- Slow down the scripted marines' rocket attack and speed up the plasma attack to better reflect

the speeds of the equivalent player weapons.

SVN r4023 (trunk)
This commit is contained in:
Randy Heit 2013-01-06 04:32:27 +00:00
parent 7f74d28638
commit 5cbdc3382d

View file

@ -116,15 +116,17 @@ ACTOR ScriptedMarine 9100 native
Missile.Rocket:
PLAY E 8
PLAY F 6 BRIGHT A_M_FireMissile
PLAY E 6
PLAY A 0 A_M_Refire
Loop
PLAY A 0
Goto See
Missile.Plasma:
PLAY E 2 A_FaceTarget
PLAY E 0 A_FaceTarget
PLAY F 3 BRIGHT A_M_FirePlasma
PLAY A 0 A_M_Refire
Loop
Goto Missile.Plasma+1
PLAY A 0
Goto See
Missile.Railgun: