- Fixed: The distance parameter for A_RadiusThrust was defined as fixed, when the parameter

passed to P_RadiusAttack is just a regular int.

SVN r3443 (trunk)
This commit is contained in:
Randy Heit 2012-03-16 00:41:11 +00:00
parent 9f168e29e2
commit 5a076c1f32

View file

@ -783,7 +783,7 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_RadiusThrust)
{ {
ACTION_PARAM_START(3); ACTION_PARAM_START(3);
ACTION_PARAM_INT(force, 0); ACTION_PARAM_INT(force, 0);
ACTION_PARAM_FIXED(distance, 1); ACTION_PARAM_INT(distance, 1);
ACTION_PARAM_BOOL(affectSource, 2); ACTION_PARAM_BOOL(affectSource, 2);
ACTION_PARAM_INT(fullthrustdistance, 3); ACTION_PARAM_INT(fullthrustdistance, 3);