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Extend SKYEXPLODE flag for LineAttack
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parent
84585d9507
commit
57e51debec
8 changed files with 52 additions and 8 deletions
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@ -110,7 +110,8 @@ enum EPuffFlags
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PF_MELEERANGE = 2,
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PF_TEMPORARY = 4,
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PF_HITTHINGBLEED = 8,
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PF_NORANDOMZ = 16
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PF_NORANDOMZ = 16,
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PF_HITSKY = 32
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};
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AActor *P_SpawnPuff(AActor *source, PClassActor *pufftype, const DVector3 &pos, DAngle hitdir, DAngle particledir, int updown, int flags = 0, AActor *vict = NULL);
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@ -4632,9 +4632,13 @@ AActor *P_LineAttack(AActor *t1, DAngle angle, double distance,
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damageType = puffDefaults->DamageType;
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}
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int tflags;
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if (nointeract || (puffDefaults && puffDefaults->flags6 & MF6_NOTRIGGER)) tflags = TRACE_NoSky;
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else tflags = TRACE_NoSky | TRACE_Impact;
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uint32_t tflags = TRACE_NoSky | TRACE_Impact;
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if (nointeract || (puffDefaults && puffDefaults->flags6 & MF6_NOTRIGGER)) tflags &= ~TRACE_Impact;
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if (spawnSky)
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{
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tflags &= ~TRACE_NoSky;
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tflags |= TRACE_HitSky;
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}
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// [MC] Check the flags and set the position according to what is desired.
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// LAF_ABSPOSITION: Treat the offset parameters as direct coordinates.
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@ -4692,8 +4696,16 @@ AActor *P_LineAttack(AActor *t1, DAngle angle, double distance,
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{
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if (trace.HitType != TRACE_HitActor)
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{
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if (trace.HitType == TRACE_HasHitSky || (trace.HitType == TRACE_HitWall
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&& trace.Line->special == Line_Horizon && spawnSky))
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{
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puffFlags |= PF_HITSKY;
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}
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P_GeometryLineAttack(trace, t1, damage, damageType);
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// position a bit closer for puffs
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if (nointeract || trace.HitType != TRACE_HitWall || ((trace.Line->special != Line_Horizon) || spawnSky))
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{
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@ -6259,7 +6259,11 @@ AActor *P_SpawnPuff (AActor *source, PClassActor *pufftype, const DVector3 &pos1
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// it will enter the crash state. This is used by the StrifeSpark
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// and BlasterPuff.
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FState *crashstate;
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if (!(flags & PF_HITTHING) && (crashstate = puff->FindState(NAME_Crash)) != NULL)
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if ((flags & PF_HITSKY) && (crashstate = puff->FindState(NAME_Death, NAME_Sky, true)) != NULL)
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{
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puff->SetState (crashstate);
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}
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else if (!(flags & PF_HITTHING) && (crashstate = puff->FindState(NAME_Crash)) != NULL)
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{
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puff->SetState (crashstate);
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}
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@ -940,6 +940,27 @@ bool FTraceInfo::CheckPlane (const secplane_t &plane)
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static bool EditTraceResult (uint32_t flags, FTraceResults &res)
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{
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if (flags & TRACE_HitSky)
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{ // Throw away sky hits
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if (res.HitType == TRACE_HitFloor || res.HitType == TRACE_HitCeiling)
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{
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if (res.HitTexture == skyflatnum)
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{
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res.HitType = TRACE_HasHitSky;
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return true;
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}
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}
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else if (res.HitType == TRACE_HitWall)
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{
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if (res.Tier == TIER_Upper &&
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res.Line->frontsector->GetTexture(sector_t::ceiling) == skyflatnum &&
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res.Line->backsector->GetTexture(sector_t::ceiling) == skyflatnum)
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{
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res.HitType = TRACE_HasHitSky;
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return true;
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}
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}
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}
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if (flags & TRACE_NoSky)
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{ // Throw away sky hits
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if (res.HitType == TRACE_HitFloor || res.HitType == TRACE_HitCeiling)
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@ -52,6 +52,7 @@ enum ETraceResult
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TRACE_HitWall,
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TRACE_HitActor,
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TRACE_CrossingPortal,
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TRACE_HasHitSky,
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};
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enum
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@ -98,6 +99,7 @@ enum
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TRACE_PortalRestrict= 0x0008, // Cannot go through portals without a static link offset.
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TRACE_ReportPortals = 0x0010, // Report any portal crossing to the TraceCallback
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TRACE_3DCallback = 0x0020, // [ZZ] use TraceCallback to determine whether we need to go through a line to do 3D floor check, or not. without this, only line flag mask is used
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TRACE_HitSky = 0x0040, // Hitting the sky returns TRACE_HasHitSky
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};
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// return values from callback
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@ -38,7 +38,8 @@ struct FLineTraceData
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TRACE_HitCeiling,
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TRACE_HitWall,
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TRACE_HitActor,
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TRACE_CrossingPortal
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TRACE_CrossingPortal,
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TRACE_HasHitSky
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};
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Actor HitActor;
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@ -497,6 +497,7 @@ enum ETraceFlags
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TRACE_PortalRestrict = 0x0008, // Cannot go through portals without a static link offset.
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TRACE_ReportPortals = 0x0010, // Report any portal crossing to the TraceCallback
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//TRACE_3DCallback = 0x0020, // [ZZ] use TraceCallback to determine whether we need to go through a line to do 3D floor check, or not. without this, only line flag mask is used
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TRACE_HitSky = 0x0040 // Hitting the sky returns TRACE_HasHitSky
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}
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@ -507,7 +508,8 @@ enum ETraceResult
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TRACE_HitCeiling,
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TRACE_HitWall,
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TRACE_HitActor,
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TRACE_CrossingPortal
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TRACE_CrossingPortal,
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TRACE_HasHitSky
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}
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enum ELineTier
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@ -1122,7 +1122,8 @@ enum EPuffFlags
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PF_MELEERANGE = 2,
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PF_TEMPORARY = 4,
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PF_HITTHINGBLEED = 8,
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PF_NORANDOMZ = 16
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PF_NORANDOMZ = 16,
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PF_HITSKY = 32
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};
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enum EPlayerCheats
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