mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-25 05:31:00 +00:00
- sorted compatibility.txt so that levels which only have flags set are at the top of the file.
This commit is contained in:
parent
9daad477c3
commit
65a219eecc
2 changed files with 153 additions and 242 deletions
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@ -1,35 +1,3 @@
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6DC9F6CCEAE7A91AEC48EBE506F22BC4 // void.wad MAP01
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{
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// Slightly squash the pillars in the starting room with "stimpacks"
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// floating on them so that they can be obtained.
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setsectoroffset 62 floor -8
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setwallyscale 286 front bot 1.090909
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setwallyscale 287 front bot 1.090909
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setwallyscale 288 front bot 1.090909
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setwallyscale 289 front bot 1.090909
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setsectoroffset 63 floor -8
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setwallyscale 290 front bot 1.090909
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setwallyscale 291 front bot 1.090909
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setwallyscale 292 front bot 1.090909
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setwallyscale 293 front bot 1.090909
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setsectoroffset 118 floor -8
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setwallyscale 710 front bot 1.090909
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setwallyscale 711 front bot 1.090909
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setwallyscale 712 front bot 1.090909
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setwallyscale 713 front bot 1.090909
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setsectoroffset 119 floor -8
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setwallyscale 714 front bot 1.090909
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setwallyscale 715 front bot 1.090909
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setwallyscale 716 front bot 1.090909
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setwallyscale 717 front bot 1.090909
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setslopeoverflow
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polyobj
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}
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B2D8DA03489D1C67F60DC87FBC4EA338 // map01 - Massmouth 2
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801304DA3784308D333951B5E0CF8E9E // map02
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6EA4D5CAEA16857B2A882467E1633BC2 // map03
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@ -52,15 +20,6 @@ A80E7EE40E0D0C76A6FBD242BE29FE27 // map15
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resetplayerspeed
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}
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5C594C67CF7721005DE71429F9811370 // Eternal Doom map03
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{
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// fix broken staircase. The compatibility option is not sufficient
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// to reliably handle this so clear the tags from the unwanted sectors.
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setsectortag 212 0
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setsectortag 213 0
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setsectortag 214 0
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}
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6DA6FCBA8089161BDEC6A1D3F6C8D60F // Eternal Doom MAP25
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{
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stairs
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@ -77,7 +36,6 @@ A80E7EE40E0D0C76A6FBD242BE29FE27 // map15
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useblocking
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}
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// mostly cosmetic (except AV MAP07 and MM2 MAP25)
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0EECBF37B328C9CAAF20DED4949A4157 // Sudtic e2m6
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4ACE0644883BDA0CBA254FA02C9ACF83 // Teutic e3m4
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9F2BE080A33F775294BD78822456924E // Nukemine e1m4
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@ -87,6 +45,7 @@ CD31793D3A4B00231B124C0C23649644 // Strain map02
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F84AB4557464A383E93F37CD3A82AC48 // MM2 map03
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1497894956B3C8EBE8A240B7FDD99C6A // MM2 map25
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941E4CB56EE4184E0B1ED43486AB0BBF // AV map07
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6D4156EE0D12B77AD143A37C4D3DCF98 // dmonfear.wad map22
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{
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shorttex
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}
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@ -97,11 +56,6 @@ F84AB4557464A383E93F37CD3A82AC48 // MM2 map03
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trace
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}
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9D50EBE17CEC78938C7A668DB0768611 // Strain map07: Make the exit accessible
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{
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clearlineflags 1021 1
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}
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71C2E6D9CFA3D8750C6A9599FB2453BD // Hacx map03: There are some switches behind
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96368EB950E33AF62EA6423434E3CEF7 // HacX map17: shootable covers in these levels
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BA530202AF0BA0C6CBAE6A0C7076FB72 // Requiem map04
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@ -180,11 +134,6 @@ CA267398C9B3A8F79349D3394F8B2106 // map20
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spritesort
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}
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DCE862393CAAA6FF1294FB7056B53057 // UAC Ultra map07: Contains a scroller depending on Boom side effects
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{
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setlinespecial 391 Sector_CopyScroller 99 6 0 0 0
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}
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1D9E43988940CCD3555724E15DD8B1AB // Happy Time Circus map01 has bad teleporters
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040F83028FFA74456E335ED300BE2C33 // MAP17 (TownInfection.wad)
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156FA31F5FF72A87BF345B68029D3051 // MAP02 (nprject5.wad)
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@ -201,6 +150,101 @@ AF40D0E49BD1B76D4B1AADD8212ADC46 // MAP01 (the wad that shall not be named =P)
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badangles
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}
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8FA29398776146189396AA1AC6BB9E13 // Roger Ritenour's Phobos map03
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{
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floormove
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}
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// There is a special at the beginning of the level which relies on the Pain Elemental's lost soul limit.
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811A0C97777A198BC9B2BB558CB46E6A // Hell Revealed map19
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{
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limitpain
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}
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7C1913DEE396BA26CFF22A0E9369B7D2 // Nuke Mine, e1m2
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{
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pointonline
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}
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8B2AC8D4DB4A49A5DCCBB067E04434D6 // The Hell Factory Hub One, map04
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65A1EB4C87386F290816660A52932FF1 // Master Levels, garrison.wad
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3DEE4EFEFAF3260C800A30734F54CE75 // Hellbound, map14
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5FAA25F5A6AAB3409CAE0AF87F910341 // DOOM.wad e1m6
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94893A0DC429A22ADC4B3A73DA537E16 // DOOM2.WAD map25
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{
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rebuildnodes
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}
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64B6CE3CB7349B6F6B1A885C449ACB96 // Super Sonic Doom, map31
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{
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// During the end-of-level tally, both PROP_FROZEN and PROP_TOTALLYFROZEN
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// are set, but only PROP_TOTALLYFROZEN is cleared, so PROP_FROZEN is
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// still set when returning to the origin map.
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linkfrozenprops
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}
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E89CCC7E155F1032F693359CC219BE6C // hexen.wad map30
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B9DFF13207EACAC675C71D82624D0007 // XtheaterIII map01
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6941BDC2F80C0FEBE34EFA23D5FB72B7 // sonic.wad map10
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3ABB618A475BCBC531B457BAA6E4E70A // Daedalus map04
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795FDE3CC1C97140F326D0152B3FCE2A // Daedalus map24
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{
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DisablePushWindowCheck
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}
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D0139194F7817BF06F3988DFC47DB38D // Whispers of Satan map29
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{
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}
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5397C3B7D9B33AAF526D15A81A762828 // daedalus.wad Travel tubes (they are all identical)
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{
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multiexit
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}
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C98F79709BD7E0E4C19026AB9575EC6F // cc-cod.zip:codlev.wad map07
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{
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maskedmidtex
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}
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7B82B12A6990E09553B12FDB4E3824A0 // hti.wad map01
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{
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teleport
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}
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8570AA0D6737C0A19DB66767764F157F // sonic.wad map04
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{
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noslopeid
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}
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3FFAF2F624C1B4BB6F581DCF7B99CBA7 // hexen.wad MAP36
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7DC65D5029DD834481CD716B3D71388A // hexdd.wad MAP47
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05AA32F1D2220A462DCDA245ED22B94B // sonic.wad map09
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{
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polyobj
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}
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D7F6E9F08C39A17026349A04F8C0B0BE // Return to Hadron, e1m9
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19D03FFC875589E21EDBB7AB74EF4AEF // Return to Hadron, e1m9, 2016.01.03 update
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{
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pointonline
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}
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1ED329858AB154C55878DA1C11A4F100 // unloved.pk3:unlovedmaps.wad map01
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FA23E72FA955E66EC68609F72C0BA71E // unloved.pk3:unlovedmaps.wad map02
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41BEC1F643CFEEC997AF98276A05EC88 // unloved.pk3:unlovedmaps.wad map03
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AF9A6370BE562584BC11165ECF364713 // unloved.pk3:unlovedmaps.wad map04
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DC96228097DD004C40CCB1DB14A91EAA // unloved.pk3:unlovedmaps.wad map05
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261E64897A572C8DB8DC041E64BE27AD // unloved2beta1.pk3:u2_new2maps2.wad map06
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04800B1F35E8C036EBABC8C616402927 // unloved2beta1.pk3:u2_new2maps2.wad map07
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9E54F70648A77BBD090FF78A3AA05367 // unloved2beta1.pk3:u2_new2maps2.wad map08
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72E9E0F41F691B7F956E62F35B4A617F // unloved2beta1.pk3:u2_new2maps2.wad map09
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3D3FE412E87AD8B2316DAEC9E25F2E5D // unloved2beta1.pk3:u2_new2maps2.wad map10
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{
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clipmidtex
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}
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E2B5D1400279335811C1C1C0B437D9C8 // Deathknights of the Dark Citadel, map54
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{
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// This map has two gear boxes which are flagged for player cross
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@ -214,103 +258,6 @@ E2B5D1400279335811C1C1C0B437D9C8 // Deathknights of the Dark Citadel, map54
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clearlinespecial 66
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}
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8FA29398776146189396AA1AC6BB9E13 // Roger Ritenour's Phobos map03
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{
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floormove
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}
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// There is a special at the beginning of the level which relies on the Pain Elemental's lost soul limit.
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811A0C97777A198BC9B2BB558CB46E6A // Hell Revealed map19
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{
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limitpain
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}
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// Daedalus: Fix SPAC_Push lines that aren't on lines you can actually push
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3ABB618A475BCBC531B457BAA6E4E70A // map04
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{
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// forcefields
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// the lines we're setting are already set for repeatable SPAC_Push
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clearlinespecial 90
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setlinespecial 3749 ACS_Execute 23 0 1 0 0
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clearlinespecial 94
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setlinespecial 3766 ACS_Execute 23 0 2 0 0
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clearlinespecial 92
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setlinespecial 3777 ACS_Execute 23 0 3 0 0
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clearlinespecial 98
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setlinespecial 3784 ACS_Execute 23 0 4 0 0
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}
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795FDE3CC1C97140F326D0152B3FCE2A // map24
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{
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// doors
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clearlinespecial 1512
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setlinespecial 1505 Door_Raise 213 50 100 0 0
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setlineflags 1505 0x200 // repeatable
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setactivation 1505 16 // SPAC_Push
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clearlinespecial 1514
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setlinespecial 1508 Door_Raise 213 50 100 0 0
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setlineflags 1508 0x200
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setactivation 1508 16
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clearlinespecial 1525
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setlinespecial 1522 Door_Raise 214 50 100 0 0
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setlineflags 1522 0x200
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setactivation 1522 16
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clearlinespecial 1530
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setlinespecial 1527 Door_Raise 214 50 100 0 0
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setlineflags 1527 0x200
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setactivation 1527 16
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clearlinespecial 5277
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setlinespecial 5209 Door_Raise 24 20 255 0 0
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setlineflags 5209 0x200
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setactivation 5209 16
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clearlinespecial 5714
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setlinespecial 5267 Door_Raise 24 20 255 0 0
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setlineflags 5267 0x200
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setactivation 5267 16
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clearlinespecial 5715
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setlinespecial 5229 Door_Raise 24 20 255 0 0
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setlineflags 5229 0x200
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setactivation 5229 16
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clearlinespecial 5345
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setlinespecial 5232 Door_Raise 24 20 255 0 0
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setlineflags 5232 0x200
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setactivation 5232 16
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// consoles?
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clearlinespecial 3639
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setlinespecial 3633 ACS_Execute 14 0 0 0 0
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setlinespecial 3635 ACS_Execute 14 0 0 0 0
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setlineflags 3633 0x200
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setlineflags 3635 0x200
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setactivation 3633 16
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setactivation 3635 16
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clearlinespecial 3647
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setlinespecial 3644 ACS_Execute 14 0 0 0 0
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setlinespecial 3641 ACS_Execute 14 0 0 0 0
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setlineflags 3644 0x200
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setlineflags 3641 0x200
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setactivation 3644 16
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setactivation 3641 16
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clearlinespecial 3659
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clearlinespecial 3657
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setlinespecial 3653 ACS_Execute 13 0 0 0 0
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setlinespecial 3655 ACS_Execute 13 0 0 0 0
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setlinespecial 3651 ACS_Execute 13 0 0 0 0
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setlinespecial 3654 ACS_Execute 13 0 0 0 0
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setlineflags 3653 0x200
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setlineflags 3655 0x200
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setlineflags 3651 0x200
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setlineflags 3654 0x200
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setactivation 3653 16
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setactivation 3655 16
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setactivation 3651 16
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setactivation 3654 16
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}
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// Community Chest 3
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F481922F4881F74760F3C0437FD5EDD0 // map03
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{
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@ -320,11 +267,6 @@ F481922F4881F74760F3C0437FD5EDD0 // map03
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setlinespecial 3559 Sector_CopyScroller 17 6 0 0 0
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}
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7C1913DEE396BA26CFF22A0E9369B7D2 // Nuke Mine, e1m2
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{
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pointonline
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}
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5B862477519B21B30059A466F2FF6460 // Khorus, map08
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{
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// This map uses a voodoo conveyor with slanted walls to shunt the
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@ -342,14 +284,6 @@ F481922F4881F74760F3C0437FD5EDD0 // map03
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setactivation 455 16 // SPAC_Push
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}
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8B2AC8D4DB4A49A5DCCBB067E04434D6 // The Hell Factory Hub One, map04
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65A1EB4C87386F290816660A52932FF1 // Master Levels, garrison.wad
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3DEE4EFEFAF3260C800A30734F54CE75 // Hellbound, map14
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5FAA25F5A6AAB3409CAE0AF87F910341 // DOOM.wad e1m6
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{
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rebuildnodes
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}
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3D1E36E50F5A8D289E15433941605224 // Master Levels, catwalk.wad
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{
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// make it impossible to open door to 1-way bridge before getting red key
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@ -407,14 +341,6 @@ F0E6F30F57B0425F17E43600AA813E80 // Ultimate Simplicity, map11
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setthingz 918 296
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}
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64B6CE3CB7349B6F6B1A885C449ACB96 // Super Sonic Doom, map31
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{
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// During the end-of-level tally, both PROP_FROZEN and PROP_TOTALLYFROZEN
|
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// are set, but only PROP_TOTALLYFROZEN is cleared, so PROP_FROZEN is
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// still set when returning to the origin map.
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linkfrozenprops
|
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}
|
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D62DCA9EC226DE49108D5DD9271F7631 // Cheogsh 2 map04
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{
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// Stuff in megasphere cage is positioned too low
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@ -430,13 +356,6 @@ D62DCA9EC226DE49108D5DD9271F7631 // Cheogsh 2 map04
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setthingz 1649 528
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}
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E89CCC7E155F1032F693359CC219BE6C // hexen.wad map30
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B9DFF13207EACAC675C71D82624D0007 // XtheaterIII map01
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6941BDC2F80C0FEBE34EFA23D5FB72B7 // sonic.wad map10
|
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{
|
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DisablePushWindowCheck
|
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}
|
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DFC18B92BF3E8142B8684ECD8BD2EF06 // TNT: Evilution map15
|
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{
|
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// raise up sector with its counterpart so 100% kills becomes possible
|
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@ -489,43 +408,6 @@ D99AD22FF21A41B4EECDB3A7C803D75E // TNT: Evilution map32
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setlinespecial 1227 Plat_DownWaitUpStayLip 20 64 150 0 0
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}
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D0139194F7817BF06F3988DFC47DB38D // Whispers of Satan map29
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{
|
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nopassover
|
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}
|
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|
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5397C3B7D9B33AAF526D15A81A762828 // daedalus.wad Travel tubes (they are all identical)
|
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{
|
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multiexit
|
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}
|
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C98F79709BD7E0E4C19026AB9575EC6F // cc-cod.zip:codlev.wad map07
|
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{
|
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maskedmidtex
|
||||
}
|
||||
|
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7B82B12A6990E09553B12FDB4E3824A0 // hti.wad map01
|
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{
|
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teleport
|
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}
|
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|
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8570AA0D6737C0A19DB66767764F157F // sonic.wad map04
|
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{
|
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noslopeid
|
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}
|
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|
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05AA32F1D2220A462DCDA245ED22B94B // sonic.wad map09
|
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{
|
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polyobj
|
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}
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|
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D7F6E9F08C39A17026349A04F8C0B0BE // Return to Hadron, e1m9
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19D03FFC875589E21EDBB7AB74EF4AEF // Return to Hadron, e1m9, 2016.01.03 update
|
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{
|
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pointonline
|
||||
}
|
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|
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5B26545FF21B051CA06D389CE535684C // doom.wad e1m4
|
||||
{
|
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// missing textures
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@ -685,10 +567,6 @@ EBDAC00E9D25D884B2C8F4B1F0390539 // doom2.wad map21
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setsectoroffset 50 ceil -56
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setsectoroffset 54 ceil -56
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}
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94893A0DC429A22ADC4B3A73DA537E16 // DOOM2.WAD map25
|
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{
|
||||
rebuildnodes
|
||||
}
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110F84DE041052B59307FAF0293E6BC0 // Doom II, map27
|
||||
{
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setsectorspecial 93 0
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||||
|
@ -747,19 +625,6 @@ B68EB7CFB4CC481796E2919B9C16DFBD // Moc11.wad e1m6
|
|||
setlinespecial 2410 Sector_Set3DFloor 32002 4 1 0 0
|
||||
}
|
||||
|
||||
1ED329858AB154C55878DA1C11A4F100 // unloved.pk3:unlovedmaps.wad map01
|
||||
FA23E72FA955E66EC68609F72C0BA71E // unloved.pk3:unlovedmaps.wad map02
|
||||
41BEC1F643CFEEC997AF98276A05EC88 // unloved.pk3:unlovedmaps.wad map03
|
||||
AF9A6370BE562584BC11165ECF364713 // unloved.pk3:unlovedmaps.wad map04
|
||||
DC96228097DD004C40CCB1DB14A91EAA // unloved.pk3:unlovedmaps.wad map05
|
||||
261E64897A572C8DB8DC041E64BE27AD // unloved2beta1.pk3:u2_new2maps2.wad map06
|
||||
04800B1F35E8C036EBABC8C616402927 // unloved2beta1.pk3:u2_new2maps2.wad map07
|
||||
9E54F70648A77BBD090FF78A3AA05367 // unloved2beta1.pk3:u2_new2maps2.wad map08
|
||||
72E9E0F41F691B7F956E62F35B4A617F // unloved2beta1.pk3:u2_new2maps2.wad map09
|
||||
3D3FE412E87AD8B2316DAEC9E25F2E5D // unloved2beta1.pk3:u2_new2maps2.wad map10
|
||||
{
|
||||
clipmidtex
|
||||
}
|
||||
|
||||
|
||||
// Cosmetic fixes for Heretic: Shadow of the Serpent Riders
|
||||
|
@ -832,12 +697,6 @@ CA3773ED313E8899311F3DD0CA195A68 // e3m6
|
|||
setwalltexture 3431 back top BRKGRY01
|
||||
}
|
||||
|
||||
3FFAF2F624C1B4BB6F581DCF7B99CBA7 // hexen.wad MAP36
|
||||
7DC65D5029DD834481CD716B3D71388A // hexdd.wad MAP47
|
||||
{
|
||||
polyobj
|
||||
}
|
||||
|
||||
3D8ED20BF5CAAE6D6AE0E10999C75084 // hgarden.pk3 map01
|
||||
{
|
||||
// spawn trees on top of arches
|
||||
|
@ -849,11 +708,6 @@ CA3773ED313E8899311F3DD0CA195A68 // e3m6
|
|||
setthingz 404 168
|
||||
}
|
||||
|
||||
6D4156EE0D12B77AD143A37C4D3DCF98 // dmonfear.wad map22
|
||||
{
|
||||
shorttex
|
||||
}
|
||||
|
||||
FCCA97FC851F6473EAA069F74247B317 // pg-raw.wad map31
|
||||
{
|
||||
setlinesectorref 331 front 74
|
||||
|
@ -867,3 +721,55 @@ FCCA97FC851F6473EAA069F74247B317 // pg-raw.wad map31
|
|||
setsectortag 74 4
|
||||
setlinespecial 357 Transfer_Heights 4 2 0 0 0
|
||||
}
|
||||
|
||||
6DC9F6CCEAE7A91AEC48EBE506F22BC4 // void.wad MAP01
|
||||
{
|
||||
// Slightly squash the pillars in the starting room with "stimpacks"
|
||||
// floating on them so that they can be obtained.
|
||||
setsectoroffset 62 floor -8
|
||||
setwallyscale 286 front bot 1.090909
|
||||
setwallyscale 287 front bot 1.090909
|
||||
setwallyscale 288 front bot 1.090909
|
||||
setwallyscale 289 front bot 1.090909
|
||||
|
||||
setsectoroffset 63 floor -8
|
||||
setwallyscale 290 front bot 1.090909
|
||||
setwallyscale 291 front bot 1.090909
|
||||
setwallyscale 292 front bot 1.090909
|
||||
setwallyscale 293 front bot 1.090909
|
||||
|
||||
setsectoroffset 118 floor -8
|
||||
setwallyscale 710 front bot 1.090909
|
||||
setwallyscale 711 front bot 1.090909
|
||||
setwallyscale 712 front bot 1.090909
|
||||
setwallyscale 713 front bot 1.090909
|
||||
|
||||
setsectoroffset 119 floor -8
|
||||
setwallyscale 714 front bot 1.090909
|
||||
setwallyscale 715 front bot 1.090909
|
||||
setwallyscale 716 front bot 1.090909
|
||||
setwallyscale 717 front bot 1.090909
|
||||
|
||||
setslopeoverflow
|
||||
polyobj
|
||||
}
|
||||
|
||||
5C594C67CF7721005DE71429F9811370 // Eternal Doom map03
|
||||
{
|
||||
// fix broken staircase. The compatibility option is not sufficient
|
||||
// to reliably handle this so clear the tags from the unwanted sectors.
|
||||
setsectortag 212 0
|
||||
setsectortag 213 0
|
||||
setsectortag 214 0
|
||||
}
|
||||
|
||||
9D50EBE17CEC78938C7A668DB0768611 // Strain map07: Make the exit accessible
|
||||
{
|
||||
clearlineflags 1021 1
|
||||
}
|
||||
|
||||
DCE862393CAAA6FF1294FB7056B53057 // UAC Ultra map07: Contains a scroller depending on Boom side effects
|
||||
{
|
||||
setlinespecial 391 Sector_CopyScroller 99 6 0 0 0
|
||||
}
|
||||
|
||||
|
|
|
@ -35,4 +35,9 @@ class LevelCompatibility play
|
|||
{
|
||||
level.Lines[line].sidedef[side].SetTexture(texpart, texture);
|
||||
}
|
||||
|
||||
private static void SetSectorSpecial(int sectornum, int special)
|
||||
{
|
||||
level.sectors[sectornum].special = special;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue