- rename sprite names with '^' in the hires namespace.

This commit is contained in:
Christoph Oelckers 2019-09-09 10:52:34 +02:00 committed by drfrag
parent ccadafb5df
commit 5999d7508f

View file

@ -131,7 +131,7 @@ void FResourceLump::LumpNameSetup(FString iname)
// Since '\' can't be used as a file name's part inside a ZIP
// we have to work around this for sprites because it is a valid
// frame character.
else if (Namespace == ns_sprites || Namespace == ns_voxels)
else if (Namespace == ns_sprites || Namespace == ns_voxels || Namespace == ns_hires)
{
char *c;