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- Fixed: AWeapon::PickupForAmmo accessed ammo type 1 when checking ammo type2.
SVN r1481 (trunk)
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6236074684
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2 changed files with 5 additions and 2 deletions
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@ -1,4 +1,7 @@
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March 14, 2009
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March 15, 2009 (Changes by Graf Zahl)
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- Fixed: AWeapon::PickupForAmmo accessed ammo type 1 when checking ammo type2.
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March 14, 2009
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- Changed Linux default for fullscreen to false.
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- Changed Linux default for fullscreen to false.
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- Removed CVAR_SERVERINFO flag from compatmode. Since it writes to
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- Removed CVAR_SERVERINFO flag from compatmode. Since it writes to
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compatflags, that should be enough. Having that flag set for both of
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compatflags, that should be enough. Having that flag set for both of
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@ -171,7 +171,7 @@ bool AWeapon::PickupForAmmo (AWeapon *ownedWeapon)
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int oldamount1 = 0;
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int oldamount1 = 0;
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int oldamount2 = 0;
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int oldamount2 = 0;
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if (ownedWeapon->Ammo1 != NULL) oldamount1 = ownedWeapon->Ammo1->Amount;
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if (ownedWeapon->Ammo1 != NULL) oldamount1 = ownedWeapon->Ammo1->Amount;
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if (ownedWeapon->Ammo2 != NULL) oldamount2 = ownedWeapon->Ammo1->Amount;
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if (ownedWeapon->Ammo2 != NULL) oldamount2 = ownedWeapon->Ammo2->Amount;
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if (AmmoGive1 > 0) gotstuff = AddExistingAmmo (ownedWeapon->Ammo1, AmmoGive1);
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if (AmmoGive1 > 0) gotstuff = AddExistingAmmo (ownedWeapon->Ammo1, AmmoGive1);
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if (AmmoGive2 > 0) gotstuff |= AddExistingAmmo (ownedWeapon->Ammo2, AmmoGive2);
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if (AmmoGive2 > 0) gotstuff |= AddExistingAmmo (ownedWeapon->Ammo2, AmmoGive2);
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