diff --git a/src/posix/cocoa/i_video.mm b/src/posix/cocoa/i_video.mm index ff4730dc4..c15a1727c 100644 --- a/src/posix/cocoa/i_video.mm +++ b/src/posix/cocoa/i_video.mm @@ -108,7 +108,7 @@ EXTERN_CVAR(Bool, ticker ) EXTERN_CVAR(Bool, vid_vsync) EXTERN_CVAR(Bool, vid_hidpi) -CUSTOM_CVAR(Bool, swtruecolor, true, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOINITCALL) +CUSTOM_CVAR(Bool, swtruecolor, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOINITCALL) { // Strictly speaking this doesn't require a mode switch, but it is the easiest // way to force a CreateFramebuffer call without a lot of refactoring. @@ -122,7 +122,7 @@ CUSTOM_CVAR(Bool, swtruecolor, true, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOI } } -CUSTOM_CVAR(Bool, fullscreen, true, CVAR_ARCHIVE | CVAR_GLOBALCONFIG) +CUSTOM_CVAR(Bool, fullscreen, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG) { extern int NewWidth, NewHeight, NewBits, DisplayBits; diff --git a/src/posix/sdl/hardware.cpp b/src/posix/sdl/hardware.cpp index 1fe4c6bd0..74822e39e 100644 --- a/src/posix/sdl/hardware.cpp +++ b/src/posix/sdl/hardware.cpp @@ -323,7 +323,7 @@ CUSTOM_CVAR (Int, vid_maxfps, 200, CVAR_ARCHIVE | CVAR_GLOBALCONFIG) extern int NewWidth, NewHeight, NewBits, DisplayBits; -CUSTOM_CVAR(Bool, swtruecolor, true, CVAR_ARCHIVE|CVAR_GLOBALCONFIG|CVAR_NOINITCALL) +CUSTOM_CVAR(Bool, swtruecolor, false, CVAR_ARCHIVE|CVAR_GLOBALCONFIG|CVAR_NOINITCALL) { // Strictly speaking this doesn't require a mode switch, but it is the easiest // way to force a CreateFramebuffer call without a lot of refactoring. @@ -336,7 +336,7 @@ CUSTOM_CVAR(Bool, swtruecolor, true, CVAR_ARCHIVE|CVAR_GLOBALCONFIG|CVAR_NOINITC } } -CUSTOM_CVAR (Bool, fullscreen, true, CVAR_ARCHIVE|CVAR_GLOBALCONFIG|CVAR_NOINITCALL) +CUSTOM_CVAR (Bool, fullscreen, false, CVAR_ARCHIVE|CVAR_GLOBALCONFIG|CVAR_NOINITCALL) { NewWidth = screen->VideoWidth; NewHeight = screen->VideoHeight; diff --git a/src/swrenderer/drawers/r_draw.cpp b/src/swrenderer/drawers/r_draw.cpp index bb237f0fb..0b5126c53 100644 --- a/src/swrenderer/drawers/r_draw.cpp +++ b/src/swrenderer/drawers/r_draw.cpp @@ -52,7 +52,7 @@ #include "r_thread.h" #include "swrenderer/scene/r_light.h" -CVAR(Bool, r_dynlights, 1, CVAR_ARCHIVE | CVAR_GLOBALCONFIG); +CVAR(Bool, r_dynlights, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG); CVAR(Bool, r_fuzzscale, 1, CVAR_ARCHIVE | CVAR_GLOBALCONFIG); namespace swrenderer diff --git a/src/win32/hardware.cpp b/src/win32/hardware.cpp index 584601794..ebed91b6b 100644 --- a/src/win32/hardware.cpp +++ b/src/win32/hardware.cpp @@ -427,7 +427,7 @@ void I_RestoreWindowedPos () extern int NewWidth, NewHeight, NewBits, DisplayBits; -CUSTOM_CVAR(Bool, swtruecolor, true, CVAR_ARCHIVE|CVAR_GLOBALCONFIG|CVAR_NOINITCALL) +CUSTOM_CVAR(Bool, swtruecolor, false, CVAR_ARCHIVE|CVAR_GLOBALCONFIG|CVAR_NOINITCALL) { // Strictly speaking this doesn't require a mode switch, but it is the easiest // way to force a CreateFramebuffer call without a lot of refactoring.