diff --git a/src/p_maputl.cpp b/src/p_maputl.cpp index 5d86f9559..1c3727aab 100644 --- a/src/p_maputl.cpp +++ b/src/p_maputl.cpp @@ -1362,3 +1362,4 @@ static AActor *RoughBlockCheck (AActor *mo, int index) } return NULL; } + diff --git a/src/p_spec.cpp b/src/p_spec.cpp index d724d4f31..a3569c580 100644 --- a/src/p_spec.cpp +++ b/src/p_spec.cpp @@ -762,10 +762,16 @@ DWallLightTransfer::DWallLightTransfer (sector_t *srcSec, int target, BYTE flags for (linenum = -1; (linenum = P_FindLineFromID (target, linenum)) >= 0; ) { if (flags & WLF_SIDE1 && lines[linenum].sidenum[0]!=NO_SIDE) + { + sides[lines[linenum].sidenum[0]].Flags &= ~WALLF_AUTOCONTRAST; sides[lines[linenum].sidenum[0]].Flags |= wallflags; + } if (flags & WLF_SIDE2 && lines[linenum].sidenum[1]!=NO_SIDE) + { + sides[lines[linenum].sidenum[0]].Flags &= ~WALLF_AUTOCONTRAST; sides[lines[linenum].sidenum[1]].Flags |= wallflags; + } } ChangeStatNum(STAT_LIGHTTRANSFER); } diff --git a/src/version.h b/src/version.h index 05f83ef2a..974086fc3 100644 --- a/src/version.h +++ b/src/version.h @@ -75,7 +75,7 @@ // SAVESIG should match SAVEVER. // MINSAVEVER is the minimum level snapshot version that can be loaded. -#define MINSAVEVER 964 +#define MINSAVEVER 992 #if SVN_REVISION_NUMBER < MINSAVEVER // Never write a savegame with a version lower than what we need