mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-24 21:21:04 +00:00
Implemented Clock Class (#977)
* Simplified some stuff, made up-to-date * Dealt with DST problems * Made SystemTime.Format clearscope, as there is no reason for this function to be limited to the ui
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85759e3bd0
commit
5803b78147
5 changed files with 227 additions and 27 deletions
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@ -570,6 +570,133 @@ CCMD (special)
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//==========================================================================
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//
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// CCMD setdate
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//
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// Set the time to a specific value
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//
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//==========================================================================
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extern time_t epochoffset;
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CCMD(setdate)
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{
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if (argv.argc() != 3)
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{
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Printf("setdate HH:MM:SS DD-MM-YYYY: Set the current date\n");
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return;
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}
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time_t today;
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time(&today);
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struct tm* timeinfo = localtime(&today);
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if (timeinfo != nullptr)
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{
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auto clock = FString(argv[1]).Split(":");
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auto date = FString(argv[2]).Split("-");
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if(clock.Size() != 3 || date.Size() != 3)
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{
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Printf("setdate HH:MM:SS DD-MM-YYYY: Set the current date\n");
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return;
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}
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if(!clock[0].IsInt())
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{
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Printf("Invalid hour\n");
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return;
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}
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if (!clock[1].IsInt())
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{
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Printf("Invalid minutes\n");
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return;
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}
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if (!clock[2].IsInt())
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{
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Printf("Invalid seconds\n");
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return;
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}
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if (!date[0].IsInt())
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{
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Printf("Invalid day\n");
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return;
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}
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if (!date[1].IsInt())
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{
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Printf("Invalid month\n");
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return;
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}
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if (!date[2].IsInt())
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{
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Printf("Invalid year\n");
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return;
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}
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//Set Date
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timeinfo->tm_hour = int( clock[0].ToLong() );
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timeinfo->tm_min = int( clock[1].ToLong() );
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timeinfo->tm_sec = int( clock[2].ToLong() );
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timeinfo->tm_mday = int( date[0].ToLong() );
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timeinfo->tm_mon = int( date[1].ToLong() - 1); // Month interally is 0 - 11
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timeinfo->tm_year = int( date[2].ToLong() - 1900 ); // Year interally is 00 - 138
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time_t newTime = mktime(timeinfo);
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tm* t_old = localtime(&today);
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time_t oldTime = mktime(t_old);
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if (newTime == -1 || oldTime == -1)
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{
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Printf("Unable to set the date\n");
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return;
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}
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epochoffset = newTime - oldTime;
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// This deals with some inconsistent display behaviour for DST
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// In this case, we want to emulate GCC's behaviour
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today += epochoffset;
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struct tm* t_new = localtime(&today);
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if (t_new != nullptr)
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{
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char timeString[1024];
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if (strftime(timeString, sizeof(timeString), "%H", t_new))
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{
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auto hour = FString(timeString).ToLong();
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if (hour - clock[0].ToLong() == -1 || hour - clock[0].ToLong() == 23)
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epochoffset += 3600;
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else if (hour - clock[0].ToLong() == 1 || hour - clock[0].ToLong() == -23)
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epochoffset -= 3600;
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}
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}
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return;
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}
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else
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{
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Printf("Unable to set the date\n");
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return;
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}
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}
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CCMD(getdate)
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{
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time_t now;
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time(&now);
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now += epochoffset;
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struct tm* timeinfo = localtime(&now);
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if (timeinfo != nullptr)
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{
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char timeString[1024];
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if (strftime(timeString, sizeof(timeString), "%H:%M:%S %d-%m-%Y%n", timeinfo))
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Printf(timeString);
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else
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Printf("Error Retrieving Current Date\n");
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}
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else
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{
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Printf("Error Retrieving Current Date\n");
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}
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}
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//==========================================================================
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//
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// CCMD warp
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@ -164,6 +164,8 @@ bool playeringame[MAXPLAYERS];
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int consoleplayer; // player taking events
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int gametic;
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time_t epochoffset = 0; // epoch start in seconds (0 = January 1st, 1970)
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CVAR(Bool, demo_compress, true, CVAR_ARCHIVE|CVAR_GLOBALCONFIG);
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FString newdemoname;
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FString newdemomap;
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@ -2669,20 +2669,84 @@ DEFINE_ACTION_FUNCTION_NATIVE(FLevelLocals, setFrozen, setFrozen)
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//
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//=====================================================================================
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static int GetRealTime()
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extern time_t epochoffset;
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static int GetEpochTime()
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{
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time_t now;
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time(&now);
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struct tm* timeinfo = localtime(&now);
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return timeinfo ? timeinfo->tm_sec + timeinfo->tm_min * 60 + timeinfo->tm_hour * 3600 : 0;
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return now != (time_t)(-1) ? now + epochoffset : (time_t)(-1);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_AltHUD, GetRealTime, GetRealTime)
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//Returns an empty string if the Strf tokens are valid, otherwise returns the problematic token
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static FString CheckStrfString(FString timeForm)
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{
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// Valid Characters after %
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const char validSingles[] = { 'a','A','b','B','c','C','d','D','e','F','G','g','h','H','I','j','k','l','m','M','n','p','P','r','R','s','S','t','T','u','U','V','w','W','x','X','y','Y','z','Z' };
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timeForm.Substitute("%%", "%a"); //Prevent %% from causing tokenizing problems
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timeForm = "a" + timeForm; //Prevent %* at the beginning from causing a false error from tokenizing
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auto tokens = timeForm.Split("%");
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for (auto t : tokens)
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{
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bool found = false;
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// % at end
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if (t.Len() == 0) return FString("%");
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// Single Character
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for (int i = 0; i < sizeof(validSingles)/sizeof(validSingles[0]); i++)
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{
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if (t[0] == validSingles[i])
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{
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found = true;
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break;
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}
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}
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if (found) continue;
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return FString("%") + t[0];
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}
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return "";
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}
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static void FormatTime(const FString& timeForm, int timeVal, FString* result)
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{
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FString error = CheckStrfString(timeForm);
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if (!error.IsEmpty())
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ThrowAbortException(X_FORMAT_ERROR, "'%s' is not a valid format specifier of SystemTime.Format()", error.GetChars());
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time_t val = timeVal;
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struct tm* timeinfo = localtime(&val);
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if (timeinfo != nullptr)
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{
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char timeString[1024];
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if (strftime(timeString, sizeof(timeString), timeForm, timeinfo))
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*result = timeString;
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}
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_SystemTime, Now, GetEpochTime)
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{
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PARAM_PROLOGUE;
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ACTION_RETURN_INT(GetRealTime());
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ACTION_RETURN_INT(GetEpochTime());
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_SystemTime, Format, FormatTime)
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{
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PARAM_PROLOGUE;
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PARAM_STRING(timeForm);
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PARAM_INT(timeVal);
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FString result;
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FormatTime(timeForm, timeVal, &result);
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ACTION_RETURN_STRING(result);
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}
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//=====================================================================================
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//
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//
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//
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//=====================================================================================
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DEFINE_ACTION_FUNCTION_NATIVE(_AltHUD, GetLatency, Net_GetLatency)
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{
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PARAM_PROLOGUE;
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@ -422,6 +422,12 @@ struct GameInfoStruct native
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native double normsidemove[2];
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}
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struct SystemTime
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{
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native static ui int Now(); // This returns the epoch time
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native static clearscope String Format(String timeForm, int timeVal); // This converts an epoch time to a local time, then uses the strftime syntax to format it
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}
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class Object native
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{
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const TICRATE = 35;
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@ -770,13 +770,12 @@ class AltHud ui
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// for meaning of all display modes
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//
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//---------------------------------------------------------------------------
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private native static int GetRealTime();
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virtual bool DrawTime(int y)
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{
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if (hud_showtime > 0 && hud_showtime <= 9)
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{
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int timeSeconds;
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String timeString;
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if (hud_showtime < 8)
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{
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@ -787,33 +786,35 @@ class AltHud ui
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? Level.time
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: Level.totaltime);
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timeSeconds = Thinker.Tics2Seconds(timeTicks);
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}
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else
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{
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timeSeconds = GetRealTime();
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}
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int hours = timeSeconds / 3600;
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int minutes = (timeSeconds % 3600) / 60;
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int seconds = timeSeconds % 60;
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int hours = timeSeconds / 3600;
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int minutes = (timeSeconds % 3600) / 60;
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int seconds = timeSeconds % 60;
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bool showMillis = 1 == hud_showtime;
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bool showSeconds = showMillis || (0 == hud_showtime % 2);
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bool showMillis = 1 == hud_showtime;
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bool showSeconds = showMillis || (0 == hud_showtime % 2);
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String timeString;
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if (showMillis)
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{
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int millis = (Level.time % Thinker.TICRATE) * (1000 / Thinker.TICRATE);
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timeString = String.Format("%02i:%02i:%02i.%03i", hours, minutes, seconds, millis);
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if (showMillis)
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{
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int millis = (Level.time % Thinker.TICRATE) * (1000 / Thinker.TICRATE);
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timeString = String.Format("%02i:%02i:%02i.%03i", hours, minutes, seconds, millis);
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}
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else if (showSeconds)
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{
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timeString = String.Format("%02i:%02i:%02i", hours, minutes, seconds);
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}
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else
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{
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timeString = String.Format("%02i:%02i", hours, minutes);
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}
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}
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else if (showSeconds)
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else if (hud_showtime == 8)
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{
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timeString = String.Format("%02i:%02i:%02i", hours, minutes, seconds);
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timeString = SystemTime.Format("%H:%M:%S",SystemTime.Now());
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}
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else
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else //if (hud_showtime == 9)
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{
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timeString = String.Format("%02i:%02i", hours, minutes);
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timeString = SystemTime.Format("%H:%M",SystemTime.Now());
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}
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int characterCount = timeString.length();
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