- Do nothing in D_DoAdvanceDemo if gameaction is not ga_nothing.

SVN r3326 (trunk)
This commit is contained in:
Randy Heit 2011-12-06 01:50:38 +00:00
parent 43fed9dc89
commit 5284ab9688
1 changed files with 7 additions and 2 deletions

View File

@ -1225,12 +1225,17 @@ void D_DoAdvanceDemo (void)
static int pagecount;
const char *pagename = NULL;
advancedemo = false;
if (gameaction != ga_nothing)
{
return;
}
V_SetBlend (0,0,0,0);
players[consoleplayer].playerstate = PST_LIVE; // not reborn
advancedemo = false;
usergame = false; // no save / end game here
paused = 0;
gameaction = ga_nothing;
// [RH] If you want something more dynamic for your title, create a map
// and name it TITLEMAP. That map will be loaded and used as the title.