- Another README.md update.

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drfrag 2020-12-30 13:48:20 +01:00
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[![Build Status](https://ci.appveyor.com/api/projects/status/github/drfrag666/gzdoom?branch=g3.3mgw&svg=true)](https://ci.appveyor.com/project/drfrag666/gzdoom) [![Build Status](https://travis-ci.org/drfrag666/gzdoom.svg?branch=g3.3mgw)](https://travis-ci.org/drfrag666/gzdoom)
## LZDoom is a fork of GZDoom 3.3 compiling with MinGW and running on older non SSE2 cpus while keeping the DDRAW and D3D backends for compatibility.
## LZDoom is a fork of GZDoom 3.3 which keeps the old DDRAW and D3D backends and still supports GL2 for compatibility. Also runs on older non SSE2 cpus.
Copyright (c) 1998-2021 ZDoom + GZDoom teams, and contributors
@ -24,5 +24,8 @@ GZDoom repo: https://github.com/coelckers/gzdoom
## Other forks/branches
- legacy: Official GZDoom vintage build for GL 2 hardware. - gzdoom32: ZDoom32. - gzdoomle: ZDoom LE (Legacy Edition).
For more info see old README.md: https://github.com/drfrag666/gzdoom/blob/gzdoom32/README.md
- legacy: Official GZDoom vintage build for GL 2 hardware.
- gzdoom32: ZDoom32.
- gzdoomle: ZDoom LE (Legacy Edition).
For more info see the old README.md: https://github.com/drfrag666/gzdoom/blob/gzdoom32/README.md