mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-10 23:01:59 +00:00
- Fixed missing sector light clamp in DFlicker.
For some reason, this code didn't care about the sector light limits. Found by code inspection.
This commit is contained in:
parent
c193bb7799
commit
52995f8fc2
1 changed files with 3 additions and 3 deletions
|
@ -301,9 +301,9 @@ void DFlicker::Tick ()
|
|||
DFlicker::DFlicker (sector_t *sector, int upper, int lower)
|
||||
: DLighting (sector)
|
||||
{
|
||||
m_MaxLight = upper;
|
||||
m_MinLight = lower;
|
||||
sector->lightlevel = upper;
|
||||
m_MaxLight = sector_t::ClampLight(upper);
|
||||
m_MinLight = sector_t::ClampLight(lower);
|
||||
sector->lightlevel = m_MaxLight;
|
||||
m_Count = (pr_flicker()&64)+1;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue