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- fixed: FSkillInfo operator "=" did not set PlayerRespawn value
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@ -558,6 +558,7 @@ FSkillInfo &FSkillInfo::operator=(const FSkillInfo &other)
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Infighting = other.Infighting;
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ArmorFactor = other.ArmorFactor;
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HealthFactor = other.HealthFactor;
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PlayerRespawn = other.PlayerRespawn;
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return *this;
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}
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