Revert "- make SDL mouse scaling match that of Windows for consistency."

This reverts commit 8578c11789.

This caused more problems than it cured.
This commit is contained in:
Christoph Oelckers 2020-09-27 16:20:17 +02:00
parent 1d863d6cab
commit 5595eb6280

View file

@ -225,10 +225,14 @@ static void MouseRead ()
}
SDL_GetRelativeMouseState (&x, &y);
if (!m_noprescale)
{
x *= 3;
y *= 2;
}
if (x | y)
{
PostMouseMove (m_noprescale ? x : x << 2, -y);
PostMouseMove (x, -y);
}
}