOLD && (gameinfo.correctprintbold || (Level->flags2 & LEVEL2_HEXENHACK)));
|
||||
}
|
||||
STRINGBUILDER_FINISH(work);
|
||||
}
|
||||
|
@ -8720,17 +8715,8 @@ scriptwait:
|
|||
(type & HUDMSG_LAYER_MASK) >> HUDMSG_LAYER_SHIFT);
|
||||
if (type & HUDMSG_LOG)
|
||||
{
|
||||
static const char bar[] = TEXTCOLOR_ORANGE "\n\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36"
|
||||
"\36\36\36\36\36\36\36\36\36\36\36\36\37" TEXTCOLOR_NORMAL "\n";
|
||||
char consolecolor[3];
|
||||
|
||||
consolecolor[0] = '\x1c';
|
||||
consolecolor[1] = color >= CR_BRICK && color <= CR_YELLOW ? color + 'A' : '-';
|
||||
consolecolor[2] = '\0';
|
||||
AddToConsole (-1, bar);
|
||||
AddToConsole (-1, consolecolor);
|
||||
AddToConsole (-1, work);
|
||||
AddToConsole (-1, bar);
|
||||
int consolecolor = color >= CR_BRICK && color <= CR_YELLOW ? color + 'A' : '-';
|
||||
Printf(PRINT_NONOTIFY, "\n" TEXTCOLOR_ESCAPESTR "%c%s\n%s\n%s\n", consolecolor, console_bar, work, console_bar);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1341,7 +1341,7 @@ DEFINE_ACTION_FUNCTION(AActor, A_PrintBold)
|
|||
con_midtime = float(time);
|
||||
}
|
||||
FString formatted = strbin1(text);
|
||||
C_MidPrintBold(font, formatted.GetChars());
|
||||
C_MidPrint(font, formatted.GetChars(), true);
|
||||
con_midtime = saved;
|
||||
return 0;
|
||||
}
|
||||
|
|
|
@ -695,8 +695,7 @@ static void TerminalResponse (const char *str)
|
|||
|
||||
if (StatusBar != NULL)
|
||||
{
|
||||
AddToConsole(-1, str);
|
||||
AddToConsole(-1, "\n");
|
||||
Printf(PRINT_NONOTIFY, "%s\n", str);
|
||||
// The message is positioned a bit above the menu choices, because
|
||||
// merchants can tell you something like this but continue to show
|
||||
// their dialogue screen. I think most other conversations use this
|
||||
|
|
|
@ -426,9 +426,7 @@ void player_t::SetLogText (const char *text)
|
|||
if (mo && mo->CheckLocalView())
|
||||
{
|
||||
// Print log text to console
|
||||
AddToConsole(-1, TEXTCOLOR_GOLD);
|
||||
AddToConsole(-1, LogText[0] == '$'? GStrings(text+1) : text );
|
||||
AddToConsole(-1, "\n");
|
||||
Printf(PRINT_NONOTIFY, TEXTCOLOR_GOLD, "%s\n", LogText[0] == '$' ? GStrings(text + 1) : text);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue