mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-28 15:02:39 +00:00
- added A_GunFlash extension submission.
SVN r3217 (trunk)
This commit is contained in:
parent
6053627c5c
commit
60a411c9ad
3 changed files with 12 additions and 3 deletions
|
@ -660,10 +660,16 @@ DEFINE_ACTION_FUNCTION(AInventory, A_Raise)
|
|||
//
|
||||
// A_GunFlash
|
||||
//
|
||||
enum GF_Flags
|
||||
{
|
||||
GFF_NOEXTCHANGE = 1,
|
||||
};
|
||||
|
||||
DEFINE_ACTION_FUNCTION_PARAMS(AInventory, A_GunFlash)
|
||||
{
|
||||
ACTION_PARAM_START(1)
|
||||
ACTION_PARAM_START(2)
|
||||
ACTION_PARAM_STATE(flash, 0);
|
||||
ACTION_PARAM_INT(Flags, 1);
|
||||
|
||||
player_t *player = self->player;
|
||||
|
||||
|
@ -671,7 +677,7 @@ DEFINE_ACTION_FUNCTION_PARAMS(AInventory, A_GunFlash)
|
|||
{
|
||||
return;
|
||||
}
|
||||
player->mo->PlayAttacking2 ();
|
||||
if(!(Flags & GFF_NOEXTCHANGE)) player->mo->PlayAttacking2 ();
|
||||
|
||||
if (flash == NULL)
|
||||
{
|
||||
|
|
|
@ -19,6 +19,9 @@ const int CBAF_NORANDOM = 2;
|
|||
const int CBAF_EXPLICITANGLE = 4;
|
||||
const int CBAF_NOPITCH = 8;
|
||||
|
||||
// Flags for A_GunFlash
|
||||
const int GFF_NOEXTCHANGE = 1;
|
||||
|
||||
// Flags for A_FireBullets
|
||||
const int FBF_USEAMMO = 1;
|
||||
const int FBF_NORANDOM = 2;
|
||||
|
|
|
@ -40,7 +40,7 @@ ACTOR Inventory native
|
|||
action native A_ReFire(state flash = "");
|
||||
action native A_ClearReFire();
|
||||
action native A_CheckReload();
|
||||
action native A_GunFlash(state flash = "");
|
||||
action native A_GunFlash(state flash = "", int flags = 0);
|
||||
action native A_Saw(sound fullsound = "weapons/sawfull", sound hitsound = "weapons/sawhit", int damage = 2, class<Actor> pufftype = "BulletPuff", int flags = 0, float range = 0, float spread_xy = 2.8125, float spread_z = 0, float lifesteal = 0);
|
||||
action native A_CheckForReload(int counter, state label, bool dontincrement = false);
|
||||
action native A_ResetReloadCounter();
|
||||
|
|
Loading…
Reference in a new issue