Fixing crash when loaded module, using proper function liberate them.

This commit is contained in:
David Carlier 2019-05-25 10:31:23 +01:00 committed by Christoph Oelckers
parent 733dea55da
commit 57a0a4c066

View file

@ -73,7 +73,7 @@ FAnimDef *FTextureManager::AddAnim (FAnimDef *anim)
if (mAnimations[i]->BasePic == anim->BasePic)
{
// Found one!
free (mAnimations[i]);
M_Free (mAnimations[i]);
mAnimations[i] = anim;
return anim;
}