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https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-10 14:51:46 +00:00
- moved tag iterators to their own file.
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parent
2719ce86dc
commit
6326cd74b4
5 changed files with 157 additions and 110 deletions
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@ -895,6 +895,7 @@ add_executable( zdoom WIN32 MACOSX_BUNDLE
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p_spec.cpp
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p_states.cpp
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p_switch.cpp
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p_tags.cpp
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p_teleport.cpp
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p_terrain.cpp
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p_things.cpp
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@ -186,57 +186,6 @@ bool CheckIfExitIsGood (AActor *self, level_info_t *info)
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// UTILITIES
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//
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//
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// RETURN NEXT SECTOR # THAT LINE TAG REFERS TO
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//
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// Find the next sector with a specified tag.
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// Rewritten by Lee Killough to use chained hashing to improve speed
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int FSectorTagIterator::Next()
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{
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int ret;
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if (searchtag == INT_MIN)
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{
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ret = start;
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start = -1;
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}
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else
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{
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while (start != -1 && sectors[start].tag != searchtag) start = sectors[start].nexttag;
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if (start == -1) return -1;
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ret = start;
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start = sectors[start].nexttag;
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}
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return ret;
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}
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int FSectorTagIterator::NextCompat(bool compat, int start)
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{
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if (!compat) return Next();
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for (int i = start + 1; i < numsectors; i++)
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{
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if (sectors[i].HasTag(searchtag)) return i;
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}
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return -1;
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}
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// killough 4/16/98: Same thing, only for linedefs
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int FLineIdIterator::Next()
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{
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while (start != -1 && lines[start].id != searchtag) start = lines[start].nextid;
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if (start == -1) return -1;
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int ret = start;
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start = lines[start].nextid;
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return ret;
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}
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//============================================================================
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//
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// P_ActivateLine
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60
src/p_spec.h
60
src/p_spec.h
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@ -242,66 +242,8 @@ inline sector_t *getNextSector (line_t *line, const sector_t *sec)
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line->frontsector;
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}
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class FSectorTagIterator
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{
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protected:
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int searchtag;
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int start;
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public:
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FSectorTagIterator(int tag)
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{
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searchtag = tag;
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start = sectors[(unsigned)tag % (unsigned)numsectors].firsttag;
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}
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// Special constructor for actions that treat tag 0 as 'back of activation line'
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FSectorTagIterator(int tag, line_t *line)
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{
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if (tag == 0)
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{
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searchtag = INT_MIN;
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start = (line == NULL || line->backsector == NULL)? -1 : (int)(line->backsector - sectors);
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}
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else
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{
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searchtag = tag;
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start = sectors[(unsigned)tag % (unsigned)numsectors].firsttag;
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}
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}
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int Next();
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int NextCompat(bool compat, int secnum);
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};
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class FLineIdIterator
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{
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protected:
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int searchtag;
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int start;
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public:
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FLineIdIterator(int id)
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{
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searchtag = id;
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start = lines[(unsigned) id % (unsigned) numlines].firstid;
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}
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int Next();
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};
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inline int P_FindFirstSectorFromTag(int tag)
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{
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FSectorTagIterator it(tag);
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return it.Next();
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}
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inline int P_FindFirstLineFromID(int tag)
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{
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FLineIdIterator it(tag);
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return it.Next();
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}
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#include "p_tags.h"
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//
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// P_LIGHTS
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87
src/p_tags.cpp
Normal file
87
src/p_tags.cpp
Normal file
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@ -0,0 +1,87 @@
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/*
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** p_tags.cpp
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** everything to do with tags and their management
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**
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**---------------------------------------------------------------------------
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** Copyright 2015 Christoph Oelckers
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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**
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*/
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#include "p_tags.h"
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//
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// RETURN NEXT SECTOR # THAT LINE TAG REFERS TO
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//
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// Find the next sector with a specified tag.
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// Rewritten by Lee Killough to use chained hashing to improve speed
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int FSectorTagIterator::Next()
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{
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int ret;
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if (searchtag == INT_MIN)
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{
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ret = start;
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start = -1;
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}
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else
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{
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while (start != -1 && sectors[start].tag != searchtag) start = sectors[start].nexttag;
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if (start == -1) return -1;
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ret = start;
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start = sectors[start].nexttag;
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}
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return ret;
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}
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int FSectorTagIterator::NextCompat(bool compat, int start)
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{
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if (!compat) return Next();
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for (int i = start + 1; i < numsectors; i++)
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{
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if (sectors[i].HasTag(searchtag)) return i;
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}
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return -1;
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}
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// killough 4/16/98: Same thing, only for linedefs
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int FLineIdIterator::Next()
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{
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while (start != -1 && lines[start].id != searchtag) start = lines[start].nextid;
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if (start == -1) return -1;
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int ret = start;
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start = lines[start].nextid;
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return ret;
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}
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68
src/p_tags.h
Normal file
68
src/p_tags.h
Normal file
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@ -0,0 +1,68 @@
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#ifndef P_TAGS_H
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#define P_TAGS_H 1
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#include "r_defs.h"
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#include "r_state.h"
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class FSectorTagIterator
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{
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protected:
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int searchtag;
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int start;
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public:
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FSectorTagIterator(int tag)
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{
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searchtag = tag;
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start = sectors[(unsigned)tag % (unsigned)numsectors].firsttag;
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}
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// Special constructor for actions that treat tag 0 as 'back of activation line'
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FSectorTagIterator(int tag, line_t *line)
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{
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if (tag == 0)
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{
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searchtag = INT_MIN;
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start = (line == NULL || line->backsector == NULL)? -1 : (int)(line->backsector - sectors);
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}
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else
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{
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searchtag = tag;
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start = sectors[(unsigned)tag % (unsigned)numsectors].firsttag;
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}
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}
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int Next();
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int NextCompat(bool compat, int secnum);
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};
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class FLineIdIterator
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{
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protected:
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int searchtag;
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int start;
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public:
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FLineIdIterator(int id)
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{
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searchtag = id;
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start = lines[(unsigned) id % (unsigned) numlines].firstid;
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}
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int Next();
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};
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inline int P_FindFirstSectorFromTag(int tag)
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{
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FSectorTagIterator it(tag);
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return it.Next();
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}
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inline int P_FindFirstLineFromID(int tag)
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{
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FLineIdIterator it(tag);
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return it.Next();
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}
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#endif
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