mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-24 21:21:04 +00:00
Scriptified remaining compatibility entries
This commit is contained in:
parent
6480946d40
commit
6631f208b1
3 changed files with 62 additions and 52 deletions
|
@ -856,6 +856,25 @@ DEFINE_ACTION_FUNCTION(DLevelCompatibility, SetVertex)
|
|||
return 0;
|
||||
}
|
||||
|
||||
DEFINE_ACTION_FUNCTION(DLevelCompatibility, SetLineSectorRef)
|
||||
{
|
||||
PARAM_PROLOGUE;
|
||||
PARAM_UINT(lineidx);
|
||||
PARAM_UINT(sideidx);
|
||||
PARAM_UINT(sectoridx);
|
||||
|
||||
if ( sideidx < 2
|
||||
&& lineidx < level.lines.Size()
|
||||
&& sectoridx < level.sectors.Size())
|
||||
{
|
||||
if (side_t *side = level.lines[lineidx].sidedef[sideidx])
|
||||
{
|
||||
side->sector = &level.sectors[sectoridx];
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
|
|
|
@ -244,6 +244,11 @@ DC96228097DD004C40CCB1DB14A91EAA // unloved.pk3:unlovedmaps.wad map05
|
|||
clipmidtex
|
||||
}
|
||||
|
||||
6DC9F6CCEAE7A91AEC48EBE506F22BC4 // void.wad MAP01
|
||||
{
|
||||
setslopeoverflow
|
||||
polyobj
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
@ -260,53 +265,3 @@ DC96228097DD004C40CCB1DB14A91EAA // unloved.pk3:unlovedmaps.wad map05
|
|||
setsectortag 910 32002
|
||||
setlinespecial 2410 Sector_Set3DFloor 32002 4 1 0 0
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
FCCA97FC851F6473EAA069F74247B317 // pg-raw.wad map31
|
||||
{
|
||||
setlinesectorref 331 front 74
|
||||
setlinesectorref 326 front 74
|
||||
setlinesectorref 497 front 74
|
||||
setlinesectorref 474 front 74
|
||||
setlinesectorref 471 front 74
|
||||
setlinesectorref 327 front 74
|
||||
setlinesectorref 328 front 74
|
||||
setlinesectorref 329 front 74
|
||||
setsectortag 74 4
|
||||
setlinespecial 357 Transfer_Heights 4 2 0 0 0
|
||||
}
|
||||
|
||||
6DC9F6CCEAE7A91AEC48EBE506F22BC4 // void.wad MAP01
|
||||
{
|
||||
// Slightly squash the pillars in the starting room with "stimpacks"
|
||||
// floating on them so that they can be obtained.
|
||||
setsectoroffset 62 floor -8
|
||||
setwallyscale 286 front bot 1.090909
|
||||
setwallyscale 287 front bot 1.090909
|
||||
setwallyscale 288 front bot 1.090909
|
||||
setwallyscale 289 front bot 1.090909
|
||||
|
||||
setsectoroffset 63 floor -8
|
||||
setwallyscale 290 front bot 1.090909
|
||||
setwallyscale 291 front bot 1.090909
|
||||
setwallyscale 292 front bot 1.090909
|
||||
setwallyscale 293 front bot 1.090909
|
||||
|
||||
setsectoroffset 118 floor -8
|
||||
setwallyscale 710 front bot 1.090909
|
||||
setwallyscale 711 front bot 1.090909
|
||||
setwallyscale 712 front bot 1.090909
|
||||
setwallyscale 713 front bot 1.090909
|
||||
|
||||
setsectoroffset 119 floor -8
|
||||
setwallyscale 714 front bot 1.090909
|
||||
setwallyscale 715 front bot 1.090909
|
||||
setwallyscale 716 front bot 1.090909
|
||||
setwallyscale 717 front bot 1.090909
|
||||
|
||||
setslopeoverflow
|
||||
polyobj
|
||||
}
|
||||
|
|
|
@ -440,7 +440,7 @@ class LevelCompatibility play
|
|||
OffsetSectorPlane(284, Sector.floor, -8);
|
||||
OffsetSectorPlane(284, Sector.ceiling, -8);
|
||||
// Missing textures
|
||||
SetWallTexture(490, Line.back, Side.bottom, "GRSTNPB");
|
||||
SetWallTexture(490, Line.back, Side.bottom, "GRSTNPB");
|
||||
TextureID woodwl = TexMan.CheckForTexture("WOODWL", TexMan.Type_Wall);
|
||||
SetWallTextureID( 722, Line.front, Side.bottom, woodwl);
|
||||
SetWallTextureID( 911, Line.front, Side.bottom, woodwl);
|
||||
|
@ -528,7 +528,7 @@ class LevelCompatibility play
|
|||
case '9D50EBE17CEC78938C7A668DB0768611': // Strain map07
|
||||
{
|
||||
// Make the exit accessible
|
||||
SetLineFlags(1021, 0, 1);
|
||||
SetLineFlags(1021, 0, Line.ML_BLOCKING);
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -543,6 +543,36 @@ class LevelCompatibility play
|
|||
SetThingZ(404, 168);
|
||||
break;
|
||||
}
|
||||
|
||||
case '6DC9F6CCEAE7A91AEC48EBE506F22BC4': // void.wad MAP01
|
||||
{
|
||||
// Slightly squash the pillars in the starting room with "stimpacks"
|
||||
// floating on them so that they can be obtained.
|
||||
OffsetSectorPlane( 62, Sector.floor, -8);
|
||||
OffsetSectorPlane( 63, Sector.floor, -8);
|
||||
OffsetSectorPlane(118, Sector.floor, -8);
|
||||
OffsetSectorPlane(119, Sector.floor, -8);
|
||||
for (int i = 0; i < 8; ++i)
|
||||
{
|
||||
SetWallYScale(286 + i, Line.front, Side.bottom, 1.090909);
|
||||
SetWallYScale(710 + i, Line.front, Side.bottom, 1.090909);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case 'FCCA97FC851F6473EAA069F74247B317': // pg-raw.wad map31
|
||||
{
|
||||
SetLineSectorRef(331, Line.front, 74);
|
||||
SetLineSectorRef(326, Line.front, 74);
|
||||
SetLineSectorRef(497, Line.front, 74);
|
||||
SetLineSectorRef(474, Line.front, 74);
|
||||
SetLineSectorRef(471, Line.front, 74);
|
||||
SetLineSectorRef(327, Line.front, 74);
|
||||
SetLineSectorRef(328, Line.front, 74);
|
||||
SetLineSectorRef(329, Line.front, 74);
|
||||
AddSectorTag(74, 4);
|
||||
SetLineSpecial(357, Transfer_Heights, 4, 2);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -553,6 +583,7 @@ class LevelCompatibility play
|
|||
private static native void SetThingZ(int thing, double z);
|
||||
private static native void SetThingFlags(int thing, int flags);
|
||||
private static native void SetVertex(uint vertex, double x, double y);
|
||||
private static native void SetLineSectorRef(uint line, uint side, uint sector);
|
||||
|
||||
private static void SetWallTexture(int line, int side, int texpart, String texture)
|
||||
{
|
||||
|
@ -608,4 +639,9 @@ class LevelCompatibility play
|
|||
{
|
||||
level.sectors[sectornum].SetLightLevel(newval);
|
||||
}
|
||||
|
||||
private static void SetWallYScale(int line, int side, int texpart, double scale)
|
||||
{
|
||||
level.lines[line].sidedef[side].SetTextureYScale(texpart, 1.090909);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue