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- Prevent calling abstract functions via Super or parent class name qualifiers at compile time
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1 changed files with 7 additions and 0 deletions
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@ -8546,6 +8546,13 @@ FxExpression *FxVMFunctionCall::Resolve(FCompileContext& ctx)
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if (!result) return nullptr;
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}
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// [Player701] Catch attempts to call abstract functions directly at compile time
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if (NoVirtual && Function->Variants[0].Implementation->VarFlags & VARF_Abstract)
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{
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ScriptPosition.Message(MSG_ERROR, "Cannot call abstract function %s", Function->Variants[0].Implementation->PrintableName.GetChars());
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delete this;
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return nullptr;
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}
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CallingFunction = ctx.Function;
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if (ArgList.Size() > 0)
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