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- Another README.md update.
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[![Build Status](https://ci.appveyor.com/api/projects/status/github/drfrag666/gzdoom?branch=g3.3mgw&svg=true)](https://ci.appveyor.com/project/drfrag666/gzdoom) [![Build Status](https://travis-ci.org/drfrag666/gzdoom.svg?branch=g3.3mgw)](https://travis-ci.org/drfrag666/gzdoom)
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## LZDoom is a fork of GZDoom 3.3 compiling with MinGW and running on older non SSE2 cpus while keeping the DDRAW and D3D backends for compatibility.
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## LZDoom is a fork of GZDoom 3.3 which keeps the old DDRAW and D3D backends and still supports GL2 for compatibility. Also runs on older non SSE2 cpus.
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Copyright (c) 1998-2021 ZDoom + GZDoom teams, and contributors
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@ -24,5 +24,8 @@ GZDoom repo: https://github.com/coelckers/gzdoom
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## Other forks/branches
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- legacy: Official GZDoom vintage build for GL 2 hardware. - gzdoom32: ZDoom32. - gzdoomle: ZDoom LE (Legacy Edition).
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For more info see old README.md: https://github.com/drfrag666/gzdoom/blob/gzdoom32/README.md
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- legacy: Official GZDoom vintage build for GL 2 hardware.
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- gzdoom32: ZDoom32.
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- gzdoomle: ZDoom LE (Legacy Edition).
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For more info see the old README.md: https://github.com/drfrag666/gzdoom/blob/gzdoom32/README.md
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