diff --git a/src/hwrenderer/scene/hw_flats.cpp b/src/hwrenderer/scene/hw_flats.cpp index 553b934bd..4e53635b7 100644 --- a/src/hwrenderer/scene/hw_flats.cpp +++ b/src/hwrenderer/scene/hw_flats.cpp @@ -182,7 +182,7 @@ void GLFlat::SetupLights(HWDrawInfo *di, FLightNode * node, FDynLightData &light void GLFlat::DrawSubsectors(HWDrawInfo *di, FRenderState &state) { - if (level.HasDynamicLights && screen->BuffersArePersistent()) + if (level.HasDynamicLights && screen->BuffersArePersistent() && !di->isFullbrightScene()) { SetupLights(di, section->lighthead, lightdata, sector->PortalGroup); } @@ -375,7 +375,7 @@ inline void GLFlat::PutFlat(HWDrawInfo *di, bool fog) } else if (!screen->BuffersArePersistent()) { - if (level.HasDynamicLights && gltexture != nullptr && !(hacktype & (SSRF_PLANEHACK|SSRF_FLOODHACK)) ) + if (level.HasDynamicLights && gltexture != nullptr && !di->isFullbrightScene() && !(hacktype & (SSRF_PLANEHACK|SSRF_FLOODHACK)) ) { SetupLights(di, section->lighthead, lightdata, sector->PortalGroup); } diff --git a/src/hwrenderer/scene/hw_sprites.cpp b/src/hwrenderer/scene/hw_sprites.cpp index 94e86beb4..fe7a0aa36 100644 --- a/src/hwrenderer/scene/hw_sprites.cpp +++ b/src/hwrenderer/scene/hw_sprites.cpp @@ -94,7 +94,7 @@ void GLSprite::DrawSprite(HWDrawInfo *di, FRenderState &state, bool translucent) gl_usecolorblending && !di->isFullbrightScene() && actor && fullbright && gltexture && !gltexture->tex->GetTranslucency()) { - RenderStyle = LegacyRenderStyles[STYLE_ColorBlend]; + RenderStyle = LegacyRenderStyles[STYLE_ColorAdd]; } state.SetRenderStyle(RenderStyle); diff --git a/src/namedef.h b/src/namedef.h index 2d0c2c126..dbb063840 100644 --- a/src/namedef.h +++ b/src/namedef.h @@ -46,6 +46,9 @@ xx(Shadow) xx(Subtract) xx(Subtractive) xx(FillColor) +xx(ColorBlend) +xx(ColorAdd) +xx(Multiply) // Healingradius types xx(Mana) diff --git a/src/p_mobj.cpp b/src/p_mobj.cpp index 9264c4d6e..f40888d57 100644 --- a/src/p_mobj.cpp +++ b/src/p_mobj.cpp @@ -8587,7 +8587,7 @@ void PrintMiscActorInfo(AActor *query) /*for (flagi = 0; flagi < 31; flagi++) if (query->BounceFlags & 1<Alpha, query->renderflags.GetValue()); /*for (flagi = 0; flagi < 31; flagi++) if (query->renderflags & 1<RenderStyle = STYLE_Subtract; break; + case NAME_ColorBlend: + th->RenderStyle = STYLE_ColorBlend; + break; + case NAME_ColorAdd: + th->RenderStyle = STYLE_ColorAdd; + break; + case NAME_Multiply: + th->RenderStyle = STYLE_Multiply; + break; default: break; } diff --git a/src/r_data/renderstyle.cpp b/src/r_data/renderstyle.cpp index 2ce22d19c..80bc00539 100644 --- a/src/r_data/renderstyle.cpp +++ b/src/r_data/renderstyle.cpp @@ -62,6 +62,7 @@ FRenderStyle LegacyRenderStyles[STYLE_Count] = { { STYLEOP_Add, STYLEALPHA_InvDstCol, STYLEALPHA_Zero, 0 } }, /* STYLE_InverseMultiply */ { { STYLEOP_Add, STYLEALPHA_SrcCol, STYLEALPHA_InvSrcCol, 0 } }, /* STYLE_ColorBlend */ { { STYLEOP_Add, STYLEALPHA_One, STYLEALPHA_Zero, 0 } }, /* STYLE_Source */ + { { STYLEOP_Add, STYLEALPHA_SrcCol, STYLEALPHA_One, 0 } }, /* STYLE_ColorAdd */ }; double GetAlpha(int type, double alpha) diff --git a/src/r_data/renderstyle.h b/src/r_data/renderstyle.h index 8bedb4cc5..64326fd3c 100644 --- a/src/r_data/renderstyle.h +++ b/src/r_data/renderstyle.h @@ -78,6 +78,7 @@ enum ERenderStyle STYLE_InverseMultiply, // Multiply source with inverse of destination (HW renderer only.) STYLE_ColorBlend, // Use color intensity as transparency factor STYLE_Source, // No blending (only used internally) + STYLE_ColorAdd, // Use color intensity as transparency factor and blend additively. STYLE_Count }; diff --git a/src/scripting/thingdef_properties.cpp b/src/scripting/thingdef_properties.cpp index 522a569ee..00864f4f1 100644 --- a/src/scripting/thingdef_properties.cpp +++ b/src/scripting/thingdef_properties.cpp @@ -700,12 +700,14 @@ DEFINE_PROPERTY(renderstyle, S, Actor) PROP_STRING_PARM(str, 0); static const char * renderstyles[]={ "NONE", "NORMAL", "FUZZY", "SOULTRANS", "OPTFUZZY", "STENCIL", - "TRANSLUCENT", "ADD", "SHADED", "SHADOW", "SUBTRACT", "ADDSTENCIL", "ADDSHADED", NULL }; + "TRANSLUCENT", "ADD", "SHADED", "SHADOW", "SUBTRACT", "ADDSTENCIL", + "ADDSHADED", "COLORBLEND", "COLORADD", "MULTIPLY", NULL }; static const int renderstyle_values[]={ STYLE_None, STYLE_Normal, STYLE_Fuzzy, STYLE_SoulTrans, STYLE_OptFuzzy, STYLE_TranslucentStencil, STYLE_Translucent, STYLE_Add, STYLE_Shaded, - STYLE_Shadow, STYLE_Subtract, STYLE_AddStencil, STYLE_AddShaded}; + STYLE_Shadow, STYLE_Subtract, STYLE_AddStencil, STYLE_AddShaded, + STYLE_ColorBlend, STYLE_ColorAdd, STYLE_Multiply}; // make this work for old style decorations, too. if (!strnicmp(str, "style_", 6)) str+=6; diff --git a/wadsrc/static/language.enu b/wadsrc/static/language.enu index 5d9ec105b..ab2f74fb4 100644 --- a/wadsrc/static/language.enu +++ b/wadsrc/static/language.enu @@ -660,7 +660,7 @@ SPREE15 = "%k is dominating!"; SPREE20 = "%k is unstoppable!"; SPREE25 = "%k is Godlike!"; -// Mulitkill messages +// Multikill messages MULTI2 = "Double kill!"; MULTI3 = "Multi kill!"; MULTI4 = "Ultra kill!"; @@ -824,12 +824,12 @@ OB_MPCWEAPFLAME = "%o was lit up by %k's flames."; OB_MPCWEAPWRAITHVERGE = "%o was cleansed by %k's Wraithverge."; OB_MPMWEAPWAND = "%o took one too many sapphire beams from %k."; OB_MPMWEAPFROST = "%o was turned into a frosty fellow by %k."; -OB_MPMWEAPLIGHTNING = "%o recieved a shocking revelation from %k."; +OB_MPMWEAPLIGHTNING = "%o received a shocking revelation from %k."; OB_MPMWEAPBLOODSCOURGE = "%o was wiped off the face of the universe by %k's Bloodscourge."; OB_MPPUNCHDAGGER = "%o was unwittingly backstabbed by %k."; OB_MPELECTRICBOLT = "%o got bolted to the wall by %k."; -OB_MPPOISONBOLT = "%o recieved a lethal dose of %k's wrath."; +OB_MPPOISONBOLT = "%o received a lethal dose of %k's wrath."; OB_MPASSAULTGUN = "%o was drilled full of holes by %k's assault gun."; OB_MPMINIMISSILELAUNCHER = "%o gulped down %k's missile."; OB_MPSTRIFEGRENADE = "%o was inverted by %k's H-E grenade."; @@ -950,7 +950,7 @@ TAG_ARTIPUZZGEMGREEN2 = "Emerald Planet (2)"; TAG_ARTIPUZZGEMBLUE1 = "Sapphire Planet (1)"; TAG_ARTIPUZZGEMBLUE2 = "Sapphire Planet (2)"; TAG_ARTIPUZZBOOK1 = "Daemon Codex"; -TAG_ARTIPUZZBOOK2 = "Liber Obscura"; +TAG_ARTIPUZZBOOK2 = "Liber Oscura"; TAG_ARTIPUZZSKULL2 = "Flame Mask"; TAG_ARTIPUZZFWEAPON = "Glaive Seal"; TAG_ARTIPUZZCWEAPON = "Holy Relic"; @@ -1003,7 +1003,7 @@ TAG_TELEPORTERBEACON = "Teleporter Beacon"; TAG_METALARMOR = "Metal Armor"; TAG_LEATHER = "Leather Armor"; TAG_HEGRENADES = "HE-Grenade Rounds"; -TAG_PHGRENADES = "Phoshorus-Grenade Rounds"; // "Fire-Grenade_Rounds" in the Teaser +TAG_PHGRENADES = "Phosphorus-Grenade Rounds"; // "Fire-Grenade_Rounds" in the Teaser TAG_CLIPOFBULLETS = "Clip of Bullets"; // "bullets" in the Teaser TAG_BOXOFBULLETS = "Ammo"; TAG_MINIMISSILES = "Mini Missiles"; //"rocket" in the Teaser @@ -2692,7 +2692,7 @@ OB_CYCLOPTIS = "%o was slimed by a cycloptis."; OB_FLEMBRANE = "%o was defeated by the Flembrane."; OB_MPSPOON = "%o was spoon fed by %k."; -OB_MPBOOTSPORK = "%o was thouroughly mixed with %k's bootspork."; +OB_MPBOOTSPORK = "%o was thoroughly mixed with %k's bootspork."; OB_MPZORCH = "%o was zorched by %k."; OB_MPMEGAZORCH = "%o was hit by %k's mega-zorcher."; OB_MPRAPIDZORCH = "%o was rapid zorched by %k."; diff --git a/wadsrc/static/language.fr b/wadsrc/static/language.fr index 22cd852d8..70f6a5b22 100644 --- a/wadsrc/static/language.fr +++ b/wadsrc/static/language.fr @@ -1016,7 +1016,7 @@ TAG_ARTIPUZZGEMGREEN2 = "Planète en émeraude (2)"; TAG_ARTIPUZZGEMBLUE1 = "Planète en saphir (1)"; TAG_ARTIPUZZGEMBLUE2 = "Planète en saphir (2)"; TAG_ARTIPUZZBOOK1 = "Codex Démoniaque"; -TAG_ARTIPUZZBOOK2 = "Liber Obscura"; +TAG_ARTIPUZZBOOK2 = "Liber Oscura"; TAG_ARTIPUZZSKULL2 = "Masque de Flammes"; TAG_ARTIPUZZFWEAPON = "Sceau du Glaive"; TAG_ARTIPUZZCWEAPON = "Relique Sacrée"; @@ -1459,7 +1459,7 @@ TXT_ARTIPUZZGEMGREEN2 = "PLANETE D'EMERAUDE"; TXT_ARTIPUZZGEMBLUE1 = "PLANETE DE SAPHIR"; TXT_ARTIPUZZGEMBLUE2 = "PLANETE DE SAPHIR"; TXT_ARTIPUZZBOOK1 = "CODEX DEMONIAQUE"; -TXT_ARTIPUZZBOOK2 = "LIBER OBSCURA"; +TXT_ARTIPUZZBOOK2 = "LIBER OSCURA"; TXT_ARTIPUZZSKULL2 = "MASQUE DE FLAMMES"; TXT_ARTIPUZZFWEAPON = "SCEAU DU GLAIVE"; TXT_ARTIPUZZCWEAPON = "RELIQUE SACREE"; diff --git a/wadsrc/static/language.ptb b/wadsrc/static/language.ptb index 7e981e93c..75ae54222 100644 --- a/wadsrc/static/language.ptb +++ b/wadsrc/static/language.ptb @@ -882,7 +882,7 @@ TAG_ARTIPUZZGEMGREEN2 = "Emerald Planet (2)"; TAG_ARTIPUZZGEMBLUE1 = "Sapphire Planet (1)"; TAG_ARTIPUZZGEMBLUE2 = "Sapphire Planet (2)"; TAG_ARTIPUZZBOOK1 = "Daemon Codex"; -TAG_ARTIPUZZBOOK2 = "Liber Obscura"; +TAG_ARTIPUZZBOOK2 = "Liber Oscura"; TAG_ARTIPUZZSKULL2 = "Flame Mask"; TAG_ARTIPUZZFWEAPON = "Glaive Seal"; TAG_ARTIPUZZCWEAPON = "Holy Relic"; diff --git a/wadsrc/static/zscript/actor.txt b/wadsrc/static/zscript/actor.txt index c5426936e..552500ad4 100644 --- a/wadsrc/static/zscript/actor.txt +++ b/wadsrc/static/zscript/actor.txt @@ -1175,7 +1175,7 @@ class Actor : Thinker native native void A_SetMugshotState(String name); native void A_RearrangePointers(int newtarget, int newmaster = AAPTR_DEFAULT, int newtracer = AAPTR_DEFAULT, int flags=0); - native void A_TransferPointer(int ptr_source, int ptr_recepient, int sourcefield, int recepientfield=AAPTR_DEFAULT, int flags=0); + native void A_TransferPointer(int ptr_source, int ptr_recipient, int sourcefield, int recipientfield=AAPTR_DEFAULT, int flags=0); native void A_CopyFriendliness(int ptr_source = AAPTR_MASTER); action native bool A_Overlay(int layer, statelabel start = null, bool nooverride = false); diff --git a/wadsrc/static/zscript/constants.txt b/wadsrc/static/zscript/constants.txt index ccb3f4848..316f858f4 100644 --- a/wadsrc/static/zscript/constants.txt +++ b/wadsrc/static/zscript/constants.txt @@ -428,7 +428,7 @@ const ATTN_NORM = 1; const ATTN_IDLE = 1.001; const ATTN_STATIC = 3; -// For SetPlayerProprty action special +// For SetPlayerProperty action special enum EPlayerProperties { PROP_FROZEN = 0, diff --git a/wadsrc/static/zscript/doom/fatso.txt b/wadsrc/static/zscript/doom/fatso.txt index 7d3c1197a..f24b0d2e7 100644 --- a/wadsrc/static/zscript/doom/fatso.txt +++ b/wadsrc/static/zscript/doom/fatso.txt @@ -194,7 +194,7 @@ extend class Actor Actor owner = (flags & MSF_DontHurt) ? target : self; aimtarget.Height = Height; - bool shootmode = ((flags & MSF_Classic) || // Flag explicitely set, or no flags and compat options + bool shootmode = ((flags & MSF_Classic) || // Flag explicitly set, or no flags and compat options (flags == 0 && CurState.bDehacked && compat_mushroom)); for (i = -numspawns; i <= numspawns; i += 8) diff --git a/wadsrc/static/zscript/heretic/weaponskullrod.txt b/wadsrc/static/zscript/heretic/weaponskullrod.txt index edfda93ff..c0ad6e561 100644 --- a/wadsrc/static/zscript/heretic/weaponskullrod.txt +++ b/wadsrc/static/zscript/heretic/weaponskullrod.txt @@ -224,7 +224,7 @@ class HornRodFX2 : Actor RainTracker tracker; if (target == null || target.health <= 0) - { // Shooter is dead or nonexistant + { // Shooter is dead or nonexistent return; } diff --git a/wadsrc/static/zscript/hexen/flechette.txt b/wadsrc/static/zscript/hexen/flechette.txt index 1708b843b..bc50080c3 100644 --- a/wadsrc/static/zscript/hexen/flechette.txt +++ b/wadsrc/static/zscript/hexen/flechette.txt @@ -347,7 +347,6 @@ class ArtiPoisonBag3 : ArtiPoisonBag // is as set by the projectile. To accommodate self with a proper trajectory, we // aim the projectile ~20 degrees higher than we're looking at and increase the // speed we fire at accordingly. - double orgpitch = -Owner.Pitch; double modpitch = clamp(-Owner.Pitch + 20, -89., 89.); double ang = mo.angle; double speed = (mo.Speed, 4.).Length(); diff --git a/wadsrc/static/zscript/hexen/heresiarch.txt b/wadsrc/static/zscript/hexen/heresiarch.txt index d7888ccfd..f856e7e7e 100644 --- a/wadsrc/static/zscript/hexen/heresiarch.txt +++ b/wadsrc/static/zscript/hexen/heresiarch.txt @@ -1038,7 +1038,7 @@ class SorcFX3 : Actor mo.Destroy (); } else if (target != null) - { // [RH] Make the new bishops inherit the Heriarch's target + { // [RH] Make the new bishops inherit the Heresiarch's target mo.CopyFriendliness (target, true); mo.master = target; } diff --git a/wadsrc/static/zscript/inventory/health.txt b/wadsrc/static/zscript/inventory/health.txt index e69d85814..69a5781df 100644 --- a/wadsrc/static/zscript/inventory/health.txt +++ b/wadsrc/static/zscript/inventory/health.txt @@ -4,7 +4,7 @@ ** **--------------------------------------------------------------------------- ** Copyright 2000-2016 Randy Heit -** Copyright 2006-2017 Cheistoph Oelckers +** Copyright 2006-2017 Christoph Oelckers ** All rights reserved. ** ** Redistribution and use in source and binary forms, with or without diff --git a/wadsrc/static/zscript/inventory/inventory.txt b/wadsrc/static/zscript/inventory/inventory.txt index d724c90d9..1e4742892 100644 --- a/wadsrc/static/zscript/inventory/inventory.txt +++ b/wadsrc/static/zscript/inventory/inventory.txt @@ -827,7 +827,7 @@ class Inventory : Actor native } /* else if ((ItemFlags & IF_FANCYPICKUPSOUND) && - (toucher == NULL || toucher->CheckLocalView(consoeplayer))) + (toucher == NULL || toucher->CheckLocalView(consoleplayer))) { atten = ATTN_NONE; } diff --git a/wadsrc/static/zscript/inventory/weaponpiece.txt b/wadsrc/static/zscript/inventory/weaponpiece.txt index af816aabc..2f2434d6c 100644 --- a/wadsrc/static/zscript/inventory/weaponpiece.txt +++ b/wadsrc/static/zscript/inventory/weaponpiece.txt @@ -3,7 +3,7 @@ ** Implements generic weapon pieces ** **--------------------------------------------------------------------------- -** Copyright 2006-2016 Cheistoph Oelckers +** Copyright 2006-2016 Christoph Oelckers ** Copyright 2006-2016 Randy Heit ** All rights reserved. ** diff --git a/wadsrc/static/zscript/level_compatibility.txt b/wadsrc/static/zscript/level_compatibility.txt index e7bd242be..90ecf8c96 100644 --- a/wadsrc/static/zscript/level_compatibility.txt +++ b/wadsrc/static/zscript/level_compatibility.txt @@ -1109,7 +1109,7 @@ class LevelCompatibility play break; } - case 'D67CECE3F60083383DF992B8C824E4AC': // Icarus: Alien Vanuguard MAP13 + case 'D67CECE3F60083383DF992B8C824E4AC': // Icarus: Alien Vanguard MAP13 { // Moves sector special to platform with Berserk powerup. The // map's only secret can now be scored. @@ -1118,7 +1118,7 @@ class LevelCompatibility play break; } - case '61373587339A768854E2912CC99A4781': // Icarus: Alien Vanuguard MAP15 + case '61373587339A768854E2912CC99A4781': // Icarus: Alien Vanguard MAP15 { // Can press use on the lift to reveal the secret Shotgun, // making 100% secrets possible. @@ -1128,7 +1128,7 @@ class LevelCompatibility play break; } - case '9F66B0797925A09D4DC0725540F8EEF7': // Icarus: Alien Vanuguard MAP16 + case '9F66B0797925A09D4DC0725540F8EEF7': // Icarus: Alien Vanguard MAP16 { // Can press use on the walls at the secret Rocket Launcher in // case of getting stuck. diff --git a/wadsrc/static/zscript/mapdata.txt b/wadsrc/static/zscript/mapdata.txt index 9f58c0724..3e931e436 100644 --- a/wadsrc/static/zscript/mapdata.txt +++ b/wadsrc/static/zscript/mapdata.txt @@ -157,7 +157,7 @@ struct Line native play native uint activation; // activation type native int special; native int args[5]; // <--- hexen-style arguments (expanded to ZDoom's full width) - native double alpha; // <--- translucency (0=invisibile, FRACUNIT=opaque) + native double alpha; // <--- translucency (0=invisible, FRACUNIT=opaque) native readonly Side sidedef[2]; native readonly double bbox[4]; // bounding box, for the extent of the LineDef. native readonly Sector frontsector, backsector; diff --git a/wadsrc/static/zscript/menu/messagebox.txt b/wadsrc/static/zscript/menu/messagebox.txt index 86796d301..ec49dcfe9 100644 --- a/wadsrc/static/zscript/menu/messagebox.txt +++ b/wadsrc/static/zscript/menu/messagebox.txt @@ -1,6 +1,6 @@ /* ** messagebox.cpp -** Confirmation, notification screns +** Confirmation, notification screens ** **--------------------------------------------------------------------------- ** Copyright 2010-2017 Christoph Oelckers diff --git a/wadsrc/static/zscript/shared/bridge.txt b/wadsrc/static/zscript/shared/bridge.txt index 9446ac12c..cbaf49925 100644 --- a/wadsrc/static/zscript/shared/bridge.txt +++ b/wadsrc/static/zscript/shared/bridge.txt @@ -46,7 +46,7 @@ class BridgeBall : Actor { if (target == NULL) { // Don't crash if somebody spawned this into the world - // independantly of a Bridge actor. + // independently of a Bridge actor. return; } // Set default values diff --git a/wadsrc/static/zscript/shared/soundsequence.txt b/wadsrc/static/zscript/shared/soundsequence.txt index c5e2b2604..727b66e38 100644 --- a/wadsrc/static/zscript/shared/soundsequence.txt +++ b/wadsrc/static/zscript/shared/soundsequence.txt @@ -1,6 +1,6 @@ /* ** a_soundsequence.cpp -** Actors for independantly playing sound sequences in a map. +** Actors for independently playing sound sequences in a map. ** **--------------------------------------------------------------------------- ** Copyright 1998-2006 Randy Heit diff --git a/wadsrc/static/zscript/statusbar/statusbar.txt b/wadsrc/static/zscript/statusbar/statusbar.txt index 385db36bf..6af5199ec 100644 --- a/wadsrc/static/zscript/statusbar/statusbar.txt +++ b/wadsrc/static/zscript/statusbar/statusbar.txt @@ -205,7 +205,7 @@ class BaseStatusBar native ui DI_ITEM_VMASK = 0x180000, DI_ITEM_LEFT = 0x200000, - DI_ITEM_HCENTER = 0, // this is the deafault horizontal alignment + DI_ITEM_HCENTER = 0, // this is the default horizontal alignment DI_ITEM_RIGHT = 0x400000, DI_ITEM_HOFFSET = 0x600000, DI_ITEM_HMASK = 0x600000, @@ -1140,7 +1140,7 @@ class LinearValueInterpolator : Object mCurrentValue = value; } - // This must be called peroiodically in the status bar's Tick function. + // This must be called periodically in the status bar's Tick function. // Do not call this in the Draw function because that may skip some frames! void Update(int destvalue) { @@ -1184,7 +1184,7 @@ class DynamicValueInterpolator : Object mCurrentValue = value; } - // This must be called peroiodically in the status bar's Tick function. + // This must be called periodically in the status bar's Tick function. // Do not call this in the Draw function because that may skip some frames! void Update(int destvalue) { diff --git a/wadsrc/static/zscript/strife/thingstoblowup.txt b/wadsrc/static/zscript/strife/thingstoblowup.txt index f18e783f7..fc4b89f26 100644 --- a/wadsrc/static/zscript/strife/thingstoblowup.txt +++ b/wadsrc/static/zscript/strife/thingstoblowup.txt @@ -38,7 +38,7 @@ extend class Actor } -// A Cloud used for varius explosions --------------------------------------- +// A Cloud used for various explosions -------------------------------------- // This actor has no direct equivalent in strife. To create this, Strife // spawned a spark and then changed its state to that of this explosion // cloud. Weird. diff --git a/wadsrc/static/zscript/strife/weapongrenade.txt b/wadsrc/static/zscript/strife/weapongrenade.txt index e160be3c8..c3f3cf524 100644 --- a/wadsrc/static/zscript/strife/weapongrenade.txt +++ b/wadsrc/static/zscript/strife/weapongrenade.txt @@ -204,7 +204,7 @@ class PhosphorousGrenade : Actor } } -// Fire from the Phoshorous Grenade ----------------------------------------- +// Fire from the Phosphorous Grenade ---------------------------------------- class PhosphorousFire : Actor {