- moved the 2D drawer to 'common'.

This commit is contained in:
Christoph Oelckers 2020-04-11 19:49:45 +02:00
parent def123823b
commit 5fe22c70b5
7 changed files with 7 additions and 4 deletions

View File

@ -601,6 +601,7 @@ file( GLOB HEADER_FILES
common/audio/sound/thirdparty/*.h
common/audio/sound/*.h
common/audio/music/*.h*
common/2d/*.h
common/console/*.h
common/utility/*.h
common/engine/*.h
@ -938,10 +939,7 @@ set (PCH_SOURCES
g_statusbar/sbar_mugshot.cpp
g_statusbar/shared_sbar.cpp
rendering/2d/f_wipe.cpp
rendering/2d/v_2ddrawer.cpp
rendering/2d/v_drawtext.cpp
rendering/2d/v_blend.cpp
rendering/2d/v_draw.cpp
rendering/gl/renderer/gl_renderer.cpp
rendering/gl/renderer/gl_renderstate.cpp
rendering/gl/renderer/gl_renderbuffers.cpp
@ -1056,6 +1054,9 @@ set (PCH_SOURCES
common/audio/music/i_music.cpp
common/audio/music/i_soundfont.cpp
common/audio/music/music_config.cpp
common/2d/v_2ddrawer.cpp
common/2d/v_drawtext.cpp
common/2d/v_draw.cpp
common/thirdparty/sfmt/SFMT.cpp
common/fonts/singlelumpfont.cpp
common/fonts/singlepicfont.cpp
@ -1238,6 +1239,7 @@ target_link_libraries( zdoom ${ZDOOM_LIBS} gdtoa lzma ${ZMUSIC_LIBRARIES} )
include_directories( .
common/audio/sound
common/audio/music
common/2d
common/thirdparty
common/textures/formats
common/textures/hires
@ -1448,6 +1450,7 @@ source_group("Common\\Audio\\Music" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_
source_group("Common\\Console" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/console/.+")
source_group("Common\\Utility" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/utility/.+")
source_group("Common\\Engine" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/engine/.+")
source_group("Common\\2D" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/2d/.+")
source_group("Common\\Objects" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/objects/.+")
source_group("Common\\Fonts" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/fonts/.+")
source_group("Common\\File System" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/filesystem/.+")

View File

@ -30,7 +30,7 @@
#include "vulkan/system/vk_buffers.h"
#include "hwrenderer/data/flatvertices.h"
#include "hwrenderer/scene/hw_viewpointuniforms.h"
#include "rendering/2d/v_2ddrawer.h"
#include "v_2ddrawer.h"
VkRenderPassManager::VkRenderPassManager()
{