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- implemented array-style syntax for Random calls.
- implemented handling of the basic math operators so that heretic/beast.txt can be processed. This is working, aside from still needing the type casts to properly transform the strings to class pointers.
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2c7c04e803
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59ab8b7ccd
3 changed files with 73 additions and 26 deletions
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@ -3796,15 +3796,15 @@ FxExpression *FxFunctionCall::Resolve(FCompileContext& ctx)
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if (CheckArgSize(MethodName, ArgList, 1, -1, ScriptPosition))
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{
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func = new FxRandomPick(RNG, *ArgList, MethodName == NAME_FRandomPick, ScriptPosition, ctx.FromDecorate);
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for (auto &i : *ArgList) i = nullptr; // Ownership of items is transferred to FxMinMax but not ownership of the array itself, so Clear cannot be called here.
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for (auto &i : *ArgList) i = nullptr;
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}
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break;
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case NAME_Random2:
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if (CheckArgSize(NAME_Random2, ArgList, 1, 1, ScriptPosition))
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if (CheckArgSize(NAME_Random2, ArgList, 0, 1, ScriptPosition))
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{
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func = new FxRandom2(RNG, (*ArgList)[0], ScriptPosition, ctx.FromDecorate);
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(*ArgList)[0] = nullptr;
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func = new FxRandom2(RNG, ArgList->Size() == 0? nullptr : (*ArgList)[0], ScriptPosition, ctx.FromDecorate);
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if (ArgList->Size() > 0) (*ArgList)[0] = nullptr;
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}
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break;
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@ -3813,7 +3813,7 @@ FxExpression *FxFunctionCall::Resolve(FCompileContext& ctx)
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if (CheckArgSize(MethodName, ArgList, 2, -1, ScriptPosition))
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{
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func = new FxMinMax(*ArgList, MethodName, ScriptPosition);
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for (auto &i : *ArgList) i = nullptr; // Ownership of items is transferred to FxMinMax but not ownership of the array itself, so Clear cannot be called here.
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for (auto &i : *ArgList) i = nullptr;
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}
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break;
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@ -48,10 +48,6 @@
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FxExpression *ConvertFunctionCall(ZCC_Expression *function, FArgumentList *args, PClass *cls, FScriptPosition &sc)
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{
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// function names can either be
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// - plain identifiers
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// - class members
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// - array syntax for random() calls.
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switch(function->NodeType)
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{
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@ -63,10 +59,6 @@ FxExpression *ConvertFunctionCall(ZCC_Expression *function, FArgumentList *args,
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case AST_ExprBinary:
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// Array access syntax is wrapped into a ZCC_ExprBinary object.
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if (fcall->Function->Operation == PEX_ArrayAccess)
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{
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return ConvertArrayFunctionCall(fcall);
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}
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break;
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default:
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@ -2300,10 +2300,40 @@ FxExpression *ZCCCompiler::ConvertNode(ZCC_TreeNode *ast)
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case AST_ExprFuncCall:
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{
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auto fcall = static_cast<ZCC_ExprFuncCall *>(ast);
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assert(fcall->Function->NodeType == AST_ExprID); // of course this cannot remain. Right now nothing more complex can come along but later this will have to be decomposed into 'self' and the actual function name.
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auto fname = static_cast<ZCC_ExprID *>(fcall->Function)->Identifier;
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return new FxFunctionCall(fname, NAME_None, ConvertNodeList(fcall->Parameters), *ast);
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//return ConvertFunctionCall(fcall->Function, ConvertNodeList(fcall->Parameters), ConvertClass, *ast);
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// function names can either be
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// - plain identifiers
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// - class members
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// - array syntax for random() calls.
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// Everything else coming here is a syntax error.
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switch (fcall->Function->NodeType)
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{
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case AST_ExprID:
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// The function name is a simple identifier.
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return new FxFunctionCall(static_cast<ZCC_ExprID *>(fcall->Function)->Identifier, NAME_None, ConvertNodeList(fcall->Parameters), *ast);
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case AST_ExprMemberAccess:
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// calling a class member through its pointer
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// todo.
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break;
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case AST_ExprBinary:
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// Array syntax for randoms. They are internally stored as ExprBinary with both an identifier on the left and right side.
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if (fcall->Function->Operation == PEX_ArrayAccess)
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{
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auto binary = static_cast<ZCC_ExprBinary *>(fcall->Function);
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if (binary->Left->NodeType == AST_ExprID && binary->Right->NodeType == AST_ExprID)
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{
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return new FxFunctionCall(static_cast<ZCC_ExprID *>(binary->Left)->Identifier, static_cast<ZCC_ExprID *>(binary->Right)->Identifier, ConvertNodeList(fcall->Parameters), *ast);
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}
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}
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// fall through if this isn't an array access node.
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default:
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Error(fcall, "Invalid function identifier");
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return new FxNop(*ast); // return something so that the compiler can continue.
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}
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break;
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}
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case AST_FuncParm:
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@ -2346,22 +2376,47 @@ FxExpression *ZCCCompiler::ConvertNode(ZCC_TreeNode *ast)
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}
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}
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case AST_ExprBinary:
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{
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auto binary = static_cast<ZCC_ExprBinary *>(ast);
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auto left = ConvertNode(binary->Left);
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auto right = ConvertNode(binary->Right);
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auto op = binary->Operation;
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switch (op)
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{
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case PEX_Add:
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case PEX_Sub:
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return new FxAddSub(op == PEX_Add ? '+' : '-', left, right);
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case PEX_Mul:
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case PEX_Div:
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case PEX_Mod:
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return new FxMulDiv(op == PEX_Mul ? '*' : op == PEX_Div ? '/' : '%', left, right);
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default:
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I_Error("Binary operator %d not implemented yet", op);
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}
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break;
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}
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}
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// only for development. I_Error is more convenient here than a normal error.
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I_Error("ConvertNode encountered unsupported node of type %d", ast->NodeType);
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return nullptr;
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}
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}
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FArgumentList *ZCCCompiler::ConvertNodeList(ZCC_TreeNode *head)
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{
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FArgumentList *list = new FArgumentList;
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if (head != nullptr)
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{
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auto node = head;
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do
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{
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list->Push(ConvertNode(node));
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node = node->SiblingNext;
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} while (node != head);
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}
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return list;
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}
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