diff --git a/README.md b/README.md index 523112135..a5b5d367a 100644 --- a/README.md +++ b/README.md @@ -2,7 +2,7 @@ [![Build Status](https://ci.appveyor.com/api/projects/status/github/drfrag666/gzdoom?branch=g3.3mgw&svg=true)](https://ci.appveyor.com/project/drfrag666/gzdoom) [![Build Status](https://travis-ci.org/drfrag666/gzdoom.svg?branch=g3.3mgw)](https://travis-ci.org/drfrag666/gzdoom) -## LZDoom is a fork of GZDoom 3.3 compiling with MinGW and running on older non SSE2 cpus while keeping the DDRAW and D3D backends for compatibility. +## LZDoom is a fork of GZDoom 3.3 which keeps the old DDRAW and D3D backends and still supports GL2 for compatibility. Also runs on older non SSE2 cpus. Copyright (c) 1998-2021 ZDoom + GZDoom teams, and contributors @@ -24,5 +24,8 @@ GZDoom repo: https://github.com/coelckers/gzdoom ## Other forks/branches - - legacy: Official GZDoom vintage build for GL 2 hardware. - gzdoom32: ZDoom32. - gzdoomle: ZDoom LE (Legacy Edition). -For more info see old README.md: https://github.com/drfrag666/gzdoom/blob/gzdoom32/README.md + - legacy: Official GZDoom vintage build for GL 2 hardware. + - gzdoom32: ZDoom32. + - gzdoomle: ZDoom LE (Legacy Edition). + +For more info see the old README.md: https://github.com/drfrag666/gzdoom/blob/gzdoom32/README.md