- fixed explosive damage radius for clericflame.

This was fixed before but must have gotten lost somehow...
This commit is contained in:
Christoph Oelckers 2021-06-07 07:45:31 +02:00 committed by Emile Belanger
parent 2e869dd399
commit 53a34e5deb

View file

@ -185,7 +185,7 @@ class CircleFlame : Actor
Stop;
Death:
CFCF QR 3 Bright;
CFCF S 3 Bright A_Explode(20, 20, 0);
CFCF S 3 Bright A_Explode(20, 128, 0);
CFCF TUVWXYZ 3 Bright;
Stop;
}