mirror of
https://github.com/ZDoom/gzdoom-gles.git
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Merge branch 'master' of https://github.com/rheit/zdoom
This commit is contained in:
commit
62e55d710a
9 changed files with 551 additions and 287 deletions
746
src/am_map.cpp
746
src/am_map.cpp
File diff suppressed because it is too large
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@ -1755,21 +1755,21 @@ static int PatchCheats (int dummy)
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static int PatchMisc (int dummy)
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{
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static const struct Key keys[] = {
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{ "Initial Health", myoffsetof(struct DehInfo,StartHealth) },
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{ "Initial Bullets", myoffsetof(struct DehInfo,StartBullets) },
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{ "Max Health", myoffsetof(struct DehInfo,MaxHealth) },
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{ "Max Armor", myoffsetof(struct DehInfo,MaxArmor) },
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{ "Green Armor Class", myoffsetof(struct DehInfo,GreenAC) },
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{ "Blue Armor Class", myoffsetof(struct DehInfo,BlueAC) },
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{ "Max Soulsphere", myoffsetof(struct DehInfo,MaxSoulsphere) },
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{ "Soulsphere Health", myoffsetof(struct DehInfo,SoulsphereHealth) },
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{ "Megasphere Health", myoffsetof(struct DehInfo,MegasphereHealth) },
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{ "God Mode Health", myoffsetof(struct DehInfo,GodHealth) },
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{ "IDFA Armor", myoffsetof(struct DehInfo,FAArmor) },
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{ "IDFA Armor Class", myoffsetof(struct DehInfo,FAAC) },
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{ "IDKFA Armor", myoffsetof(struct DehInfo,KFAArmor) },
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{ "IDKFA Armor Class", myoffsetof(struct DehInfo,KFAAC) },
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{ "No Autofreeze", myoffsetof(struct DehInfo,NoAutofreeze) },
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{ "Initial Health", static_cast<ptrdiff_t>(myoffsetof(struct DehInfo,StartHealth)) },
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{ "Initial Bullets", static_cast<ptrdiff_t>(myoffsetof(struct DehInfo,StartBullets)) },
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{ "Max Health", static_cast<ptrdiff_t>(myoffsetof(struct DehInfo,MaxHealth)) },
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{ "Max Armor", static_cast<ptrdiff_t>(myoffsetof(struct DehInfo,MaxArmor)) },
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{ "Green Armor Class", static_cast<ptrdiff_t>(myoffsetof(struct DehInfo,GreenAC)) },
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{ "Blue Armor Class", static_cast<ptrdiff_t>(myoffsetof(struct DehInfo,BlueAC)) },
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{ "Max Soulsphere", static_cast<ptrdiff_t>(myoffsetof(struct DehInfo,MaxSoulsphere)) },
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{ "Soulsphere Health", static_cast<ptrdiff_t>(myoffsetof(struct DehInfo,SoulsphereHealth)) },
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{ "Megasphere Health", static_cast<ptrdiff_t>(myoffsetof(struct DehInfo,MegasphereHealth)) },
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{ "God Mode Health", static_cast<ptrdiff_t>(myoffsetof(struct DehInfo,GodHealth)) },
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{ "IDFA Armor", static_cast<ptrdiff_t>(myoffsetof(struct DehInfo,FAArmor)) },
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{ "IDFA Armor Class", static_cast<ptrdiff_t>(myoffsetof(struct DehInfo,FAAC)) },
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{ "IDKFA Armor", static_cast<ptrdiff_t>(myoffsetof(struct DehInfo,KFAArmor)) },
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{ "IDKFA Armor Class", static_cast<ptrdiff_t>(myoffsetof(struct DehInfo,KFAAC)) },
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{ "No Autofreeze", static_cast<ptrdiff_t>(myoffsetof(struct DehInfo,NoAutofreeze)) },
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{ NULL, 0 }
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};
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int result;
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@ -2945,7 +2945,7 @@ void FinishDehPatch ()
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PClass *subclass = RUNTIME_CLASS(ADehackedPickup)->CreateDerivedClass
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(typeNameBuilder, sizeof(ADehackedPickup));
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AActor *defaults2 = GetDefaultByType (subclass);
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memcpy (defaults2, defaults1, sizeof(AActor));
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memcpy ((void *)defaults2, (void *)defaults1, sizeof(AActor));
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// Make a copy of the replaced class's state labels
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FStateDefinitions statedef;
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@ -452,7 +452,7 @@ void FDecalLib::ParseDecal (FScanner &sc)
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decalNum = GetDecalID (sc);
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sc.MustGetStringName ("{");
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memset (&newdecal, 0, sizeof(newdecal));
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memset ((void *)&newdecal, 0, sizeof(newdecal));
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newdecal.PicNum.SetInvalid();
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newdecal.ScaleX = newdecal.ScaleY = FRACUNIT;
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newdecal.RenderFlags = RF_WALLSPRITE;
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@ -103,6 +103,7 @@ struct FMapInfoParser
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void ParseIntermissionAction(FIntermissionDescriptor *Desc);
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void ParseIntermission();
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void ParseAMColors();
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FName CheckEndSequence();
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FName ParseEndGame();
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};
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@ -1842,6 +1842,18 @@ void FMapInfoParser::ParseMapInfo (int lump, level_info_t &gamedefaults, level_i
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sc.ScriptError("intermission definitions not supported with old MAPINFO syntax");
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}
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}
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else if (sc.Compare("automap"))
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{
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if (format_type != FMT_Old)
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{
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format_type = FMT_New;
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ParseAMColors();
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}
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else
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{
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sc.ScriptError("automap colorset definitions not supported with old MAPINFO syntax");
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}
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}
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else
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{
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sc.ScriptError("%s: Unknown top level keyword", sc.String);
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@ -259,6 +259,13 @@ bool FZipFile::Open(bool quiet)
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lump_p->CompressedSize = LittleLong(zip_fh->CompressedSize);
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lump_p->Position = LittleLong(zip_fh->LocalHeaderOffset);
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lump_p->CheckEmbedded();
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// Ignore some very specific names
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if (0 == stricmp("dehacked.exe", name))
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{
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memset(lump_p->Name, 0, sizeof(lump_p->Name));
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}
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lump_p++;
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}
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// Resize the lump record array to its actual size
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@ -354,11 +354,11 @@ int MatchString (const char *in, const char **strings);
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MSVC_MSEG FVariableInfo *infoptr_GlobalDef__##name GCC_MSEG = &GlobalDef__##name;
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#define DEFINE_MEMBER_VARIABLE(name, cls) \
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static FVariableInfo GlobalDef__##name = { #name, myoffsetof(cls, name), RUNTIME_CLASS(cls) }; \
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static FVariableInfo GlobalDef__##name = { #name, static_cast<intptr_t>(myoffsetof(cls, name)), RUNTIME_CLASS(cls) }; \
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MSVC_MSEG FVariableInfo *infoptr_GlobalDef__##name GCC_MSEG = &GlobalDef__##name;
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#define DEFINE_MEMBER_VARIABLE_ALIAS(name, alias, cls) \
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static FVariableInfo GlobalDef__##name = { #name, myoffsetof(cls, alias), RUNTIME_CLASS(cls) }; \
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static FVariableInfo GlobalDef__##name = { #name, static_cast<intptr_t>(myoffsetof(cls, alias)), RUNTIME_CLASS(cls) }; \
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MSVC_MSEG FVariableInfo *infoptr_GlobalDef__##name GCC_MSEG = &GlobalDef__##name;
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@ -433,7 +433,7 @@ DEFINE_PROPERTY(skip_super, 0, Actor)
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return;
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}
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memcpy (defaults, GetDefault<AActor>(), sizeof(AActor));
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memcpy ((void *)defaults, (void *)GetDefault<AActor>(), sizeof(AActor));
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if (bag.DropItemList != NULL)
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{
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FreeDropItemChain (bag.DropItemList);
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@ -932,6 +932,7 @@ OptionMenu AutomapOptions
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{
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Title "AUTOMAP OPTIONS"
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Option "Map color set", "am_colorset", "MapColorTypes"
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Option "Allow map defined colors", "am_customcolors", "YesNo"
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Submenu "Set custom colors", "MapColorMenu"
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Submenu "Customize map controls", "MapControlsMenu"
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StaticText " "
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@ -1022,12 +1023,15 @@ OptionMenu MapColorMenu
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ColorPicker "2-sided walls with different ceilings", "am_ovcdwallcolor"
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ColorPicker "2-sided walls with 3D floors", "am_ovefwallcolor"
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ColorPicker "Not-yet-seen walls", "am_ovunseencolor"
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ColorPicker "Locked doors", "am_ovotherwallscolor"
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ColorPicker "Teleporter", "am_ovtelecolor"
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ColorPicker "Locked doors", "am_ovlockedcolor"
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ColorPicker "Teleporter to the same map", "am_ovtelecolor"
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ColorPicker "Teleporter to a different map", "am_ovinterlevelcolor"
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ColorPicker "Secret sector", "am_ovsecretsectorcolor"
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ColorPicker "Special trigger lines", "am_ovspecialwallcolor"
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StaticText " "
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StaticText "Overlay Cheat Mode", 1
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ColorPicker "Invisible 2-sided walls", "am_ovotherwallscolor"
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ColorPicker "Secret walls", "am_ovsecretwallcolor"
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ColorPicker "Actors", "am_ovthingcolor"
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ColorPicker "Monsters", "am_ovthingcolor_monster"
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ColorPicker "Friends", "am_ovthingcolor_friend"
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