- rename game_support.pk3 to lzdoom_game_support.pk3

This commit is contained in:
Rachael Alexanderson 2021-03-30 09:51:25 -04:00
parent bd48932feb
commit 6624dcb680
2 changed files with 2 additions and 2 deletions

View file

@ -88,7 +88,7 @@ const char *GetVersionString();
// This is so that derivates can use the same savegame versions without worrying about engine compatibility
#define GAMESIG "LZDOOM"
#define BASEWAD "lzdoom.pk3"
#define OPTIONALWAD "game_support.pk3"
#define OPTIONALWAD "lzdoom_game_support.pk3"
// More stuff that needs to be different for derivatives.
#define GAMENAME "LZDoom"

View file

@ -1,3 +1,3 @@
cmake_minimum_required( VERSION 2.8.7 )
add_pk3(game_support.pk3 ${CMAKE_CURRENT_SOURCE_DIR}/static)
add_pk3(lzdoom_game_support.pk3 ${CMAKE_CURRENT_SOURCE_DIR}/static)