- Added a wrapper function to help wallscan() tile textures with heights that are not a power of 2.

SVN r3588 (trunk)
This commit is contained in:
Randy Heit 2012-04-23 02:38:09 +00:00
parent b2e5e15d3c
commit 5e3a41e8f6

View file

@ -56,6 +56,8 @@
#define WALLYREPEAT 8
CVAR(Bool, r_np2, true, 0)
//CVAR (Int, ty, 8, 0)
//CVAR (Int, tx, 8, 0)
@ -1215,6 +1217,64 @@ void wallscan_striped (int x1, int x2, short *uwal, short *dwal, fixed_t *swal,
wallshade = startshade;
}
static void call_wallscan(int x1, int x2, short *uwal, short *dwal, fixed_t *swal, fixed_t *lwal, fixed_t yrepeat)
{
if (fixedcolormap != NULL || fixedlightlev >= 0 || !(frontsector->e && frontsector->e->XFloor.lightlist.Size()))
{
wallscan(x1, x2, uwal, dwal, swal, lwal, yrepeat);
}
else
{
wallscan_striped(x1, x2, uwal, dwal, swal, lwal, yrepeat);
}
}
//=============================================================================
//
// wallscan_np2
//
// This is a wrapper around wallscan that helps it tile textures whose heights
// are not powers of 2. It divides the wall into texture-sized strips and calls
// wallscan for each of those. Since only one repetition of the texture fits
// in each strip, wallscan will not tile.
//
//=============================================================================
void wallscan_np2(int x1, int x2, short *uwal, short *dwal, fixed_t *swal, fixed_t *lwal, fixed_t yrepeat, fixed_t top, fixed_t bot)
{
short *up = uwal;
if (r_np2)
{
short most1[MAXWIDTH], most2[MAXWIDTH], most3[MAXWIDTH];
short *down;
fixed_t texheight = rw_pic->GetHeight() << FRACBITS;
fixed_t scaledtexheight = FixedDiv(texheight, yrepeat);
fixed_t partition = top - (top - FixedDiv(dc_texturemid, yrepeat) - viewz) % scaledtexheight;
down = most1;
dc_texturemid = FixedMul(partition - viewz, yrepeat) + texheight;
while (partition > bot)
{
int j = OWallMost(most3, partition - viewz);
if (j != 3)
{
for (int j = x1; j <= x2; ++j)
{
down[j] = clamp (most3[j], up[j], dwal[j]);
}
call_wallscan(x1, x2, up, down, swal, lwal, yrepeat);
up = down;
down = (down == most1) ? most2 : most1;
}
partition -= scaledtexheight;
dc_texturemid -= texheight;
}
}
call_wallscan(x1, x2, up, dwal, swal, lwal, yrepeat);
}
inline fixed_t mvline1 (fixed_t vince, BYTE *colormap, int count, fixed_t vplce, const BYTE *bufplce, BYTE *dest)
{
dc_iscale = vince;
@ -1681,13 +1741,13 @@ void R_RenderSegLoop ()
{
rw_offset = rw_offset_mid;
}
if (fixedcolormap != NULL || fixedlightlev >= 0 || !(frontsector->e && frontsector->e->XFloor.lightlist.Size()))
if (rw_pic->GetHeight() != 1 << rw_pic->HeightBits)
{
wallscan (x1, x2-1, walltop, wallbottom, swall, lwall, yscale);
wallscan_np2(x1, x2-1, walltop, wallbottom, swall, lwall, yscale, MAX(rw_frontcz1, rw_frontcz2), MIN(rw_frontfz1, rw_frontfz2));
}
else
{
wallscan_striped (x1, x2-1, walltop, wallbottom, swall, lwall, yscale);
call_wallscan(x1, x2-1, walltop, wallbottom, swall, lwall, yscale);
}
}
clearbufshort (ceilingclip+x1, x2-x1, viewheight);
@ -1720,13 +1780,13 @@ void R_RenderSegLoop ()
{
rw_offset = rw_offset_top;
}
if (fixedcolormap != NULL || fixedlightlev >= 0 || !(frontsector->e && frontsector->e->XFloor.lightlist.Size()))
if (rw_pic->GetHeight() != 1 << rw_pic->HeightBits)
{
wallscan (x1, x2-1, walltop, wallupper, swall, lwall, yscale);
wallscan_np2(x1, x2-1, walltop, wallupper, swall, lwall, yscale, MAX(rw_frontcz1, rw_frontcz2), MIN(rw_backcz1, rw_backcz2));
}
else
{
wallscan_striped (x1, x2-1, walltop, wallupper, swall, lwall, yscale);
call_wallscan(x1, x2-1, walltop, wallupper, swall, lwall, yscale);
}
}
memcpy (ceilingclip+x1, wallupper+x1, (x2-x1)*sizeof(short));
@ -1762,13 +1822,13 @@ void R_RenderSegLoop ()
{
rw_offset = rw_offset_bottom;
}
if (fixedcolormap != NULL || fixedlightlev >= 0 || !(frontsector->e && frontsector->e->XFloor.lightlist.Size()))
if (rw_pic->GetHeight() != 1 << rw_pic->HeightBits)
{
wallscan (x1, x2-1, walllower, wallbottom, swall, lwall, yscale);
wallscan_np2(x1, x2-1, walllower, wallbottom, swall, lwall, yscale, MAX(rw_backfz1, rw_backfz2), MIN(rw_frontfz1, rw_frontfz2));
}
else
{
wallscan_striped (x1, x2-1, walllower, wallbottom, swall, lwall, yscale);
call_wallscan(x1, x2-1, walllower, wallbottom, swall, lwall, yscale);
}
}
memcpy (floorclip+x1, walllower+x1, (x2-x1)*sizeof(short));