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+MTHRUSPECIES on puffs
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1d02ad3aa2
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5400ce1a21
1 changed files with 46 additions and 3 deletions
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@ -3466,7 +3466,29 @@ fixed_t P_AimLineAttack (AActor *t1, angle_t angle, fixed_t distance, AActor **p
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//
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//
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//==========================================================================
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//==========================================================================
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static ETraceStatus CheckForGhost (FTraceResults &res, void *userdata)
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struct Origin
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{
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AActor *Caller;
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};
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static ETraceStatus CheckForSameSpecie(FTraceResults &res, void *userdata)
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{
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if (res.HitType != TRACE_HitActor)
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{
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return TRACE_Stop;
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}
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Origin *data = (Origin *)userdata;
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// check for physical attacks on the same specie
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if (res.Actor->GetSpecies() == data->Caller->GetSpecies() || res.Actor->flags4 & MF4_SPECTRAL)
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{
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return TRACE_Skip;
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}
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return TRACE_Stop;
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}
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static ETraceStatus CheckForGhost(FTraceResults &res, void *userdata)
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{
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{
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if (res.HitType != TRACE_HitActor)
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if (res.HitType != TRACE_HitActor)
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{
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{
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@ -3481,8 +3503,24 @@ static ETraceStatus CheckForGhost (FTraceResults &res, void *userdata)
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return TRACE_Stop;
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return TRACE_Stop;
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}
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}
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static ETraceStatus CheckForSpecieAndGhost(FTraceResults &res, void *userdata)
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{
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if (res.HitType != TRACE_HitActor)
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{
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return TRACE_Stop;
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}
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static ETraceStatus CheckForSpectral (FTraceResults &res, void *userdata)
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Origin *data = (Origin *)userdata;
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// check for physical attacks
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if (res.Actor->GetSpecies() == data->Caller->GetSpecies() || res.Actor->flags3 & MF3_GHOST || res.Actor->flags4 & MF4_SPECTRAL)
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{
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return TRACE_Skip;
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}
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return TRACE_Stop;
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}
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static ETraceStatus CheckForSpectral(FTraceResults &res, void *userdata)
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{
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{
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if (res.HitType != TRACE_HitActor)
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if (res.HitType != TRACE_HitActor)
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{
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{
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@ -3511,9 +3549,12 @@ AActor *P_LineAttack (AActor *t1, angle_t angle, fixed_t distance,
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{
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{
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fixed_t vx, vy, vz, shootz;
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fixed_t vx, vy, vz, shootz;
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FTraceResults trace;
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FTraceResults trace;
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Origin TData;
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TData.Caller = t1;
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angle_t srcangle = angle;
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angle_t srcangle = angle;
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int srcpitch = pitch;
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int srcpitch = pitch;
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bool hitGhosts;
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bool hitGhosts;
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bool hitSameSpecie;
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bool killPuff = false;
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bool killPuff = false;
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AActor *puff = NULL;
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AActor *puff = NULL;
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int pflag = 0;
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int pflag = 0;
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@ -3561,6 +3602,8 @@ AActor *P_LineAttack (AActor *t1, angle_t angle, fixed_t distance,
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(t1->player->ReadyWeapon->flags2 & MF2_THRUGHOST)) ||
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(t1->player->ReadyWeapon->flags2 & MF2_THRUGHOST)) ||
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(puffDefaults && (puffDefaults->flags2 & MF2_THRUGHOST));
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(puffDefaults && (puffDefaults->flags2 & MF2_THRUGHOST));
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hitSameSpecie = (puffDefaults && (puffDefaults->flags6 & MF6_MTHRUSPECIES));
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// if the puff uses a non-standard damage type, this will override default, hitscan and melee damage type.
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// if the puff uses a non-standard damage type, this will override default, hitscan and melee damage type.
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// All other explicitly passed damage types (currenty only MDK) will be preserved.
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// All other explicitly passed damage types (currenty only MDK) will be preserved.
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if ((damageType == NAME_None || damageType == NAME_Melee || damageType == NAME_Hitscan) &&
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if ((damageType == NAME_None || damageType == NAME_Melee || damageType == NAME_Hitscan) &&
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@ -3575,7 +3618,7 @@ AActor *P_LineAttack (AActor *t1, angle_t angle, fixed_t distance,
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if (!Trace (t1->x, t1->y, shootz, t1->Sector, vx, vy, vz, distance,
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if (!Trace (t1->x, t1->y, shootz, t1->Sector, vx, vy, vz, distance,
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MF_SHOOTABLE, ML_BLOCKEVERYTHING|ML_BLOCKHITSCAN, t1, trace,
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MF_SHOOTABLE, ML_BLOCKEVERYTHING|ML_BLOCKHITSCAN, t1, trace,
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tflags, hitGhosts ? CheckForGhost : CheckForSpectral))
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tflags, hitGhosts ? (hitSameSpecie ? CheckForSpecieAndGhost : CheckForGhost) : hitSameSpecie ? CheckForSameSpecie : CheckForSpectral, &TData))
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{ // hit nothing
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{ // hit nothing
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if (puffDefaults == NULL)
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if (puffDefaults == NULL)
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{
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{
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