- fixed: Subsectors which are the origin of polyobjects should not be drawn on the textured automap because the vertices no longer are where they'd be expected to be.

SVN r2622 (trunk)
This commit is contained in:
Christoph Oelckers 2010-08-28 16:51:41 +00:00
parent 1dd3ecd6e2
commit 4e1a514455
3 changed files with 23 additions and 0 deletions

View file

@ -1609,6 +1609,11 @@ void AM_drawSubsectors()
for (int i = 0; i < numsubsectors; ++i)
{
if (subsectors[i].flags & SSECF_POLYORG)
{
continue;
}
if ((!(subsectors[i].flags & SSECF_DRAWN) || (subsectors[i].render_sector->MoreFlags & SECF_HIDDEN)) && am_cheat == 0)
{
continue;

View file

@ -1846,6 +1846,23 @@ void PO_Init (void)
double fdy = (double)no->dy;
no->len = (float)sqrt(fdx * fdx + fdy * fdy);
}
// mark all subsectors which have a seg belonging to a polyobj
// These ones should not be rendered on the textured automap.
for (int i = 0; i < numsubsectors; i++)
{
subsector_t *ss = &subsectors[i];
for(DWORD j=0;j<ss->numlines; j++)
{
if (ss->firstline[j].sidedef != NULL &&
ss->firstline[j].sidedef->Flags & WALLF_POLYOBJ)
{
ss->flags |= SSECF_POLYORG;
break;
}
}
}
}
//==========================================================================

View file

@ -962,6 +962,7 @@ enum
{
SSECF_DEGENERATE = 1,
SSECF_DRAWN = 2,
SSECF_POLYORG = 4,
};
struct subsector_t