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- fixed some issues with Set/GetClipRect.
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1 changed files with 4 additions and 4 deletions
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@ -187,7 +187,7 @@ void DCanvas::SetClipRect(int x, int y, int w, int h)
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clipleft = clamp(x, 0, GetWidth());
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clipleft = clamp(x, 0, GetWidth());
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clipwidth = clamp(w, 0, GetWidth() - x);
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clipwidth = clamp(w, 0, GetWidth() - x);
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cliptop = clamp(y, 0, GetHeight());
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cliptop = clamp(y, 0, GetHeight());
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clipwidth = clamp(w, 0, GetHeight() - y);
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clipheight = clamp(h, 0, GetHeight() - y);
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}
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}
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DEFINE_ACTION_FUNCTION(_Screen, SetClipRect)
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DEFINE_ACTION_FUNCTION(_Screen, SetClipRect)
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@ -222,9 +222,9 @@ DEFINE_ACTION_FUNCTION(_Screen, GetClipRect)
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int x, y, w, h;
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int x, y, w, h;
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screen->GetClipRect(&x, &y, &w, &h);
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screen->GetClipRect(&x, &y, &w, &h);
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if (numret > 0) ret[0].SetInt(x);
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if (numret > 0) ret[0].SetInt(x);
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if (numret > 1) ret[1].SetInt(x);
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if (numret > 1) ret[1].SetInt(y);
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if (numret > 2) ret[2].SetInt(x);
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if (numret > 2) ret[2].SetInt(w);
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if (numret > 3) ret[3].SetInt(x);
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if (numret > 3) ret[3].SetInt(h);
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return MIN(numret, 4);
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return MIN(numret, 4);
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}
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}
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