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https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-28 06:53:40 +00:00
- forward the error state of the translation parser to the calling code so that it can print a message pointing to the problem content.
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73248e7f86
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3 changed files with 38 additions and 26 deletions
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@ -51,6 +51,7 @@
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#include "r_data/sprites.h"
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#include "r_state.h"
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#include "vm.h"
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#include "v_text.h"
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#include "gi.h"
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#include "stats.h"
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@ -84,7 +85,7 @@ static bool IndexOutOfRange(const int color)
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if (outOfRange)
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{
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Printf("Palette index %i is out of range [0..255]\n", color);
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Printf(TEXTCOLOR_ORANGE "Palette index %i is out of range [0..255]\n", color);
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}
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return outOfRange;
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@ -370,11 +371,11 @@ FNativePalette *FRemapTable::GetNative()
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//
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//----------------------------------------------------------------------------
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void FRemapTable::AddIndexRange(int start, int end, int pal1, int pal2)
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bool FRemapTable::AddIndexRange(int start, int end, int pal1, int pal2)
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{
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if (IndexOutOfRange(start, end, pal1, pal2))
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{
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return;
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return false;
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}
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double palcol, palstep;
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@ -391,7 +392,7 @@ void FRemapTable::AddIndexRange(int start, int end, int pal1, int pal2)
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Remap[start] = pal1;
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Palette[start] = GPalette.BaseColors[pal1];
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Palette[start].a = start == 0 ? 0 : 255;
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return;
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return true;
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}
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palcol = pal1;
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palstep = (pal2 - palcol) / (end - start);
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@ -402,6 +403,7 @@ void FRemapTable::AddIndexRange(int start, int end, int pal1, int pal2)
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Palette[j] = GPalette.BaseColors[k];
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Palette[j].a = j == 0 ? 0 : 255;
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}
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return true;
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}
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//----------------------------------------------------------------------------
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@ -410,11 +412,11 @@ void FRemapTable::AddIndexRange(int start, int end, int pal1, int pal2)
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//
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//----------------------------------------------------------------------------
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void FRemapTable::AddColorRange(int start, int end, int _r1,int _g1, int _b1, int _r2, int _g2, int _b2)
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bool FRemapTable::AddColorRange(int start, int end, int _r1,int _g1, int _b1, int _r2, int _g2, int _b2)
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{
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if (IndexOutOfRange(start, end))
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{
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return;
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return false;
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}
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double r1 = _r1;
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@ -466,6 +468,7 @@ void FRemapTable::AddColorRange(int start, int end, int _r1,int _g1, int _b1, in
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b += bs;
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}
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}
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return true;
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}
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//----------------------------------------------------------------------------
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@ -474,11 +477,11 @@ void FRemapTable::AddColorRange(int start, int end, int _r1,int _g1, int _b1, in
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//
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//----------------------------------------------------------------------------
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void FRemapTable::AddDesaturation(int start, int end, double r1, double g1, double b1, double r2, double g2, double b2)
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bool FRemapTable::AddDesaturation(int start, int end, double r1, double g1, double b1, double r2, double g2, double b2)
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{
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if (IndexOutOfRange(start, end))
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{
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return;
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return false;
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}
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r1 = clamp(r1, 0.0, 2.0);
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@ -519,6 +522,7 @@ void FRemapTable::AddDesaturation(int start, int end, double r1, double g1, doub
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Palette[cc] = pe;
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Palette[cc].a = cc == 0 ? 0:255;
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}
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return true;
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}
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//----------------------------------------------------------------------------
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@ -527,11 +531,11 @@ void FRemapTable::AddDesaturation(int start, int end, double r1, double g1, doub
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//
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//----------------------------------------------------------------------------
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void FRemapTable::AddColourisation(int start, int end, int r, int g, int b)
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bool FRemapTable::AddColourisation(int start, int end, int r, int g, int b)
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{
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if (IndexOutOfRange(start, end))
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{
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return;
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return false;
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}
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for (int i = start; i < end; ++i)
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@ -549,6 +553,7 @@ void FRemapTable::AddColourisation(int start, int end, int r, int g, int b)
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Palette[j] = PalEntry(j == 0 ? 0 : 255, int(br), int(bg), int(bb));
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Remap[j] = ColorMatcher.Pick(Palette[j]);
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}
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return true;
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}
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//----------------------------------------------------------------------------
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@ -557,11 +562,11 @@ void FRemapTable::AddColourisation(int start, int end, int r, int g, int b)
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//
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//----------------------------------------------------------------------------
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void FRemapTable::AddTint(int start, int end, int r, int g, int b, int amount)
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bool FRemapTable::AddTint(int start, int end, int r, int g, int b, int amount)
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{
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if (IndexOutOfRange(start, end))
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{
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return;
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return false;
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}
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for (int i = start; i < end; ++i)
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@ -579,6 +584,7 @@ void FRemapTable::AddTint(int start, int end, int r, int g, int b, int amount)
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Palette[j] = PalEntry(j == 0 ? 0 : 255, int(br), int(bg), int(bb));
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Remap[j] = ColorMatcher.Pick(Palette[j]);
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}
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return true;
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}
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//----------------------------------------------------------------------------
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@ -587,7 +593,7 @@ void FRemapTable::AddTint(int start, int end, int r, int g, int b, int amount)
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//
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//----------------------------------------------------------------------------
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void FRemapTable::AddToTranslation(const char *range)
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bool FRemapTable::AddToTranslation(const char *range)
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{
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int start,end;
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bool desaturated = false;
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@ -607,7 +613,7 @@ void FRemapTable::AddToTranslation(const char *range)
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if (start < 0 || start > 255 || end < 0 || end > 255)
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{
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sc.ScriptError("Palette index out of range");
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return;
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return false;
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}
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sc.MustGetAnyToken();
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@ -643,7 +649,7 @@ void FRemapTable::AddToTranslation(const char *range)
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b2 = sc.Number;
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sc.MustGetToken(']');
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AddColorRange(start, end, r1, g1, b1, r2, g2, b2);
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return AddColorRange(start, end, r1, g1, b1, r2, g2, b2);
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}
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else if (sc.TokenType == '%')
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{
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@ -683,7 +689,7 @@ void FRemapTable::AddToTranslation(const char *range)
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b2 = sc.Float;
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sc.MustGetToken(']');
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AddDesaturation(start, end, r1, g1, b1, r2, g2, b2);
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return AddDesaturation(start, end, r1, g1, b1, r2, g2, b2);
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}
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else if (sc.TokenType == '#')
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{
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@ -700,7 +706,7 @@ void FRemapTable::AddToTranslation(const char *range)
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b = sc.Number;
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sc.MustGetToken(']');
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AddColourisation(start, end, r, g, b);
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return AddColourisation(start, end, r, g, b);
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}
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else if (sc.TokenType == '@')
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{
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@ -720,7 +726,7 @@ void FRemapTable::AddToTranslation(const char *range)
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b = sc.Number;
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sc.MustGetToken(']');
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AddTint(start, end, r, g, b, a);
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return AddTint(start, end, r, g, b, a);
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}
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else
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{
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@ -731,7 +737,7 @@ void FRemapTable::AddToTranslation(const char *range)
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sc.MustGetToken(':');
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sc.MustGetToken(TK_IntConst);
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pal2 = sc.Number;
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AddIndexRange(start, end, pal1, pal2);
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return AddIndexRange(start, end, pal1, pal2);
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}
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}
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catch (CRecoverableError &err)
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@ -39,12 +39,12 @@ struct FRemapTable
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bool IsIdentity() const;
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void Serialize(FSerializer &arc);
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static void StaticSerializeTranslations(FSerializer &arc);
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void AddIndexRange(int start, int end, int pal1, int pal2);
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void AddColorRange(int start, int end, int r1,int g1, int b1, int r2, int g2, int b2);
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void AddDesaturation(int start, int end, double r1, double g1, double b1, double r2, double g2, double b2);
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void AddColourisation(int start, int end, int r, int g, int b);
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void AddTint(int start, int end, int r, int g, int b, int amount);
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void AddToTranslation(const char * range);
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bool AddIndexRange(int start, int end, int pal1, int pal2);
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bool AddColorRange(int start, int end, int r1,int g1, int b1, int r2, int g2, int b2);
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bool AddDesaturation(int start, int end, double r1, double g1, double b1, double r2, double g2, double b2);
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bool AddColourisation(int start, int end, int r, int g, int b);
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bool AddTint(int start, int end, int r, int g, int b, int amount);
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bool AddToTranslation(const char * range);
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int StoreTranslation(int slot);
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uint8_t *Remap; // For the software renderer
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@ -761,6 +761,7 @@ DEFINE_PROPERTY(translation, L, Actor)
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else
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{
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FRemapTable CurrentTranslation;
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bool success = true;
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CurrentTranslation.MakeIdentity();
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for(int i = 1; i < PROP_PARM_COUNT; i++)
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}
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else
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{
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CurrentTranslation.AddToTranslation(str);
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// parse all ranges to get a complete list of errors, if more than one range fails.
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success |= CurrentTranslation.AddToTranslation(str);
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}
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}
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defaults->Translation = CurrentTranslation.StoreTranslation (TRANSLATION_Decorate);
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if (!success)
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{
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bag.ScriptPosition.Message(MSG_WARNING, "Failed to parse translation");
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}
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}
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}
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