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- Fixed: The distance parameter for A_RadiusThrust was defined as fixed, when the parameter
passed to P_RadiusAttack is just a regular int. SVN r3443 (trunk)
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@ -783,7 +783,7 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_RadiusThrust)
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{
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{
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ACTION_PARAM_START(3);
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ACTION_PARAM_START(3);
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ACTION_PARAM_INT(force, 0);
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ACTION_PARAM_INT(force, 0);
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ACTION_PARAM_FIXED(distance, 1);
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ACTION_PARAM_INT(distance, 1);
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ACTION_PARAM_BOOL(affectSource, 2);
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ACTION_PARAM_BOOL(affectSource, 2);
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ACTION_PARAM_INT(fullthrustdistance, 3);
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ACTION_PARAM_INT(fullthrustdistance, 3);
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