diff --git a/wadsrc/static/zscript/doom/archvile.txt b/wadsrc/static/zscript/doom/archvile.txt index 8e0a98dcb..79c69a324 100644 --- a/wadsrc/static/zscript/doom/archvile.txt +++ b/wadsrc/static/zscript/doom/archvile.txt @@ -170,7 +170,7 @@ extend class Actor // don't move it if the vile lost sight if (!target.CheckSight (dest, 0) ) return; - SetOrigin(dest.Vec3Angle(24, dest.angle, height), true); + SetOrigin(dest.Vec3Angle(24, dest.angle, spawnheight), true); } void A_FireCrackle()